Player Matchup

Cu Chulainn
Cu Chulainn
AlwaysStoolie
Cu Chulainn
Level 107
God Stats
1W - 2L
1,524 SR
Queue Stats
133W - 183L
1,450 Elo+
Party 1
Ishtar
Ishtar
Mr_Pototohead420
Ishtar
Level 129
God Stats
11W - 15L
1,605 SR
Queue Stats
263W - 302L
1,532 Elo+
Party 1
Lancelot
Lancelot
Yung1rice
Lancelot
Level 106
God Stats
9W - 7L
1,501 SR
Queue Stats
322W - 402L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
blackvelvet_67
Morgan Le Fay
Level 149
God Stats
4W - 3L
1,700 SR
Queue Stats
30W - 17L
1,685 Elo+
Solo
Artio
Artio
shadrakilll
Artio
Level 104
God Stats
5W - 4L
1,699 SR
Queue Stats
71W - 101L
1,466 Elo+
Party 1
Team Averages
Level 119
1,606 SR
1,519 Elo+

VS

Team Averages
Level 119
1,573 SR
1,493 Elo+
Set
Set
AlwaysDOA
Set
Level 120
God Stats
4W - 4L
1,660 SR
Queue Stats
69W - 93L
1,477 Elo+
Solo
Hel
Hel
Caveman Gamer01
Hel
Level 146
God Stats
2W - 1L
1,722 SR
Queue Stats
61W - 56L
1,521 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Commonwords
Ah Muzen Cab
Level 45
God Stats
2W - 0L
1,498 SR
Queue Stats
6W - 6L
1,431 Elo+
Solo
Kuzenbo
Kuzenbo
DrAgOn x LoD
Kuzenbo
Level 149
God Stats
7W - 5L
1,277 SR
Queue Stats
59W - 47L
1,531 Elo+
Party 2
Ah Puch
Ah Puch
TOK3NGAM3N
Ah Puch
Level 137
God Stats
16W - 9L
1,709 SR
Queue Stats
165W - 175L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlwaysStoolie
Cu Chulainn
12
0 / 3 / 5
8,782
418
4,892
14,776
12,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 5 / 3
11,783
561
16,583
19,630
9,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
Yung1rice
Lancelot
16
9 / 10 / 2
10,492
500
16,860
24,309
11,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
blackvelvet_67
Morgan Le Fay
14
3 / 7 / 6
9,622
458
15,369
18,367
8,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 6
8,393
400
6,055
24,816
30,097
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 9
12,590
600
19,173
24,848
13,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 7 / 12
10,877
518
17,418
21,214
8,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Commonwords
Ah Muzen Cab
14
0 / 6 / 6
8,712
415
6,125
16,392
6,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
DrAgOn x LoD
Kuzenbo
15
4 / 2 / 15
10,134
483
6,921
18,276
22,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
TOK3NGAM3N
Ah Puch
20
8 / 2 / 5
12,811
610
19,806
16,522
14,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
77
20
Kills
30
31
Deaths
20
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
13
3
9
5.83
L
Cu Chulainn
AlwaysStoolie
Cu Chulainn
0
3
5
0.83
W
5
7
12
1.57
W
Ah Muzen Cab
Commonwords
Ah Muzen Cab
0
6
6
0.5
W
Kuzenbo
DrAgOn x LoD
Kuzenbo
4
2
15
5.75
L
7
5
3
1.7
W
Ah Puch
TOK3NGAM3N
Ah Puch
8
2
5
5.25
L
Lancelot
Yung1rice
Lancelot
9
10
2
1
L
Morgan Le Fay
blackvelvet_67
Morgan Le Fay
3
7
6
0.86
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,759
Damage
69,443
101,898
Taken
97,252
71,233
Mitigated
66,158
16,669
Healing
40,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,173
9,318
0
6,778
24,848
13,421
810
4,685
19,992
0
109,286
L
Cu Chulainn
AlwaysStoolie
Cu Chulainn
4,892
464
0
1,026
14,776
12,156
684
6,395
8,381
6,198
34,723
W
17,418
1,848
10,372
11,045
21,214
8,600
390
5,888
14,809
71,197
0
W
Ah Muzen Cab
Commonwords
Ah Muzen Cab
6,125
2,001
0
4,589
16,392
6,300
1,296
2,284
14,034
0
61,237
W
Kuzenbo
DrAgOn x LoD
Kuzenbo
6,921
2,584
147
204
18,276
22,870
34
6,269
11,803
18,903
0
L
16,583
8,585
0
5,215
19,630
9,059
1,694
9,269
10,361
0
106,172
W
Ah Puch
TOK3NGAM3N
Ah Puch
19,806
1,146
0
7,773
16,522
14,967
1,532
2,939
13,527
100,233
0
L
Lancelot
Yung1rice
Lancelot
16,860
3,051
0
3,847
24,309
11,243
0
10,194
14,115
0
73,259
L
Morgan Le Fay
blackvelvet_67
Morgan Le Fay
15,369
2,341
0
1,821
18,367
8,678
0
9,518
8,849
59,213
0
L
6,055
1,357
646
4,114
24,816
30,097
92
8,769
16,047
24,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,072
Gold Earned
55,124
505
Minions Killed
492
0
Camps Cleared
0
1,807,214
Distance Traveled
2,040,076
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,590
600
134
6
0
441,629
0
L
Cu Chulainn
8,782
418
96
5
0
294,772
3
W
Hel
10,877
518
94
4
0
409,791
3
W
Ah Muzen Cab
8,712
415
66
3
0
407,165
0
W
Kuzenbo
10,134
483
12
1
0
423,943
2
L
Ishtar
11,783
561
174
8
0
334,378
1
W
Ah Puch
12,811
610
186
9
0
357,548
0
L
Lancelot
10,492
500
102
5
0
407,871
1
L
Morgan Le Fay
9,622
458
103
5
0
368,526
4
L
Artio
8,393
400
30
1
0
401,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role