Player Matchup

Ganesha
Ganesha
BIG BLACK ZPOOK
Ganesha
Level 150
God Stats
8W - 4L
1,640 SR
Queue Stats
248W - 145L
1,607 Elo+
Party 1
Bakasura
Bakasura
KvngR0s3
Bakasura
Level 142
God Stats
6W - 2L
1,710 SR
Queue Stats
235W - 168L
1,611 Elo+
Party 1
Hades
Hades
Leswan77
Hades
Level 142
God Stats
16W - 4L
1,620 SR
Queue Stats
402W - 268L
1,567 Elo+
Party 1
Team Averages
Level 145
1,657 SR
1,595 Elo+

VS

Team Averages
Level 81
1,557 SR
1,399 Elo+
Ishtar
Ishtar
ALL HAIL HYDRAE
Ishtar
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 113L
1,400 Elo+
Party 2
King Arthur
King Arthur
HandysBehindDQ
King Arthur
Level 67
God Stats
1W - 3L
1,475 SR
Queue Stats
73W - 90L
1,393 Elo+
Party 2
Olorun
Olorun
TetsuBot
Olorun
Level 45
God Stats
1W - 1L
1,695 SR
Queue Stats
10W - 10L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 19
9,338
778
13,636
12,870
8,262
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
KvngR0s3
Bakasura
15
12 / 1 / 5
10,361
863
13,188
12,462
7,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Leswan77
Hades
14
11 / 2 / 10
10,117
843
11,558
11,681
14,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
7,250
604
7,265
13,165
4,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
HandysBehindDQ
King Arthur
12
3 / 8 / 1
8,882
740
7,097
18,441
13,848
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
TetsuBot
Olorun
10
1 / 7 / 2
7,472
623
7,110
13,055
4,455
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
23
Kills
4
4
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
0
1
19
9.5
L
King Arthur
HandysBehindDQ
King Arthur
3
8
1
0.44
W
Bakasura
KvngR0s3
Bakasura
12
1
5
14.5
W
Hades
Leswan77
Hades
11
2
10
8
L
Olorun
TetsuBot
Olorun
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,382
Damage
21,472
37,013
Taken
44,661
30,215
Mitigated
23,102
10,988
Healing
3,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,265
3,498
0
474
13,165
4,799
0
6,809
5,567
0
26,829
W
13,636
856
804
2,349
12,870
8,262
417
3,103
9,767
28,476
0
L
King Arthur
HandysBehindDQ
King Arthur
7,097
1,101
0
170
18,441
13,848
0
9,965
7,194
0
15,650
W
Bakasura
KvngR0s3
Bakasura
13,188
8,490
0
4,110
12,462
7,819
1,608
2,912
9,550
0
38,420
W
Hades
Leswan77
Hades
11,558
2,448
978
2,747
11,681
14,134
435
2,190
9,491
31,154
0
L
Olorun
TetsuBot
Olorun
7,110
3,742
408
2,277
13,055
4,455
0
7,421
4,095
18,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,816
Gold Earned
23,604
142
Minions Killed
77
11
Camps Cleared
0
667,171
Distance Traveled
492,389
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,250
604
40
3
0
167,887
1
W
Ganesha
9,338
778
10
1
0
236,112
2
L
King Arthur
8,882
740
17
1
0
179,117
0
W
Bakasura
10,361
863
67
6
10
246,768
1
W
Hades
10,117
843
65
5
1
184,291
0
L
Olorun
7,472
623
20
2
0
145,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role