Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Carcass VE
Thanatos
Level 160
God Stats
2W - 0L
1,733 SR
Queue Stats
212W - 212L
1,461 Elo+
Party 3
Rama
Rama
mbeezy1957
Rama
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 90L
1,511 Elo+
Party 2
Cupid
Cupid
sultanofswat
Cupid
Level 121
God Stats
1W - 1L
1,289 SR
Queue Stats
154W - 144L
1,499 Elo+
Party 2
Team Averages
Level 120
1,504 SR
1,494 Elo+

VS

Team Averages
Level 115
1,435 SR
1,443 Elo+
Anubis
Anubis
DemonicRiddler
Anubis
Level 128
God Stats
3W - 3L
1,585 SR
Queue Stats
99W - 94L
1,461 Elo+
Party 1
Mercury
Mercury
MiniAvenger
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,418 Elo+
Solo
King Arthur
King Arthur
Rainsofhell
King Arthur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
TOP001
Zhong Kui
Level 153
God Stats
2W - 4L
1,298 SR
Queue Stats
230W - 229L
1,454 Elo+
Solo
Cupid
Cupid
khounrick0
Cupid
Level 128
God Stats
5W - 4L
1,291 SR
Queue Stats
469W - 494L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
5 / 3 / 20
11,137
928
7,856
25,117
21,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
 
Geb
16
2 / 5 / 21
10,301
858
7,851
19,860
22,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Carcass VE
Thanatos
17
6 / 4 / 14
10,066
839
9,911
12,710
7,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
4 / 3 / 21
10,135
845
21,363
11,914
5,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
10 / 2 / 16
10,962
914
19,718
15,202
8,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 12
8,970
748
12,700
15,607
9,067
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
MiniAvenger
Mercury
14
2 / 7 / 8
8,359
697
7,599
15,532
7,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Rainsofhell
King Arthur
14
1 / 6 / 10
8,144
679
7,352
19,758
18,635
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
TOP001
Zhong Kui
16
3 / 7 / 9
9,300
775
19,734
17,358
17,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
17
8 / 3 / 8
9,496
791
12,335
10,424
5,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
64
27
Kills
17
17
Deaths
28
92
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
3
20
5
W
Geb
 
Geb
2
5
21
2.5
W
Thanatos
Carcass VE
Thanatos
6
4
14
3.25
L
3
5
12
1.8
L
Mercury
MiniAvenger
Mercury
2
7
8
0.86
L
King Arthur
Rainsofhell
King Arthur
1
6
10
1
L
Zhong Kui
TOP001
Zhong Kui
3
7
9
1.07
L
Cupid
8
3
8
4
W
4
3
21
4.83
W
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,699
Damage
59,720
84,803
Taken
78,679
66,318
Mitigated
58,915
44,234
Healing
22,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,856
1,715
4,422
12,032
25,117
21,948
1,366
11,284
13,833
0
18,968
W
Geb
 
Geb
7,851
548
1,208
964
19,860
22,900
733
5,101
14,759
16,253
0
W
Thanatos
Carcass VE
Thanatos
9,911
2,601
1,848
7,269
12,710
7,397
1,567
4,048
8,662
0
21,153
L
12,700
843
1,093
4,601
15,607
9,067
193
1,427
14,180
25,362
0
L
Mercury
MiniAvenger
Mercury
7,599
3,046
359
1,750
15,532
7,702
0
1,129
14,403
0
16,738
L
King Arthur
Rainsofhell
King Arthur
7,352
1,645
711
816
19,758
18,635
282
1,643
18,115
0
15,369
L
Zhong Kui
TOP001
Zhong Kui
19,734
2,028
685
4,099
17,358
17,662
532
2,094
15,264
33,863
0
L
Cupid
12,335
5,274
5,645
2,303
10,424
5,849
451
1,558
8,866
0
21,476
W
21,363
10,912
2,380
2,569
11,914
5,518
1,743
4,549
7,365
0
45,605
W
19,718
12,768
5,070
6,472
15,202
8,555
3,097
7,452
7,750
0
34,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,601
Gold Earned
44,269
130
Minions Killed
112
0
Camps Cleared
0
1,133,862
Distance Traveled
1,013,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,137
928
21
2
0
263,057
0
W
Geb
10,301
858
13
1
0
218,661
0
W
Thanatos
10,066
839
13
1
0
237,921
0
L
Anubis
8,970
748
12
1
0
190,452
0
L
Mercury
8,359
697
14
1
0
235,860
0
L
King Arthur
8,144
679
15
1
0
201,925
0
L
Zhong Kui
9,300
775
50
4
0
180,429
0
L
Cupid
9,496
791
21
2
0
204,586
0
W
Rama
10,135
845
53
4
0
206,147
0
W
Cupid
10,962
914
30
3
0
208,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role