Player Matchup

Sobek
Sobek
BrokenZygoma
Sobek
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 147L
1,434 Elo+
Solo
Thanatos
Thanatos
ComWeeKeel
Thanatos
Level 145
God Stats
18W - 12L
1,512 SR
Queue Stats
203W - 209L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
Crow720
Sun Wukong
Level 63
God Stats
9W - 0L
1,943 SR
Queue Stats
173W - 142L
1,519 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
introcession
Morgan Le Fay
Level 159
God Stats
2W - 4L
1,292 SR
Queue Stats
247W - 236L
1,489 Elo+
Party 1
Ishtar
Ishtar
raijin0203
Ishtar
Level 109
God Stats
12W - 6L
1,500 SR
Queue Stats
274W - 250L
1,496 Elo+
Party 3
Team Averages
Level 121
1,549 SR
1,476 Elo+

VS

Team Averages
Level 122
1,523 SR
1,521 Elo+
Ishtar
Ishtar
Bolashka
Ishtar
Level 145
God Stats
3W - 3L
1,693 SR
Queue Stats
53W - 65L
1,507 Elo+
Solo
Heimdallr
Heimdallr
DesuBA
Heimdallr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 295L
1,591 Elo+
Party 2
Cabrakan
Cabrakan
JP1152021
Cabrakan
Level 88
God Stats
11W - 10L
1,798 SR
Queue Stats
384W - 365L
1,507 Elo+
Solo
Ymir
Ymir
JZambrano
Ymir
Level 149
God Stats
5W - 30L
1,182 SR
Queue Stats
466W - 530L
1,482 Elo+
Party 2
Hades
Hades
JackS0n9
Hades
Level 107
God Stats
11W - 9L
1,443 SR
Queue Stats
662W - 675L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 12
11,139
484
7,718
21,181
26,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
ComWeeKeel
Thanatos
18
8 / 1 / 8
12,385
538
15,647
17,543
8,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Crow720
Sun Wukong
19
4 / 1 / 7
12,489
543
19,962
29,381
29,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
introcession
Morgan Le Fay
19
2 / 0 / 8
12,716
553
17,854
7,742
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
raijin0203
Ishtar
20
6 / 2 / 0
13,288
578
14,694
15,875
7,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bolashka
Ishtar
18
3 / 5 / 0
11,589
504
11,921
19,903
8,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
DesuBA
Heimdallr
17
0 / 4 / 2
10,092
439
11,269
18,682
10,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
JP1152021
Cabrakan
14
0 / 7 / 2
9,833
428
16,028
23,774
19,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
14
3 / 2 / 3
10,150
441
7,029
23,154
21,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
JackS0n9
Hades
18
1 / 4 / 2
11,326
492
7,699
14,545
7,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
22
Kills
7
7
Deaths
22
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Bolashka
Ishtar
3
5
0
0.6
W
2
3
12
2.67
W
Thanatos
ComWeeKeel
Thanatos
8
1
8
12
W
Sun Wukong
Crow720
Sun Wukong
4
1
7
7.5
L
Heimdallr
DesuBA
Heimdallr
0
4
2
0.25
L
Cabrakan
JP1152021
Cabrakan
0
7
2
0.14
L
Ymir
3
2
3
2.25
L
Hades
JackS0n9
Hades
1
4
2
0.5
W
Morgan Le Fay
introcession
Morgan Le Fay
2
0
8
6
W
Ishtar
raijin0203
Ishtar
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,875
Damage
53,946
91,722
Taken
100,058
75,910
Mitigated
68,068
51,181
Healing
31,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Bolashka
Ishtar
11,921
8,639
0
5,970
19,903
8,860
988
2,117
17,786
0
113,204
W
7,718
795
0
5,489
21,181
26,254
0
7,281
13,774
38,239
0
W
Thanatos
ComWeeKeel
Thanatos
15,647
4,901
0
20,464
17,543
8,528
0
2,152
15,359
0
116,125
W
Sun Wukong
Crow720
Sun Wukong
19,962
5,131
0
14,651
29,381
29,763
258
14,817
13,860
0
106,250
L
Heimdallr
DesuBA
Heimdallr
11,269
6,066
0
3,567
18,682
10,952
511
5,362
13,320
0
103,826
L
Cabrakan
JP1152021
Cabrakan
16,028
2,647
0
4,682
23,774
19,088
305
3,005
20,769
71,578
0
L
Ymir
7,029
1,265
0
8,697
23,154
21,729
0
9,004
14,150
45,684
0
L
Hades
JackS0n9
Hades
7,699
1,590
1,447
6,711
14,545
7,439
0
6,084
8,461
107,896
0
W
Morgan Le Fay
introcession
Morgan Le Fay
17,854
2,638
259
3,581
7,742
4,188
0
4,305
3,337
137,675
0
W
Ishtar
raijin0203
Ishtar
14,694
8,983
0
6,737
15,875
7,177
656
1,766
14,091
0
137,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,017
Gold Earned
52,990
772
Minions Killed
732
0
Camps Cleared
0
2,365,904
Distance Traveled
1,985,347
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,589
504
184
8
0
359,003
0
W
Sobek
11,139
484
46
2
0
458,529
5
W
Thanatos
12,385
538
136
6
0
561,959
4
W
Sun Wukong
12,489
543
172
7
0
469,966
4
L
Heimdallr
10,092
439
149
6
0
419,778
4
L
Cabrakan
9,833
428
142
6
0
386,039
4
L
Ymir
10,150
441
58
3
0
401,944
1
L
Hades
11,326
492
199
9
0
418,583
9
W
Morgan Le Fay
12,716
553
211
9
0
427,273
12
W
Ishtar
13,288
578
207
9
0
448,177
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role