Player Matchup

Anubis
Anubis
Sir IPaiin
Anubis
Level 153
God Stats
2W - 0L
1,898 SR
Queue Stats
25W - 18L
1,484 Elo+
Party 2
Ishtar
Ishtar
Sir Kazumii
Ishtar
Level 104
God Stats
13W - 5L
1,716 SR
Queue Stats
143W - 124L
1,564 Elo+
Party 2
Jormungandr
Jormungandr
Sir Salazar
Jormungandr
Level 137
God Stats
2W - 6L
1,471 SR
Queue Stats
135W - 110L
1,567 Elo+
Party 2
Team Averages
Level 131
1,695 SR
1,539 Elo+

VS

Team Averages
Level 124
1,488 SR
1,413 Elo+
Ymir
Ymir
Crispy__Kris
Ymir
Level 160
God Stats
126W - 119L
1,474 SR
Queue Stats
525W - 515L
1,321 Elo+
Party 1
Ullr
Ullr
FarTilFranner
Ullr
Level 69
God Stats
10W - 10L
1,534 SR
Queue Stats
337W - 318L
1,490 Elo+
Party 1
Thoth
Thoth
alex6529
Thoth
Level 143
God Stats
6W - 13L
1,458 SR
Queue Stats
309W - 282L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Sir IPaiin
Anubis
14
5 / 3 / 5
9,417
785
12,481
11,576
6,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
15
7 / 1 / 8
9,959
830
18,084
8,564
3,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Sir Salazar
Jormungandr
14
3 / 1 / 10
9,260
772
9,062
10,957
11,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,698
725
4,641
18,409
18,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

12
2 / 6 / 3
7,672
639
7,326
15,755
5,180
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
alex6529
Thoth
12
1 / 5 / 2
7,724
644
9,048
10,875
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
5
5
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
2
6
3
0.58
W
Anubis
Sir IPaiin
Anubis
5
3
5
2.5
W
Ishtar
7
1
8
11
W
Jormungandr
Sir Salazar
Jormungandr
3
1
10
8
L
Thoth
alex6529
Thoth
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,627
Damage
21,015
31,097
Taken
45,039
21,920
Mitigated
27,408
5,263
Healing
1,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,641
1,275
0
1,396
18,409
18,475
0
8,184
10,225
7,646
0
L
7,326
1,683
0
322
15,755
5,180
0
8,099
7,656
0
19,686
W
Anubis
Sir IPaiin
Anubis
12,481
1,684
0
4,015
11,576
6,393
458
6,044
5,532
31,188
0
W
Ishtar
18,084
11,216
0
748
8,564
3,638
222
3,945
4,619
0
43,276
W
Jormungandr
Sir Salazar
Jormungandr
9,062
2,964
0
500
10,957
11,889
170
4,053
6,904
30,508
0
L
Thoth
alex6529
Thoth
9,048
206
0
250
10,875
3,753
0
5,496
5,379
31,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
24,094
160
Minions Killed
93
8
Camps Cleared
2
615,365
Distance Traveled
649,062
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,698
725
4
0
0
216,485
0
L
Ullr
7,672
639
29
2
0
210,402
1
W
Anubis
9,417
785
44
4
3
201,859
1
W
Ishtar
9,959
830
66
6
3
206,232
1
W
Jormungandr
9,260
772
50
4
2
207,274
2
L
Thoth
7,724
644
60
5
2
222,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role