Player Matchup

Nike
Nike
AceMulaa
Nike
Level 72
God Stats
23W - 8L
1,605 SR
Queue Stats
285W - 291L
1,468 Elo+
Party 2
Sol
Sol
Bigfoothowl1
Sol
Level 145
God Stats
5W - 2L
1,560 SR
Queue Stats
389W - 409L
1,414 Elo+
Party 3
King Arthur
King Arthur
Goodah226
King Arthur
Level 46
God Stats
5W - 2L
1,875 SR
Queue Stats
85W - 91L
1,508 Elo+
Solo
Ishtar
Ishtar
ITyresel
Ishtar
Level 28
God Stats
4W - 2L
1,513 SR
Queue Stats
94W - 113L
1,427 Elo+
Party 2
Anubis
Anubis
clapper_hard
Anubis
Level 27
God Stats
36W - 36L
1,505 SR
Queue Stats
107W - 99L
1,460 Elo+
Party 3
Team Averages
Level 64
1,611 SR
1,455 Elo+

VS

Team Averages
Level 84
1,490 SR
1,605 Elo+
Thoth
Thoth
B4TheRode0
Thoth
Level 29
God Stats
13W - 5L
1,416 SR
Queue Stats
188W - 82L
1,673 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GodsLastZombie
Cu Chulainn
Level 145
God Stats
3W - 8L
1,521 SR
Queue Stats
35W - 36L
1,493 Elo+
Party 1
Athena
Athena
Jstar787
Athena
Level 142
God Stats
1W - 1L
1,710 SR
Queue Stats
24W - 16L
1,606 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MysticMissR
Ah Muzen Cab
Level 58
God Stats
0W - 1L
1,303 SR
Queue Stats
14W - 14L
1,652 Elo+
Party 1
Nemesis
Nemesis
SpcBrat05
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
4 / 1 / 8
9,468
557
11,414
15,377
12,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 3 / 2
8,392
494
4,928
13,194
4,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Goodah226
King Arthur
17
1 / 2 / 0
9,681
569
6,728
11,766
12,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
ITyresel
Ishtar
13
3 / 4 / 6
8,326
490
10,115
12,209
5,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
16
7 / 2 / 3
10,213
601
10,798
12,893
6,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
5 / 3 / 0
8,971
528
11,596
7,968
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
GodsLastZombie
Cu Chulainn
16
2 / 1 / 0
9,767
575
9,481
16,438
13,220
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Jstar787
Athena
10
2 / 5 / 3
7,399
435
4,977
20,086
17,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
MysticMissR
Ah Muzen Cab
11
1 / 6 / 2
7,431
437
10,615
11,803
4,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
SpcBrat05
Nemesis
8
1 / 2 / 2
6,240
367
3,289
7,077
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
17
Kills
11
12
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
4
1
8
8
L
Thoth
5
3
0
1.67
W
2
3
2
1
L
Cu Chulainn
GodsLastZombie
Cu Chulainn
2
1
0
2
W
King Arthur
Goodah226
King Arthur
1
2
0
0.5
W
Ishtar
ITyresel
Ishtar
3
4
6
1.5
L
Athena
Jstar787
Athena
2
5
3
0.7
L
Ah Muzen Cab
MysticMissR
Ah Muzen Cab
1
6
2
0.33
L
Nemesis
SpcBrat05
Nemesis
1
2
2
1
W
Anubis
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,983
Damage
39,958
65,439
Taken
63,372
40,750
Mitigated
40,420
22,446
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
11,414
2,098
0
4,066
15,377
12,917
0
4,403
10,974
0
45,191
L
Thoth
11,596
813
0
675
7,968
2,978
0
3,325
4,523
73,395
0
W
4,928
1,508
99
5,356
13,194
4,004
1,593
7,408
5,786
52,936
0
L
Cu Chulainn
GodsLastZombie
Cu Chulainn
9,481
1,610
0
3,464
16,438
13,220
0
4,838
11,458
260
82,059
W
King Arthur
Goodah226
King Arthur
6,728
866
0
1,674
11,766
12,086
0
303
11,463
0
84,515
W
Ishtar
ITyresel
Ishtar
10,115
5,968
0
4,933
12,209
5,233
1,092
1,723
10,486
0
57,466
L
Athena
Jstar787
Athena
4,977
1,967
0
1,178
20,086
17,739
0
4,837
15,136
19,513
0
L
Ah Muzen Cab
MysticMissR
Ah Muzen Cab
10,615
2,998
0
974
11,803
4,324
528
1,393
10,410
0
57,044
L
Nemesis
SpcBrat05
Nemesis
3,289
1,204
0
1,105
7,077
2,159
0
916
6,119
0
28,249
W
Anubis
10,798
592
0
6,318
12,893
6,510
88
2,996
9,897
86,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,080
Gold Earned
39,808
549
Minions Killed
437
0
Camps Cleared
0
1,565,016
Distance Traveled
1,581,817
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,468
557
68
4
0
317,477
1
L
Thoth
8,971
528
114
7
0
355,511
3
W
Sol
8,392
494
87
5
0
302,553
0
L
Cu Chulainn
9,767
575
165
10
0
350,884
8
W
King Arthur
9,681
569
158
9
0
336,139
3
W
Ishtar
8,326
490
82
5
0
306,130
4
L
Athena
7,399
435
27
2
0
366,498
5
L
Ah Muzen Cab
7,431
437
85
5
0
297,972
3
L
Nemesis
6,240
367
46
3
0
210,952
2
W
Anubis
10,213
601
154
9
0
302,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role