Player Matchup

Freya
Freya
IIIIIADAYIIIII
Freya
Level 108
God Stats
3W - 0L
1,785 SR
Queue Stats
270W - 240L
1,581 Elo+
Party 1
Amaterasu
Amaterasu
Iborpov
Amaterasu
Level 87
God Stats
1W - 2L
1,381 SR
Queue Stats
97W - 99L
1,455 Elo+
Party 1
Poseidon
Poseidon
LordChuleton05
Poseidon
Level 105
God Stats
21W - 8L
1,720 SR
Queue Stats
234W - 220L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
SCP_YERAAA
Sun Wukong
Level 130
God Stats
13W - 13L
1,546 SR
Queue Stats
440W - 427L
1,559 Elo+
Party 1
Nemesis
Nemesis
Selkg
Nemesis
Level 67
God Stats
48W - 60L
1,499 SR
Queue Stats
57W - 72L
1,377 Elo+
Solo
Team Averages
Level 99
1,586 SR
1,509 Elo+

VS

Team Averages
Level 129
1,583 SR
1,430 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Chubby_Bunny_xD
Sobek
Level 86
God Stats
2W - 6L
1,297 SR
Queue Stats
287W - 400L
1,361 Elo+
Party 2
Mulan
Mulan
Hagorran
Mulan
Level 143
God Stats
1W - 2L
1,756 SR
Queue Stats
52W - 51L
1,411 Elo+
Solo
Hachiman
Hachiman
MDK-Galvao
Hachiman
Level 99
God Stats
0W - 1L
1,722 SR
Queue Stats
176W - 260L
1,278 Elo+
Party 2
Mercury
Mercury
RCB789
Mercury
Level 160
God Stats
10W - 10L
1,640 SR
Queue Stats
621W - 658L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
8,877
555
11,933
12,046
5,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Iborpov
Amaterasu
13
0 / 5 / 0
7,372
461
7,486
14,850
12,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
15
1 / 3 / 3
9,270
579
7,506
10,451
4,368
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SCP_YERAAA
Sun Wukong
12
2 / 1 / 3
8,204
513
7,342
13,656
12,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Selkg
Nemesis
13
4 / 4 / 1
8,028
502
7,343
14,126
5,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 3 / 0
9,246
578
11,541
11,453
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 4 / 0
6,677
417
3,184
15,079
13,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Hagorran
Mulan
16
8 / 1 / 1
10,188
637
18,975
21,732
20,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
MDK-Galvao
Hachiman
11
0 / 3 / 2
6,656
416
2,807
9,853
3,068
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
RCB789
Mercury
13
0 / 1 / 4
7,865
492
3,157
10,160
3,938
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
11
Kills
14
15
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
3
0
2
L
0
4
0
0
L
Mulan
Hagorran
Mulan
8
1
1
8.5
W
4
2
3
2.75
W
Amaterasu
Iborpov
Amaterasu
0
5
0
0
W
Poseidon
1
3
3
0.83
L
Hachiman
MDK-Galvao
Hachiman
0
3
2
0.33
L
Mercury
RCB789
Mercury
0
1
4
2
W
Sun Wukong
SCP_YERAAA
Sun Wukong
2
1
3
3.5
W
Nemesis
Selkg
Nemesis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,610
Damage
39,664
65,129
Taken
68,277
40,069
Mitigated
45,785
16,206
Healing
18,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,541
1,629
0
3,517
11,453
4,506
0
3,626
7,827
68,927
0
L
3,184
227
0
2,118
15,079
13,463
0
8,452
6,627
23,297
0
L
Mulan
Hagorran
Mulan
18,975
3,696
0
10,513
21,732
20,810
678
4,319
17,413
0
82,920
W
11,933
5,451
0
6,302
12,046
5,313
859
3,464
8,582
76,244
0
W
Amaterasu
Iborpov
Amaterasu
7,486
3,773
0
3,189
14,850
12,195
0
0
14,850
0
51,847
W
Poseidon
7,506
1,876
0
2,497
10,451
4,368
0
5,125
5,326
84,287
0
L
Hachiman
MDK-Galvao
Hachiman
2,807
1,492
0
2,308
9,853
3,068
116
2,497
7,356
0
32,921
L
Mercury
RCB789
Mercury
3,157
948
0
500
10,160
3,938
0
545
9,615
0
71,400
W
Sun Wukong
SCP_YERAAA
Sun Wukong
7,342
2,046
0
2,658
13,656
12,248
168
3,026
10,630
0
29,040
W
Nemesis
Selkg
Nemesis
7,343
3,938
0
1,560
14,126
5,945
430
3,110
11,016
0
46,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,751
Gold Earned
40,632
474
Minions Killed
466
0
Camps Cleared
0
1,548,261
Distance Traveled
1,462,508
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,246
578
127
8
0
297,789
5
L
Sobek
6,677
417
35
2
0
248,674
1
L
Mulan
10,188
637
152
10
0
289,018
2
W
Freya
8,877
555
129
8
0
295,403
1
W
Amaterasu
7,372
461
88
6
0
306,615
4
W
Poseidon
9,270
579
139
9
0
320,576
2
L
Hachiman
6,656
416
48
3
0
265,022
0
L
Mercury
7,865
492
104
7
0
362,005
1
W
Sun Wukong
8,204
513
38
2
0
319,321
0
W
Nemesis
8,028
502
80
5
0
306,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role