Player Matchup

Bakasura
Bakasura
ChrisHelsing
Bakasura
Level 89
God Stats
0W - 1L
1,620 SR
Queue Stats
10W - 16L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
Hkelly205
Cthulhu
Level 127
God Stats
3W - 2L
1,548 SR
Queue Stats
208W - 182L
1,591 Elo+
Party 2
Terra
Terra
Ryuu160
Terra
Level 117
God Stats
3W - 2L
1,576 SR
Queue Stats
172W - 135L
1,588 Elo+
Party 2
Hera
Hera
Sangureiza
Hera
Level 84
God Stats
0W - 2L
1,266 SR
Queue Stats
58W - 38L
1,586 Elo+
Party 2
Mercury
Mercury
drafthy12
Mercury
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,596 Elo+
Solo
Team Averages
Level 113
1,502 SR
1,566 Elo+

VS

Team Averages
Level 140
1,484 SR
1,526 Elo+
Susano
Susano
 
Susano
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Frank1519
Terra
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 22L
1,614 Elo+
Solo
Medusa
Medusa
Hellvai
Medusa
Level 149
God Stats
1W - 0L
1,401 SR
Queue Stats
34W - 31L
1,526 Elo+
Party 1
Xbalanque
Xbalanque
Kyzu
Xbalanque
Level 107
God Stats
3W - 3L
1,518 SR
Queue Stats
125W - 123L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vihert
Kumbhakarna
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChrisHelsing
Bakasura
15
3 / 7 / 3
9,047
822
6,747
14,708
9,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Hkelly205
Cthulhu
15
3 / 6 / 5
8,298
754
15,923
20,804
35,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Terra
Ryuu160
Terra
13
1 / 5 / 6
8,053
732
7,341
18,560
17,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
5 / 6 / 3
9,095
827
12,728
13,446
6,755
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
drafthy12
Mercury
13
0 / 7 / 6
7,814
710
11,057
12,337
6,281
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
9 / 4 / 13
10,249
932
12,992
13,493
7,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
Frank1519
Terra
16
2 / 3 / 21
9,539
867
8,769
19,666
23,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Hellvai
Medusa
15
6 / 3 / 13
9,535
867
13,388
11,231
6,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Kyzu
Xbalanque
17
12 / 5 / 16
10,900
991
29,390
14,096
7,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Vihert
Kumbhakarna
17
2 / 1 / 24
10,121
920
6,779
17,616
19,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
118
12
Kills
31
31
Deaths
16
23
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
9
4
13
3.88
L
Bakasura
ChrisHelsing
Bakasura
3
7
3
0.64
W
Terra
Frank1519
Terra
2
3
21
4.17
W
Medusa
Hellvai
Medusa
6
3
13
4.17
L
Cthulhu
Hkelly205
Cthulhu
3
6
5
0.92
W
Xbalanque
Kyzu
Xbalanque
12
5
16
4
L
Terra
Ryuu160
Terra
1
5
6
0.8
L
5
6
3
1.08
W
Kumbhakarna
Vihert
Kumbhakarna
2
1
24
14
L
Mercury
drafthy12
Mercury
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,796
Damage
71,318
79,855
Taken
76,102
76,181
Mitigated
64,281
18,811
Healing
34,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
12,992
1,093
1,674
1,669
13,493
7,164
1,837
5,880
7,315
0
26,240
L
Bakasura
ChrisHelsing
Bakasura
6,747
4,779
0
1,992
14,708
9,831
1,143
1,964
12,744
0
9,673
W
Terra
Frank1519
Terra
8,769
855
8,912
5,928
19,666
23,823
1,230
6,405
12,865
16,728
0
W
Medusa
Hellvai
Medusa
13,388
6,427
2,956
3,198
11,231
6,631
2,441
6,925
4,250
0
31,214
L
Cthulhu
Hkelly205
Cthulhu
15,923
1,623
1,055
1,620
20,804
35,583
93
3,012
17,792
18,202
0
W
Xbalanque
Kyzu
Xbalanque
29,390
13,966
1,678
2,926
14,096
7,311
1,365
6,380
7,585
0
53,497
L
Terra
Ryuu160
Terra
7,341
1,384
6,731
4,595
18,560
17,731
140
4,554
14,006
12,604
0
L
12,728
2,525
0
500
13,446
6,755
598
4,054
9,392
26,199
0
W
Kumbhakarna
Vihert
Kumbhakarna
6,779
957
1,829
3,435
17,616
19,352
830
10,477
7,038
14,845
0
L
Mercury
drafthy12
Mercury
11,057
3,829
1,204
1,114
12,337
6,281
0
1,964
10,373
75
19,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,307
Gold Earned
50,344
89
Minions Killed
132
0
Camps Cleared
0
980,546
Distance Traveled
1,098,319
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,249
932
36
3
0
232,969
1
L
Bakasura
9,047
822
21
2
0
203,730
0
W
Terra
9,539
867
8
1
0
232,690
3
W
Medusa
9,535
867
39
4
0
216,675
2
L
Cthulhu
8,298
754
15
1
0
190,132
0
W
Xbalanque
10,900
991
40
4
0
178,745
1
L
Terra
8,053
732
8
1
0
190,366
3
L
Hera
9,095
827
24
2
0
186,416
0
W
Kumbhakarna
10,121
920
9
1
0
237,240
1
L
Mercury
7,814
710
21
2
0
209,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role