Player Matchup

Baron Samedi
Baron Samedi
Sir IPaiin
Baron Samedi
Level 153
God Stats
1W - 0L
1,771 SR
Queue Stats
25W - 18L
1,534 Elo+
Party 2
Ishtar
Ishtar
Sir Kazumii
Ishtar
Level 104
God Stats
13W - 5L
1,777 SR
Queue Stats
143W - 124L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
Sir Salazar
Cthulhu
Level 137
God Stats
7W - 4L
1,320 SR
Queue Stats
135W - 110L
1,582 Elo+
Party 2
Team Averages
Level 131
1,623 SR
1,565 Elo+

VS

Team Averages
Level 97
1,539 SR
1,473 Elo+
Athena
Athena
Chiisana_Kumo
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,401 Elo+
Party 1
Izanami
Izanami
Meditrinna
Izanami
Level 107
God Stats
4W - 6L
1,407 SR
Queue Stats
21W - 37L
1,359 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zelinai
Morgan Le Fay
Level 158
God Stats
15W - 3L
1,708 SR
Queue Stats
498W - 270L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sir IPaiin
Baron Samedi
12
5 / 3 / 13
8,027
803
14,156
10,152
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
13
9 / 2 / 9
8,937
894
10,715
9,498
3,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Sir Salazar
Cthulhu
13
6 / 1 / 12
8,380
838
11,361
12,935
10,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
7,175
718
3,602
14,161
11,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Meditrinna
Izanami
9
0 / 8 / 2
6,061
606
4,983
14,715
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Zelinai
Morgan Le Fay
13
5 / 7 / 0
8,937
894
11,572
12,312
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
20
Kills
5
6
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Izanami
Meditrinna
Izanami
0
8
2
0.13
W
Baron Samedi
Sir IPaiin
Baron Samedi
5
3
13
3.83
W
Ishtar
9
2
9
6.75
W
Cthulhu
Sir Salazar
Cthulhu
6
1
12
12
L
Morgan Le Fay
Zelinai
Morgan Le Fay
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,232
Damage
20,157
32,585
Taken
41,188
19,054
Mitigated
22,864
12,020
Healing
3,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,602
1,373
0
1,130
14,161
11,467
0
9,051
5,110
6,005
0
L
Izanami
Meditrinna
Izanami
4,983
3,467
0
1,138
14,715
6,368
0
9,496
5,219
0
21,262
W
Baron Samedi
Sir IPaiin
Baron Samedi
14,156
2,388
2,708
3,190
10,152
4,972
300
4,844
5,023
31,680
0
W
Ishtar
10,715
6,561
0
2,324
9,498
3,692
1,246
4,453
4,751
60
26,738
W
Cthulhu
Sir Salazar
Cthulhu
11,361
1,328
626
3,172
12,935
10,390
172
5,208
7,400
20,420
0
L
Morgan Le Fay
Zelinai
Morgan Le Fay
11,572
1,272
0
1,293
12,312
5,029
0
7,512
4,800
20,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,344
Gold Earned
22,173
125
Minions Killed
64
7
Camps Cleared
2
522,849
Distance Traveled
463,014
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,175
718
3
0
0
165,221
1
L
Izanami
6,061
606
32
3
1
149,200
3
W
Baron Samedi
8,027
803
39
4
0
169,902
0
W
Ishtar
8,937
894
48
5
5
173,258
1
W
Cthulhu
8,380
838
38
4
2
179,689
0
L
Morgan Le Fay
8,937
894
29
3
1
148,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role