Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Eman2052
Sobek
Level 160
God Stats
2W - 4L
1,531 SR
Queue Stats
77W - 76L
1,481 Elo+
Party 1
Pele
Pele
R190 2
Pele
Level 88
God Stats
11W - 12L
1,432 SR
Queue Stats
326W - 308L
1,490 Elo+
Party 3
Hera
Hera
Ragnarok703
Hera
Level 148
God Stats
1W - 3L
1,427 SR
Queue Stats
66W - 69L
1,478 Elo+
Party 1
Xbalanque
Xbalanque
SunkCloud12841
Xbalanque
Level 104
God Stats
0W - 5L
1,349 SR
Queue Stats
209W - 179L
1,542 Elo+
Party 3
Team Averages
Level 132
1,448 SR
1,498 Elo+

VS

Team Averages
Level 121
1,535 SR
1,587 Elo+
Neith
Neith
BLU8804
Neith
Level 125
God Stats
14W - 16L
1,514 SR
Queue Stats
172W - 177L
1,472 Elo+
Party 2
He Bo
He Bo
BeastShrimpo
He Bo
Level 102
God Stats
1W - 1L
1,552 SR
Queue Stats
181W - 190L
1,506 Elo+
Solo
Horus
Horus
WoodyWitless
Horus
Level 155
God Stats
1W - 2L
1,347 SR
Queue Stats
77W - 76L
1,512 Elo+
Solo
Susano
Susano
renatokasparian-
Susano
Level 102
God Stats
4W - 0L
1,724 SR
Queue Stats
10W - 1L
1,899 Elo+
Solo
Freya
Freya
untouchablue2
Freya
Level 120
God Stats
17W - 12L
1,539 SR
Queue Stats
220W - 197L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
7 / 2 / 4
10,660
592
14,445
17,156
18,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sobek
Eman2052
Sobek
13
1 / 1 / 8
7,708
428
5,542
13,787
13,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
R190 2
Pele
13
3 / 2 / 3
8,397
467
6,993
10,765
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 4 / 0
8,944
497
5,891
11,290
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
SunkCloud12841
Xbalanque
16
3 / 1 / 0
9,490
527
6,802
6,484
2,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BLU8804
Neith
15
1 / 7 / 2
8,467
470
8,546
14,736
7,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
3 / 1 / 4
9,399
522
9,786
10,196
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 5
8,041
447
2,302
14,714
14,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 5 / 1
8,866
493
10,930
16,548
7,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 0
9,793
544
4,960
14,459
6,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
16
Kills
10
10
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
7
2
4
4.5
W
Neith
BLU8804
Neith
1
7
2
0.29
W
3
1
4
5
L
Sobek
Eman2052
Sobek
1
1
8
5
L
Pele
R190 2
Pele
3
2
3
2.25
L
2
4
0
0.5
L
Xbalanque
SunkCloud12841
Xbalanque
3
1
0
3
W
0
1
5
2.5
W
4
5
1
0.9
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,673
Damage
36,524
59,482
Taken
70,653
44,025
Mitigated
39,846
16,341
Healing
29,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
14,445
2,280
0
4,902
17,156
18,177
0
2,528
14,628
78,148
0
W
Neith
BLU8804
Neith
8,546
3,679
0
3,619
14,736
7,368
752
6,683
7,643
0
70,572
W
9,786
554
0
5,443
10,196
4,524
301
4,012
6,096
78,604
0
L
Sobek
Eman2052
Sobek
5,542
646
213
5,309
13,787
13,264
140
3,541
10,246
15,654
0
L
Pele
R190 2
Pele
6,993
1,275
0
986
10,765
4,650
0
1,827
8,938
39
56,978
L
5,891
1,235
0
3,122
11,290
5,050
47
4,208
7,082
73,836
0
L
Xbalanque
SunkCloud12841
Xbalanque
6,802
3,517
0
1,809
6,484
2,884
0
2,642
3,842
0
81,722
W
2,302
1,140
2,653
5,916
14,714
14,393
87
6,742
7,798
0
20,069
W
10,930
1,870
0
3,731
16,548
7,542
0
5,708
10,700
0
60,264
W
4,960
1,978
0
8,361
14,459
6,019
183
1,930
12,499
84,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,199
Gold Earned
44,566
571
Minions Killed
496
0
Camps Cleared
0
1,654,570
Distance Traveled
1,604,672
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,660
592
159
9
0
326,729
1
W
Neith
8,467
470
107
6
0
261,028
5
W
He Bo
9,399
522
117
7
0
331,299
8
L
Sobek
7,708
428
20
1
0
370,879
6
L
Pele
8,397
467
103
6
0
296,944
1
L
Hera
8,944
497
141
8
0
339,682
4
L
Xbalanque
9,490
527
148
8
0
320,336
1
W
Horus
8,041
447
28
2
0
321,255
2
W
Susano
8,866
493
93
5
0
362,809
5
W
Freya
9,793
544
151
8
0
328,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role