Player Matchup

Nemesis
Nemesis
Diamond IV
 
Nemesis
Diamond IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond III
Ashen3clipse
Sol
Diamond III
Level 159
God Stats
29W - 18L
1,634 SR
Queue Stats
415W - 424L
2,077 MMR
Party 1
Chernobog
Chernobog
Platinum I
Orchidia
Chernobog
Platinum I
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 56L
2,030 MMR
Solo
Sobek
Sobek
Diamond V
Peny
Sobek
Diamond V
Level 160
God Stats
3W - 1L
1,863 SR
Queue Stats
486W - 464L
2,005 MMR
Solo
Xing Tian
Xing Tian
Platinum I
WallyNxtDoor
Xing Tian
Platinum I
Level 160
God Stats
10W - 6L
1,634 SR
Queue Stats
217W - 212L
1,976 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,626 SR
1,918 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,593 SR
1,957 MMR
Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum II
BarryMcackinner
Heimdallr
Platinum II
Level 68
God Stats
6W - 9L
1,621 SR
Queue Stats
95W - 99L
1,932 MMR
Solo
Achilles
Achilles
Platinum IV
EMlKYOU
Achilles
Platinum IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 12L
2,088 MMR
Party 2
Mercury
Mercury
Platinum II
FurryYiff
Mercury
Platinum II
Level 49
God Stats
2W - 1L
1,650 SR
Queue Stats
31W - 12L
2,194 MMR
Party 2
Yu Huang
Yu Huang
Platinum I
UncleFable
Yu Huang
Platinum I
Level 159
God Stats
11W - 9L
1,691 SR
Queue Stats
397W - 386L
2,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 0 / 0
3,790
632
988
3,084
878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 0
3,897
650
1,340
2,213
778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
Orchidia
Chernobog
6
1 / 0 / 0
3,601
600
2,245
2,941
888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Peny
Sobek
6
0 / 1 / 1
3,585
598
2,028
4,971
2,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
WallyNxtDoor
Xing Tian
7
0 / 1 / 1
3,758
626
2,804
4,809
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
KhepriCupidLancelotRavana

VS

Bans
CliodhnaKing ArthurAh PuchUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 1 / 1
3,396
566
1,420
3,263
1,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
BarryMcackinner
Heimdallr
5
0 / 0 / 1
3,342
557
3,037
2,687
913
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
EMlKYOU
Achilles
6
0 / 1 / 1
3,907
651
3,011
5,263
1,479
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
FurryYiff
Mercury
6
2 / 0 / 0
4,157
693
1,107
3,526
1,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
UncleFable
Yu Huang
5
0 / 0 / 0
3,168
528
673
1,476
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
2
2
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
0
1
L
Ymir
 
Ymir
0
1
1
0.5
W
0
0
0
0
L
Heimdallr
BarryMcackinner
Heimdallr
0
0
1
0.5
L
Achilles
EMlKYOU
Achilles
0
1
1
0.5
L
Mercury
FurryYiff
Mercury
2
0
0
2
W
Chernobog
Orchidia
Chernobog
1
0
0
1
W
Sobek
Peny
Sobek
0
1
1
0.5
L
Yu Huang
UncleFable
Yu Huang
0
0
0
0
W
Xing Tian
WallyNxtDoor
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,405
Damage
9,248
18,018
Taken
16,215
7,299
Mitigated
5,489
7,024
Healing
6,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
988
374
0
740
3,084
878
0
86
2,998
0
19,059
L
Ymir
 
Ymir
1,420
378
0
1,189
3,263
1,528
0
938
2,325
5,924
0
W
1,340
776
0
1,595
2,213
778
171
587
1,626
22,415
4,447
L
Heimdallr
BarryMcackinner
Heimdallr
3,037
2,270
0
1,358
2,687
913
0
1,033
1,654
0
16,625
L
Achilles
EMlKYOU
Achilles
3,011
1,599
0
2,529
5,263
1,479
0
2,211
2,700
0
18,269
L
Mercury
FurryYiff
Mercury
1,107
622
0
480
3,526
1,082
0
498
2,988
0
18,677
W
Chernobog
Orchidia
Chernobog
2,245
1,538
0
1,263
2,941
888
0
847
2,094
0
23,672
W
Sobek
Peny
Sobek
2,028
457
70
2,671
4,971
2,528
0
573
4,398
6,700
0
L
Yu Huang
UncleFable
Yu Huang
673
198
0
625
1,476
487
0
776
700
11,726
0
W
Xing Tian
WallyNxtDoor
Xing Tian
2,804
382
0
685
4,809
2,227
0
0
4,809
16,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,631
Gold Earned
17,970
167
Minions Killed
129
0
Camps Cleared
0
564,339
Distance Traveled
586,288
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,790
632
41
7
0
125,606
1
L
Ymir
3,396
566
7
1
0
91,645
1
W
Sol
3,897
650
57
10
0
104,603
1
L
Heimdallr
3,342
557
24
4
0
111,254
1
L
Achilles
3,907
651
30
5
0
137,998
0
L
Mercury
4,157
693
51
9
0
162,369
3
W
Chernobog
3,601
600
38
6
0
93,401
0
W
Sobek
3,585
598
5
1
0
117,010
1
L
Yu Huang
3,168
528
17
3
0
83,022
1
W
Xing Tian
3,758
626
26
4
0
123,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role