Player Matchup

Baron Samedi
Baron Samedi
B4TheRode0
Baron Samedi
Level 29
God Stats
1W - 0L
1,825 SR
Queue Stats
5W - 1L
1,784 Elo+
Party 1
Nike
Nike
I saaam I
Nike
Level 110
God Stats
2W - 1L
1,526 SR
Queue Stats
24W - 28L
1,410 Elo+
Party 1
Bastet
Bastet
MysticMissR
Bastet
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,371 Elo+
Party 1
Team Averages
Level 65
1,617 SR
1,522 Elo+

VS

Team Averages
Level 66
1,558 SR
1,344 Elo+
Kali
Kali
Chrisdamasta2
Kali
Level 109
God Stats
25W - 14L
1,571 SR
Queue Stats
232W - 235L
1,451 Elo+
Party 2
Ishtar
Ishtar
Th3FallenReaper
Ishtar
Level 71
God Stats
1W - 6L
1,405 SR
Queue Stats
235W - 262L
1,386 Elo+
Party 2
Cabrakan
Cabrakan
VesperTerror6
Cabrakan
Level 17
God Stats
1W - 1L
1,698 SR
Queue Stats
19W - 37L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B4TheRode0
Baron Samedi
14
7 / 1 / 13
9,679
807
20,359
11,066
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
13
3 / 0 / 17
9,040
753
7,953
10,124
10,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
13
12 / 0 / 8
10,219
852
14,194
11,080
5,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,861
655
6,989
15,783
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 7 / 1
7,247
604
9,781
15,307
5,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
VesperTerror6
Cabrakan
10
0 / 8 / 0
7,324
610
4,439
18,705
20,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
2
22
Kills
1
1
Deaths
22
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
B4TheRode0
Baron Samedi
7
1
13
13.5
L
1
7
0
0.14
W
Nike
3
0
17
11.5
W
Bastet
12
0
8
16
L
0
7
1
0.07
L
Cabrakan
VesperTerror6
Cabrakan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,506
Damage
21,209
32,270
Taken
49,795
21,744
Mitigated
32,221
11,308
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
B4TheRode0
Baron Samedi
20,359
3,208
2,102
5,061
11,066
6,119
1,054
1,641
9,425
43,229
0
L
6,989
2,962
0
2,001
15,783
6,219
0
7,407
8,044
0
19,555
W
Nike
7,953
1,434
0
738
10,124
10,442
408
1,862
8,262
97
17,424
W
Bastet
14,194
3,948
0
3,407
11,080
5,183
1,222
1,325
9,755
0
26,606
L
9,781
5,721
0
2,130
15,307
5,589
0
6,385
8,758
0
27,352
L
Cabrakan
VesperTerror6
Cabrakan
4,439
747
0
780
18,705
20,413
0
6,761
11,502
12,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,938
Gold Earned
22,432
107
Minions Killed
98
4
Camps Cleared
4
651,126
Distance Traveled
538,780
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,679
807
55
5
2
205,719
1
L
Kali
7,861
655
35
3
4
188,632
1
W
Nike
9,040
753
25
2
2
214,599
3
W
Bastet
10,219
852
27
2
0
230,808
1
L
Ishtar
7,247
604
40
3
0
183,921
1
L
Cabrakan
7,324
610
23
2
0
166,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role