Player Matchup

Neith
Neith
Amanda5250
Neith
Level 60
God Stats
3W - 3L
1,434 SR
Queue Stats
7W - 8L
1,607 Elo+
Party 1
Anubis
Anubis
DraKmon123
Anubis
Level 138
God Stats
40W - 43L
1,333 SR
Queue Stats
172W - 170L
1,463 Elo+
Solo
Geb
Geb
GEEDupGANGSTA23
Geb
Level 160
God Stats
14W - 16L
1,582 SR
Queue Stats
686W - 731L
1,463 Elo+
Solo
Serqet
Serqet
ShawnTheTailor
Serqet
Level 95
God Stats
73W - 64L
1,544 SR
Queue Stats
550W - 610L
1,552 Elo+
Solo
Guan Yu
Guan Yu
Sqwaub Is Logic
Guan Yu
Level 106
God Stats
1W - 1L
1,650 SR
Queue Stats
30W - 38L
1,462 Elo+
Party 1
Team Averages
Level 112
1,508 SR
1,509 Elo+

VS

Team Averages
Level 113
1,381 SR
1,565 Elo+
Yemoja
Yemoja
ChloricEel2
Yemoja
Level 123
God Stats
1W - 0L
1,387 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CreamyCarter
Danzaburou
Level 97
God Stats
1W - 0L
1,436 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Doctor792
Ishtar
Level 158
God Stats
6W - 7L
1,193 SR
Queue Stats
402W - 420L
1,509 Elo+
Solo
Thanatos
Thanatos
NioValti
Thanatos
Level 71
God Stats
1W - 1L
1,389 SR
Queue Stats
77W - 74L
1,483 Elo+
Solo
Hera
Hera
nuke2924
Hera
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,833 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 4 / 3
7,340
667
7,457
10,403
5,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
DraKmon123
Anubis
15
0 / 2 / 0
7,902
718
5,981
9,206
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
0 / 0 / 3
6,996
636
3,633
8,654
6,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 3 / 2
7,900
718
5,866
10,716
7,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 1
8,268
752
6,448
15,363
14,687
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 0 / 7
9,117
829
4,719
9,899
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
CreamyCarter
Danzaburou
16
2 / 1 / 4
8,621
784
9,949
8,740
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
Doctor792
Ishtar
15
1 / 2 / 7
7,965
724
9,463
9,001
3,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
NioValti
Thanatos
15
5 / 1 / 3
8,489
772
6,649
6,318
2,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
14
1 / 1 / 7
7,742
704
12,203
5,811
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
11
12
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
3
0.38
W
Yemoja
2
0
7
5.5
W
Danzaburou
CreamyCarter
Danzaburou
2
1
4
4
W
Ishtar
Doctor792
Ishtar
1
2
7
2.25
L
Anubis
DraKmon123
Anubis
0
2
0
0
L
0
0
3
1.5
W
Thanatos
NioValti
Thanatos
5
1
3
6.5
L
2
3
2
1
L
3
3
1
1.17
W
Hera
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,385
Damage
42,983
54,342
Taken
39,769
39,063
Mitigated
22,122
12,075
Healing
17,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,457
2,304
0
894
10,403
5,173
1,335
3,900
6,503
0
23,518
W
Yemoja
4,719
1,980
4,205
4,148
9,899
9,240
236
2,790
6,869
21,327
0
W
Danzaburou
CreamyCarter
Danzaburou
9,949
4,305
0
3,148
8,740
4,178
1,507
2,032
6,582
0
41,212
W
Ishtar
Doctor792
Ishtar
9,463
6,098
0
1,340
9,001
3,897
1,371
1,500
7,179
0
34,987
L
Anubis
DraKmon123
Anubis
5,981
78
0
3,265
9,206
4,872
313
2,445
6,761
36,147
0
L
3,633
172
613
3,461
8,654
6,338
58
3,616
5,038
9,072
0
W
Thanatos
NioValti
Thanatos
6,649
1,129
0
3,789
6,318
2,518
0
1,659
4,521
0
17,645
L
5,866
1,632
0
1,388
10,716
7,993
0
3,133
7,583
0
16,690
L
6,448
630
548
1,906
15,363
14,687
171
3,828
11,535
0
31,280
W
Hera
12,203
3,102
0
763
5,811
2,289
507
1,633
4,178
30,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,406
Gold Earned
41,934
203
Minions Killed
223
0
Camps Cleared
0
1,131,497
Distance Traveled
1,115,062
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,340
667
43
4
0
198,585
0
W
Yemoja
9,117
829
35
3
0
198,302
3
W
Danzaburou
8,621
784
61
6
0
198,047
0
W
Ishtar
7,965
724
66
6
0
212,819
2
L
Anubis
7,902
718
72
7
0
198,183
4
L
Geb
6,996
636
8
1
0
246,380
3
W
Thanatos
8,489
772
22
2
0
264,281
1
L
Serqet
7,900
718
30
3
0
253,050
4
L
Guan Yu
8,268
752
50
5
0
235,299
1
W
Hera
7,742
704
39
4
0
241,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role