Player Matchup

Arachne
Arachne
Gold IV
Atomic Sn1perz
Arachne
Gold IV
Level 108
God Stats
4W - 3L
1,601 SR
Queue Stats
18W - 17L
1,530 MMR
Solo
Xing Tian
Xing Tian
Silver I
Diego RPD117
Xing Tian
Silver I
Level 120
God Stats
1W - 1L
1,744 SR
Queue Stats
4W - 2L
1,602 MMR
Party 1
Merlin
Merlin
Silver III
Dzxky
Merlin
Silver III
Level 104
God Stats
1W - 0L
1,562 SR
Queue Stats
4W - 3L
1,439 MMR
Party 1
Cliodhna
Cliodhna
Bronze III
KiingOzaki
Cliodhna
Bronze III
Level 106
God Stats
1W - 0L
1,655 SR
Queue Stats
15W - 10L
1,534 MMR
Solo
Freya
Freya
Bronze V
SchoolyardBullly
Freya
Bronze V
Level 141
God Stats
1W - 1L
1,749 SR
Queue Stats
4W - 4L
1,546 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,662 SR
1,530 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,624 SR
1,530 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
BangerRang4912
Morgan Le Fay
Gold IV
Level 98
God Stats
2W - 3L
1,469 SR
Queue Stats
127W - 127L
1,502 MMR
Solo
Neith
Neith
Silver II
CladeronKing29
Neith
Silver II
Level 104
God Stats
1W - 2L
1,758 SR
Queue Stats
10W - 14L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze V
Espada_GrimmJoe
Cerberus
Bronze V
Level 129
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
Monkey_D_Wolfie
Chaac
Gold IV
Level 136
God Stats
8W - 4L
1,686 SR
Queue Stats
237W - 253L
1,472 MMR
Party 2
Ne Zha
Ne Zha
Gold III
TequilaJr49
Ne Zha
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,677 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 4
13,783
551
15,935
23,483
11,383
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
Diego RPD117
Xing Tian
18
0 / 0 / 12
12,648
506
6,296
24,053
26,417
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
Dzxky
Merlin
20
1 / 0 / 7
13,191
528
10,371
9,500
5,471
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
KiingOzaki
Cliodhna
20
4 / 0 / 3
15,673
627
19,455
15,572
12,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 0 / 3
14,398
576
23,130
17,363
9,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
KaliHadesKing ArthurCabrakan

VS

Bans
CupidLancelotHou YiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BangerRang4912
Morgan Le Fay
18
1 / 5 / 0
11,795
472
11,680
18,671
9,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 4 / 0
10,819
433
10,148
15,403
7,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
15
0 / 4 / 0
9,091
364
6,899
23,135
14,125
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 2 / 0
10,149
406
8,966
27,531
30,157
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
17
0 / 3 / 1
10,443
418
5,341
16,921
7,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
18
Kills
1
1
Deaths
18
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Morgan Le Fay
BangerRang4912
Morgan Le Fay
1
5
0
0.2
L
0
4
0
0
W
Xing Tian
Diego RPD117
Xing Tian
0
0
12
6
W
Merlin
Dzxky
Merlin
1
0
7
4.5
L
Cerberus
0
4
0
0
W
Cliodhna
KiingOzaki
Cliodhna
4
0
3
5.5
L
0
2
0
0
W
7
0
3
8.5
L
Ne Zha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,187
Damage
43,034
89,971
Taken
101,661
65,576
Mitigated
68,410
40,377
Healing
21,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,935
9,847
0
9,687
23,483
11,383
488
7,396
15,941
0
147,844
L
Morgan Le Fay
BangerRang4912
Morgan Le Fay
11,680
973
0
3,006
18,671
9,307
0
7,251
11,340
113,623
0
L
10,148
3,066
0
3,998
15,403
7,537
1,116
6,458
8,485
0
97,084
W
Xing Tian
Diego RPD117
Xing Tian
6,296
611
4,450
5,569
24,053
26,417
637
6,114
15,751
33,226
0
W
Merlin
Dzxky
Merlin
10,371
261
0
2,565
9,500
5,471
3,297
3,170
6,196
129,185
0
L
Cerberus
6,899
369
361
5,937
23,135
14,125
0
11,321
11,440
60,965
0
W
Cliodhna
KiingOzaki
Cliodhna
19,455
3,145
0
9,281
15,572
12,741
1,371
65
15,507
0
146,669
L
8,966
1,570
0
5,738
27,531
30,157
597
8,888
18,577
0
85,705
W
23,130
6,931
0
8,825
17,363
9,564
5,480
1,732
15,511
131,145
0
L
Ne Zha
5,341
1,023
0
2,606
16,921
7,284
0
4,843
12,022
0
98,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,693
Gold Earned
52,297
847
Minions Killed
794
0
Camps Cleared
0
2,553,656
Distance Traveled
2,179,902
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,783
551
180
7
0
617,722
4
L
Morgan Le Fay
11,795
472
214
9
0
428,273
10
L
Neith
10,819
433
164
7
0
426,250
9
W
Xing Tian
12,648
506
33
1
0
495,510
6
W
Merlin
13,191
528
204
8
0
444,552
1
L
Cerberus
9,091
364
128
5
0
390,047
4
W
Cliodhna
15,673
627
230
9
0
506,981
7
L
Chaac
10,149
406
135
5
0
420,714
3
W
Freya
14,398
576
200
8
0
488,891
6
L
Ne Zha
10,443
418
153
6
0
514,618
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role