Player Matchup

Zeus
Zeus
Ace goldenVain
Zeus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
J-IN-X-
Danzaburou
Level 29
God Stats
3W - 0L
1,585 SR
Queue Stats
42W - 45L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
Melbox_5150
Gilgamesh
Level 58
God Stats
55W - 61L
1,460 SR
Queue Stats
198W - 266L
1,303 Elo+
Solo
Team Averages
Level 57
1,515 SR
1,393 Elo+

VS

Team Averages
Level 47
1,453 SR
1,286 Elo+
Cerberus
Cerberus
GilbertR325
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,410 Elo+
Party 1
Fenrir
Fenrir
Reflex-Pxin
Fenrir
Level 6
God Stats
0W - 6L
1,282 SR
Queue Stats
2W - 10L
1,302 Elo+
Party 1
Hel
Hel
tcitr8335
Hel
Level 68
God Stats
0W - 1L
1,578 SR
Queue Stats
1W - 4L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
10,055
773
22,156
9,991
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
J-IN-X-
Danzaburou
15
6 / 1 / 5
10,239
788
15,509
11,391
5,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
Melbox_5150
Gilgamesh
14
1 / 1 / 10
9,342
719
8,985
11,628
9,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GilbertR325
Cerberus
14
2 / 4 / 1
9,613
739
8,489
28,363
27,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
11
0 / 5 / 1
8,077
621
4,668
17,558
17,817
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 1
7,740
595
4,144
6,760
4,626
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
3
3
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Cerberus
GilbertR325
Cerberus
2
4
1
0.63
W
Danzaburou
J-IN-X-
Danzaburou
6
1
5
8.5
W
Gilgamesh
Melbox_5150
Gilgamesh
1
1
10
6
L
Fenrir
0
5
1
0.1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,650
Damage
17,301
33,010
Taken
52,681
18,507
Mitigated
49,983
12,099
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,156
7,734
0
5,422
9,991
4,225
1,259
4,260
5,731
55,533
0
L
Cerberus
GilbertR325
Cerberus
8,489
560
0
8,722
28,363
27,540
0
11,188
16,785
39,456
0
W
Danzaburou
J-IN-X-
Danzaburou
15,509
9,039
0
5,047
11,391
5,059
888
4,963
6,428
0
51,458
W
Gilgamesh
Melbox_5150
Gilgamesh
8,985
2,184
0
1,630
11,628
9,223
180
3,847
7,781
0
19,009
L
Fenrir
4,668
1,367
0
1,495
17,558
17,817
0
7,871
9,455
0
9,853
L
4,144
902
3,257
3,179
6,760
4,626
0
3,339
3,392
13,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,636
Gold Earned
25,430
169
Minions Killed
145
8
Camps Cleared
2
726,105
Distance Traveled
582,087
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,055
773
76
6
3
230,797
0
L
Cerberus
9,613
739
101
8
1
213,698
3
W
Danzaburou
10,239
788
66
5
5
224,612
1
W
Gilgamesh
9,342
719
27
2
0
270,696
0
L
Fenrir
8,077
621
14
1
0
218,726
3
L
Hel
7,740
595
30
2
1
149,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role