Player Matchup

Charybdis
Charybdis
Silver IV
 
Charybdis
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze V
 
Fenrir
Bronze V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver III
Hierhael
Yu Huang
Silver III
Level 129
God Stats
3W - 11L
1,413 SR
Queue Stats
194W - 195L
916 MMR
Solo
Shiva
Shiva
Gold IV
KlonoaBR
Shiva
Gold IV
Level 160
God Stats
10W - 13L
1,399 SR
Queue Stats
527W - 516L
1,377 MMR
Solo
Yemoja
Yemoja
Gold II
Redtrovao
Yemoja
Gold II
Level 104
God Stats
129W - 128L
1,568 SR
Queue Stats
368W - 376L
1,539 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,476 SR
1,366 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,509 SR
1,210 MMR
Apollo
Apollo
Gold I
DeboraMelooo
Apollo
Gold I
Level 127
God Stats
6W - 5L
1,515 SR
Queue Stats
188W - 214L
1,463 MMR
Party 1
Guan Yu
Guan Yu
Gold I
LuanChagas
Guan Yu
Gold I
Level 156
God Stats
34W - 23L
1,587 SR
Queue Stats
591W - 598L
1,553 MMR
Solo
Geb
Geb
Platinum V
WarZaca
Geb
Platinum V
Level 129
God Stats
102W - 79L
1,532 SR
Queue Stats
642W - 663L
1,474 MMR
Solo
Thor
Thor
Platinum III
Zopenca
Thor
Platinum III
Level 107
God Stats
4W - 6L
1,370 SR
Queue Stats
145W - 146L
1,647 MMR
Party 1
Sol
Sol
Bronze III
ocelotegaming
Sol
Bronze III
Level 73
God Stats
5W - 2L
1,540 SR
Queue Stats
112W - 145L
-86 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 4 / 3
9,912
472
8,626
19,140
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
 
Fenrir
13
1 / 8 / 3
8,161
389
5,627
22,474
9,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
Hierhael
Yu Huang
14
0 / 4 / 4
8,803
419
20,089
12,880
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
KlonoaBR
Shiva
14
1 / 8 / 2
9,095
433
18,935
32,396
29,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
Redtrovao
Yemoja
13
3 / 2 / 1
9,532
454
9,055
18,222
16,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KaliLancelotBakasura

VS

Bans
Da JiNemesisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
8 / 0 / 6
12,697
605
15,774
13,393
6,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
LuanChagas
Guan Yu
17
6 / 2 / 14
11,778
561
21,819
32,785
39,305
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Geb
15
1 / 1 / 13
10,662
508
6,714
23,087
24,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
Zopenca
Thor
19
9 / 2 / 10
12,505
595
24,067
23,160
12,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 2 / 10
10,283
490
9,231
17,298
7,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
6
Kills
26
26
Deaths
7
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
3
0.63
L
Fenrir
 
Fenrir
1
8
3
0.31
W
Apollo
8
0
6
11
L
Yu Huang
Hierhael
Yu Huang
0
4
4
0.5
L
Shiva
KlonoaBR
Shiva
1
8
2
0.25
W
Guan Yu
LuanChagas
Guan Yu
6
2
14
6.5
L
Yemoja
Redtrovao
Yemoja
3
2
1
1.75
W
Geb
1
1
13
7.5
W
Thor
Zopenca
Thor
9
2
10
7
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,332
Damage
77,605
105,112
Taken
109,723
68,892
Mitigated
89,542
33,510
Healing
64,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,626
3,961
0
6,362
19,140
7,753
0
2,108
17,032
0
79,742
L
Fenrir
 
Fenrir
5,627
691
0
5,518
22,474
9,191
0
3,452
19,022
0
41,339
W
Apollo
15,774
9,565
0
6,698
13,393
6,355
4,832
3,113
10,280
0
142,592
L
Yu Huang
Hierhael
Yu Huang
20,089
843
0
1,104
12,880
5,554
0
1,372
11,508
79,276
0
L
Shiva
KlonoaBR
Shiva
18,935
3,424
817
10,740
32,396
29,834
0
3,475
28,921
0
75,232
W
Guan Yu
LuanChagas
Guan Yu
21,819
2,700
9,082
19,959
32,785
39,305
364
6,990
24,022
0
80,980
L
Yemoja
Redtrovao
Yemoja
9,055
989
4,258
4,711
18,222
16,560
32
5,538
12,684
37,855
0
W
Geb
6,714
1,080
2,706
9,301
23,087
24,386
780
10,664
12,423
24,546
0
W
Thor
Zopenca
Thor
24,067
5,024
0
7,368
23,160
12,132
0
3,703
19,006
0
127,313
W
9,231
4,521
0
9,369
17,298
7,364
5,443
7,795
9,503
79,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,503
Gold Earned
57,925
488
Minions Killed
576
0
Camps Cleared
0
1,879,541
Distance Traveled
2,153,805
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,912
472
131
6
0
359,170
4
L
Fenrir
8,161
389
65
3
0
401,414
4
W
Apollo
12,697
605
198
9
0
439,468
2
L
Yu Huang
8,803
419
117
6
0
374,057
6
L
Shiva
9,095
433
112
5
0
362,133
4
W
Guan Yu
11,778
561
108
5
0
442,229
6
L
Yemoja
9,532
454
63
3
0
382,767
3
W
Geb
10,662
508
21
1
0
436,388
8
W
Thor
12,505
595
163
8
0
464,671
3
W
Sol
10,283
490
86
4
0
371,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role