Player Matchup

Merlin
Merlin
FidelARG
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,623 Elo+
Party 2
Bellona
Bellona
Lechugaa13
Bellona
Level 15
God Stats
4W - 5L
1,398 SR
Queue Stats
4W - 5L
1,417 Elo+
Party 2
Xbalanque
Xbalanque
NoneNarrow
Xbalanque
Level 157
God Stats
7W - 3L
1,618 SR
Queue Stats
252W - 202L
1,619 Elo+
Party 2
Team Averages
Level 65
1,505 SR
1,553 Elo+

VS

Team Averages
Level 100
1,481 SR
1,420 Elo+
Scylla
Scylla
DragonLoco
Scylla
Level 148
God Stats
1W - 2L
1,586 SR
Queue Stats
38W - 40L
1,470 Elo+
Party 1
Apollo
Apollo
LeoVLPAO
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,335 Elo+
Solo
Kumbhakarna
Kumbhakarna
fefelidu
Kumbhakarna
Level 87
God Stats
0W - 3L
1,356 SR
Queue Stats
42W - 46L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FidelARG
Merlin
13
2 / 3 / 9
9,046
696
12,043
7,756
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Lechugaa13
Bellona
14
3 / 1 / 10
9,799
754
8,287
11,993
11,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
NoneNarrow
Xbalanque
15
9 / 1 / 4
10,613
816
28,348
11,385
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DragonLoco
Scylla
12
2 / 3 / 2
8,023
617
9,854
12,408
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
LeoVLPAO
Apollo
11
1 / 6 / 2
7,847
604
7,238
14,411
5,557
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
fefelidu
Kumbhakarna
12
2 / 5 / 2
8,901
685
5,209
27,165
27,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
5
5
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
DragonLoco
Scylla
2
3
2
1
W
Merlin
FidelARG
Merlin
2
3
9
2.17
W
Bellona
Lechugaa13
Bellona
3
1
10
8
L
Apollo
LeoVLPAO
Apollo
1
6
2
0.33
W
Xbalanque
NoneNarrow
Xbalanque
9
1
4
11
L
Kumbhakarna
fefelidu
Kumbhakarna
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,678
Damage
22,301
31,134
Taken
53,984
20,626
Mitigated
37,451
11,866
Healing
6,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DragonLoco
Scylla
9,854
803
0
500
12,408
4,269
0
2,639
9,477
30,611
0
W
Merlin
FidelARG
Merlin
12,043
628
94
1,040
7,756
3,390
0
4,724
3,032
30,193
0
W
Bellona
Lechugaa13
Bellona
8,287
1,009
420
3,272
11,993
11,888
599
5,504
6,489
0
13,479
L
Apollo
LeoVLPAO
Apollo
7,238
3,751
0
1,036
14,411
5,557
0
2,847
11,264
0
31,668
W
Xbalanque
NoneNarrow
Xbalanque
28,348
19,028
0
7,040
11,385
5,348
2,307
5,098
6,287
0
71,803
L
Kumbhakarna
fefelidu
Kumbhakarna
5,209
717
0
4,954
27,165
27,625
0
5,961
20,616
11,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,458
Gold Earned
24,771
134
Minions Killed
100
6
Camps Cleared
5
731,978
Distance Traveled
721,945
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,023
617
32
2
2
246,466
5
W
Merlin
9,046
696
39
3
3
239,950
4
W
Bellona
9,799
754
4
0
0
260,248
0
L
Apollo
7,847
604
60
5
3
205,223
2
W
Xbalanque
10,613
816
91
7
3
231,780
0
L
Kumbhakarna
8,901
685
8
1
0
270,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role