Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
A Pale Dad
Charybdis
Level 109
God Stats
1W - 3L
1,173 SR
Queue Stats
118W - 100L
1,520 Elo+
Solo
Atlas
Atlas
BeastnTMNT3
Atlas
Level 122
God Stats
5W - 1L
1,595 SR
Queue Stats
268W - 248L
1,492 Elo+
Solo
Odin
Odin
CRANDUS
Odin
Level 125
God Stats
9W - 4L
1,765 SR
Queue Stats
365W - 408L
1,480 Elo+
Party 1
Ra
Ra
FancyColt345408
Ra
Level 118
God Stats
4W - 2L
1,567 SR
Queue Stats
216W - 229L
1,452 Elo+
Solo
Team Averages
Level 120
1,520 SR
1,489 Elo+

VS

Team Averages
Level 72
1,490 SR
1,522 Elo+
Sylvanus
Sylvanus
BeaverBoys69
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 55L
1,520 Elo+
Party 2
King Arthur
King Arthur
BronzeWeeeb
King Arthur
Level 69
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thoth
Thoth
Zminer10
Thoth
Level 92
God Stats
2W - 1L
1,749 SR
Queue Stats
123W - 114L
1,540 Elo+
Party 2
Rama
Rama
tipripper
Rama
Level 68
God Stats
4W - 1L
1,710 SR
Queue Stats
164W - 148L
1,548 Elo+
Party 2
Fafnir
Fafnir
zykose
Fafnir
Level 69
God Stats
1W - 4L
1,173 SR
Queue Stats
139W - 137L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
9 / 6 / 12
12,055
804
23,502
17,199
12,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Charybdis
A Pale Dad
Charybdis
17
4 / 3 / 13
10,966
731
17,286
15,313
8,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 1 / 16
13,114
874
23,575
24,244
41,425
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
CRANDUS
Odin
16
3 / 4 / 11
10,190
679
6,122
17,400
12,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 1 / 17
10,831
722
20,583
13,892
7,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeaverBoys69
Sylvanus
16
2 / 5 / 5
9,628
642
7,187
18,890
23,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
BronzeWeeeb
King Arthur
16
3 / 6 / 8
10,322
688
10,703
25,874
22,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Zminer10
Thoth
19
6 / 5 / 7
10,488
699
24,313
14,125
7,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
15
2 / 6 / 8
9,090
606
16,670
17,664
9,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
zykose
Fafnir
15
0 / 5 / 11
9,666
644
8,093
23,735
35,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
52
27
Kills
13
15
Deaths
27
69
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
9
6
12
2.5
W
Charybdis
A Pale Dad
Charybdis
4
3
13
3.5
W
9
1
16
17
L
Sylvanus
BeaverBoys69
Sylvanus
2
5
5
0.9
L
King Arthur
BronzeWeeeb
King Arthur
3
6
8
1.17
W
Odin
CRANDUS
Odin
3
4
11
2.13
W
2
1
17
10.5
L
Thoth
Zminer10
Thoth
6
5
7
1.9
L
Rama
2
6
8
1
L
Fafnir
zykose
Fafnir
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,068
Damage
66,966
88,048
Taken
100,288
81,629
Mitigated
98,213
47,596
Healing
25,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
23,502
4,554
1,399
3,290
17,199
12,044
2,119
9,321
7,878
0
37,544
W
Charybdis
A Pale Dad
Charybdis
17,286
6,782
1,375
3,782
15,313
8,237
1,636
8,500
6,813
0
35,898
W
23,575
8,169
4,048
8,287
24,244
41,425
1,278
7,037
17,207
46,413
0
L
Sylvanus
BeaverBoys69
Sylvanus
7,187
2,780
3,958
3,356
18,890
23,513
0
7,213
11,645
14,519
0
L
King Arthur
BronzeWeeeb
King Arthur
10,703
892
671
1,707
25,874
22,909
37
12,595
13,107
68
27,184
W
Odin
CRANDUS
Odin
6,122
574
2,503
3,147
17,400
12,051
536
8,512
8,888
0
11,348
W
20,583
2,019
12,179
7,586
13,892
7,872
2,005
6,291
7,601
38,076
0
L
Thoth
Zminer10
Thoth
24,313
700
2,215
1,423
14,125
7,167
102
5,495
8,571
44,490
0
L
Rama
16,670
8,974
1,160
3,362
17,664
9,397
0
7,203
10,273
0
31,677
L
Fafnir
zykose
Fafnir
8,093
2,433
2,764
4,473
23,735
35,227
324
11,652
11,920
12,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,156
Gold Earned
49,194
171
Minions Killed
119
0
Camps Cleared
0
1,313,629
Distance Traveled
1,223,191
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,055
804
31
2
0
287,225
4
W
Charybdis
10,966
731
35
2
0
182,390
0
W
Atlas
13,114
874
51
3
0
279,682
1
L
Sylvanus
9,628
642
16
1
0
224,970
0
L
King Arthur
10,322
688
29
2
0
271,046
0
W
Odin
10,190
679
19
1
0
267,064
2
W
Ra
10,831
722
35
2
0
297,268
0
L
Thoth
10,488
699
33
2
0
261,757
0
L
Rama
9,090
606
36
2
0
217,319
2
L
Fafnir
9,666
644
5
0
0
248,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role