Player Matchup

Sun Wukong
Sun Wukong
DrTanner
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 91L
1,440 Elo+
Party 1
Ra
Ra
SlimSethy
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 96L
1,436 Elo+
Party 1
Hercules
Hercules
The1Hyde
Hercules
Level 81
God Stats
35W - 49L
1,428 SR
Queue Stats
36W - 51L
1,415 Elo+
Party 1
Sol
Sol
UiGodCell
Sol
Level 156
God Stats
12W - 13L
1,510 SR
Queue Stats
320W - 319L
1,493 Elo+
Solo
Cliodhna
Cliodhna
XxMrKyl3xX
Cliodhna
Level 104
God Stats
7W - 10L
1,543 SR
Queue Stats
51W - 74L
1,430 Elo+
Party 1
Team Averages
Level 119
1,496 SR
1,443 Elo+

VS

Team Averages
Level 107
1,561 SR
1,470 Elo+
Artio
Artio
 
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
SherlockDoyle
King Arthur
Level 123
God Stats
1W - 1L
1,730 SR
Queue Stats
8W - 7L
1,371 Elo+
Party 2
Set
Set
ShinobiSlayer87
Set
Level 101
God Stats
47W - 34L
1,566 SR
Queue Stats
456W - 431L
1,517 Elo+
Party 3
Ishtar
Ishtar
anadonro
Ishtar
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 75L
1,493 Elo+
Party 3
Merlin
Merlin
j0monkeey
Merlin
Level 100
God Stats
0W - 1L
1,510 SR
Queue Stats
10W - 6L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrTanner
Sun Wukong
10
1 / 2 / 3
6,538
545
6,293
11,659
6,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 0 / 4
7,263
605
6,083
4,917
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
The1Hyde
Hercules
9
0 / 0 / 5
5,580
465
3,789
8,011
4,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
7 / 0 / 5
7,600
633
9,167
9,226
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
XxMrKyl3xX
Cliodhna
12
4 / 1 / 5
7,109
592
7,209
8,368
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 3 / 0
5,606
467
1,403
8,148
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
SherlockDoyle
King Arthur
11
2 / 2 / 1
6,466
539
9,391
11,835
7,888
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 2 / 1
6,172
514
5,395
9,939
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
anadonro
Ishtar
8
0 / 5 / 0
4,805
400
4,133
9,214
2,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
j0monkeey
Merlin
10
0 / 2 / 1
5,979
498
3,193
6,240
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
0
0
W
Sun Wukong
DrTanner
Sun Wukong
1
2
3
1.25
L
King Arthur
SherlockDoyle
King Arthur
2
2
1
1.25
L
1
2
1
0.75
W
2
0
4
4
W
Hercules
The1Hyde
Hercules
0
0
5
2.5
W
7
0
5
9.5
W
Cliodhna
XxMrKyl3xX
Cliodhna
4
1
5
6.5
L
Ishtar
anadonro
Ishtar
0
5
0
0
L
Merlin
j0monkeey
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,541
Damage
23,515
42,181
Taken
45,376
19,892
Mitigated
22,744
16,543
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,403
89
1,024
1,824
8,148
5,459
0
3,024
4,925
15,657
0
W
Sun Wukong
DrTanner
Sun Wukong
6,293
1,631
0
3,627
11,659
6,565
0
645
11,014
0
41,087
L
King Arthur
SherlockDoyle
King Arthur
9,391
1,244
0
660
11,835
7,888
0
2,451
9,384
0
43,646
L
5,395
2,259
0
1,676
9,939
4,163
0
2,628
7,194
0
48,841
W
6,083
443
881
1,027
4,917
2,412
356
1,062
3,855
51,185
0
W
Hercules
The1Hyde
Hercules
3,789
825
0
1,753
8,011
4,854
356
2,321
5,690
0
16,816
W
9,167
5,143
0
5,781
9,226
2,796
1,777
465
8,761
50,330
0
W
Cliodhna
XxMrKyl3xX
Cliodhna
7,209
435
0
3,474
8,368
3,265
92
963
7,405
0
45,712
L
Ishtar
anadonro
Ishtar
4,133
2,247
0
1,751
9,214
2,994
0
5,129
4,002
0
26,464
L
Merlin
j0monkeey
Merlin
3,193
385
0
1,230
6,240
2,240
0
2,018
4,222
46,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,090
Gold Earned
29,028
344
Minions Killed
305
0
Camps Cleared
0
1,179,108
Distance Traveled
1,149,252
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,606
467
28
2
0
250,133
3
W
Sun Wukong
6,538
545
69
6
0
215,439
8
L
King Arthur
6,466
539
70
6
0
254,448
1
L
Set
6,172
514
79
7
0
238,560
3
W
Ra
7,263
605
100
8
0
253,725
7
W
Hercules
5,580
465
17
1
0
240,581
2
W
Sol
7,600
633
78
7
0
208,461
0
W
Cliodhna
7,109
592
80
7
0
260,902
0
L
Ishtar
4,805
400
43
4
0
202,989
3
L
Merlin
5,979
498
85
7
0
203,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role