Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Bsingh435
Ares
Level 64
God Stats
1W - 2L
1,473 SR
Queue Stats
9W - 14L
1,393 Elo+
Solo
Arachne
Arachne
SassyKingg
Arachne
Level 77
God Stats
31W - 25L
1,498 SR
Queue Stats
261W - 298L
1,393 Elo+
Party 2
Odin
Odin
SilentWhale
Odin
Level 44
God Stats
3W - 10L
1,290 SR
Queue Stats
406W - 386L
1,515 Elo+
Solo
Hades
Hades
guardado97
Hades
Level 43
God Stats
10W - 8L
1,621 SR
Queue Stats
33W - 30L
1,457 Elo+
Solo
Team Averages
Level 78
1,476 SR
1,451 Elo+

VS

Team Averages
Level 105
1,596 SR
1,450 Elo+
Susano
Susano
BIuxrrr
Susano
Level 109
God Stats
53W - 60L
1,475 SR
Queue Stats
857W - 1,049L
1,426 Elo+
Party 1
Fenrir
Fenrir
BeltranSWAG
Fenrir
Level 60
God Stats
11W - 14L
1,405 SR
Queue Stats
118W - 134L
1,467 Elo+
Solo
Ishtar
Ishtar
CARJ
Ishtar
Level 148
God Stats
8W - 3L
1,933 SR
Queue Stats
265W - 291L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
DippyDwarf
Zhong Kui
Level 107
God Stats
29W - 22L
1,603 SR
Queue Stats
263W - 264L
1,453 Elo+
Solo
Ganesha
Ganesha
NelTw0o
Ganesha
Level 100
God Stats
11W - 16L
1,564 SR
Queue Stats
831W - 1,001L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
4 / 5 / 3
10,282
514
18,573
16,817
9,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
12
2 / 5 / 5
8,574
429
11,017
17,119
18,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
SassyKingg
Arachne
13
7 / 6 / 0
9,115
456
12,133
23,388
11,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 6 / 0
7,681
384
3,908
15,776
16,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
14
1 / 7 / 4
9,384
469
10,193
16,005
8,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BIuxrrr
Susano
17
6 / 2 / 9
10,691
535
14,798
16,311
8,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Fenrir
16
8 / 3 / 3
10,816
541
10,659
13,420
6,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
CARJ
Ishtar
16
5 / 4 / 5
10,604
530
11,442
15,052
7,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
DippyDwarf
Zhong Kui
15
10 / 1 / 10
11,056
553
20,042
16,990
13,264
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ganesha
NelTw0o
Ganesha
13
0 / 4 / 20
9,827
491
7,812
22,615
24,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
14
Kills
29
29
Deaths
14
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
5
3
1.1
W
Susano
BIuxrrr
Susano
6
2
9
5.25
W
Fenrir
8
3
3
3.17
L
Ares
2
5
5
0.9
W
Ishtar
CARJ
Ishtar
5
4
5
1.88
W
Zhong Kui
DippyDwarf
Zhong Kui
10
1
10
15
W
Ganesha
NelTw0o
Ganesha
0
4
20
2.5
L
Arachne
SassyKingg
Arachne
7
6
0
1.17
L
0
6
0
0
L
Hades
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,824
Damage
64,753
89,105
Taken
84,388
64,863
Mitigated
60,449
18,949
Healing
23,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
18,573
10,535
0
5,686
16,817
9,613
1,734
1,199
15,618
0
108,993
W
Susano
BIuxrrr
Susano
14,798
3,554
0
5,740
16,311
8,081
0
3,930
12,130
0
89,680
W
Fenrir
10,659
2,985
0
3,968
13,420
6,761
0
3,725
9,490
0
69,526
L
Ares
11,017
859
0
1,282
17,119
18,804
0
6,598
10,521
24,977
0
W
Ishtar
CARJ
Ishtar
11,442
7,088
0
2,527
15,052
7,518
0
872
14,180
0
79,268
W
Zhong Kui
DippyDwarf
Zhong Kui
20,042
3,256
326
6,421
16,990
13,264
2,256
5,395
11,115
73,764
0
W
Ganesha
NelTw0o
Ganesha
7,812
1,222
0
4,258
22,615
24,825
0
7,306
14,911
29,425
0
L
Arachne
SassyKingg
Arachne
12,133
9,552
0
6,703
23,388
11,765
0
6,490
16,898
0
59,315
L
3,908
1,165
0
1,687
15,776
16,092
0
7,465
8,311
0
36,752
L
Hades
10,193
567
830
2,761
16,005
8,589
272
6,102
9,903
54,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
52,994
427
Minions Killed
501
0
Camps Cleared
0
1,735,633
Distance Traveled
1,896,397
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,282
514
169
8
0
323,895
6
W
Susano
10,691
535
136
7
0
422,838
11
W
Fenrir
10,816
541
97
5
0
417,286
3
L
Ares
8,574
429
12
1
0
367,915
1
W
Ishtar
10,604
530
154
8
0
357,887
1
W
Zhong Kui
11,056
553
114
6
0
326,523
2
W
Ganesha
9,827
491
0
0
0
371,863
4
L
Arachne
9,115
456
85
4
0
374,540
1
L
Odin
7,681
384
74
4
0
317,015
4
L
Hades
9,384
469
87
4
0
352,268
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role