Player Matchup

Mulan
Mulan
Anacondras
Mulan
Level 69
God Stats
2W - 5L
1,475 SR
Queue Stats
97W - 94L
1,437 Elo+
Party 1
Terra
Terra
Baerman52
Terra
Level 48
God Stats
1W - 2L
1,669 SR
Queue Stats
34W - 50L
1,296 Elo+
Party 1
Sol
Sol
HellRaizerYT
Sol
Level 15
God Stats
1W - 2L
1,378 SR
Queue Stats
1W - 4L
1,232 Elo+
Party 1
Bastet
Bastet
HistoricasLP
Bastet
Level 74
God Stats
1W - 2L
1,328 SR
Queue Stats
96W - 123L
1,330 Elo+
Party 1
Cernunnos
Cernunnos
KyandiA
Cernunnos
Level 46
God Stats
9W - 12L
1,358 SR
Queue Stats
59W - 101L
1,251 Elo+
Party 1
Team Averages
Level 50
1,441 SR
1,309 Elo+

VS

Team Averages
Level 69
1,497 SR
1,369 Elo+
Bacchus
Bacchus
GirthNado
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 61L
1,258 Elo+
Party 2
Mulan
Mulan
OpaiHunter
Mulan
Level 89
God Stats
8W - 4L
1,617 SR
Queue Stats
366W - 407L
1,456 Elo+
Solo
Loki
Loki
ogothorn
Loki
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
248W - 281L
1,349 Elo+
Party 2
Rama
Rama
paradoddling
Rama
Level 47
God Stats
1W - 2L
1,249 SR
Queue Stats
78W - 87L
1,401 Elo+
Solo
Chang'e
Chang'e
xXMYM_KentuchiXx
Chang'e
Level 98
God Stats
14W - 7L
1,617 SR
Queue Stats
323W - 347L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 10 / 2
8,813
420
21,190
25,835
22,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Terra
Baerman52
Terra
13
3 / 8 / 0
8,992
428
8,769
24,917
26,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 11 / 1
7,399
352
8,217
18,339
7,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
10
0 / 12 / 3
7,900
376
12,204
23,686
9,345
Mace

Mace

+10
Physical Power

Cernunnos
KyandiA
Cernunnos
11
0 / 9 / 0
7,594
362
8,232
17,347
7,564
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GirthNado
Bacchus
16
6 / 0 / 22
10,934
521
12,203
16,678
23,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
16
10 / 2 / 17
11,099
529
23,672
24,564
28,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
16
9 / 1 / 11
10,981
523
11,549
19,125
9,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
10 / 1 / 16
11,085
528
16,809
16,153
7,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
15 / 0 / 13
12,078
575
21,975
16,483
9,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
129
4
Kills
50
50
Deaths
4
6
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
10
2
0.2
L
Terra
Baerman52
Terra
3
8
0
0.38
W
Bacchus
GirthNado
Bacchus
6
0
22
17
L
0
11
1
0.05
L
Bastet
0
12
3
0.13
L
Cernunnos
KyandiA
Cernunnos
0
9
0
0
W
Mulan
10
2
17
9.25
W
Loki
9
1
11
14.5
W
10
1
16
18
W
15
0
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,612
Damage
86,208
110,124
Taken
93,003
73,571
Mitigated
78,730
14,191
Healing
43,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
21,190
2,767
0
4,642
25,835
22,357
877
6,665
18,971
0
62,658
L
Terra
Baerman52
Terra
8,769
2,475
1,381
2,307
24,917
26,624
0
7,130
17,614
32,347
0
W
Bacchus
GirthNado
Bacchus
12,203
2,044
0
2,029
16,678
23,602
684
2,355
14,323
31,686
0
L
8,217
2,462
60
1,476
18,339
7,681
1,506
8,871
8,996
31,092
4,757
L
Bastet
12,204
4,157
0
2,236
23,686
9,345
0
5,697
17,595
0
45,187
L
Cernunnos
KyandiA
Cernunnos
8,232
3,517
42
2,047
17,347
7,564
264
4,554
12,770
0
44,557
W
Mulan
23,672
4,937
0
10,606
24,564
28,315
1,580
3,779
20,785
0
81,210
W
Loki
11,549
3,996
0
8,268
19,125
9,650
1,507
1,644
17,481
0
73,435
W
16,809
11,637
0
4,176
16,153
7,937
4,701
3,251
12,902
0
70,811
W
21,975
860
8,927
9,163
16,483
9,226
2,731
5,111
11,372
100,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,698
Gold Earned
56,177
294
Minions Killed
488
0
Camps Cleared
0
1,730,270
Distance Traveled
2,038,558
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,813
420
94
4
0
315,806
1
L
Terra
8,992
428
24
1
0
389,993
1
W
Bacchus
10,934
521
25
1
0
409,954
8
L
Sol
7,399
352
38
2
0
307,260
0
L
Bastet
7,900
376
56
3
0
402,809
2
L
Cernunnos
7,594
362
82
4
0
314,402
2
W
Mulan
11,099
529
88
4
0
388,240
0
W
Loki
10,981
523
103
5
0
442,270
2
W
Rama
11,085
528
111
5
0
365,867
0
W
Chang'e
12,078
575
161
8
0
432,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role