Player Matchup

Hades
Hades
Cringo7935
Hades
Level 51
God Stats
10W - 6L
1,500 SR
Queue Stats
130W - 129L
1,351 Elo+
Party 1
Atlas
Atlas
Goldenflash95x
Atlas
Level 69
God Stats
56W - 44L
1,581 SR
Queue Stats
110W - 102L
1,412 Elo+
Party 1
Shiva
Shiva
JanZombieRolls
Shiva
Level 145
God Stats
14W - 10L
1,566 SR
Queue Stats
553W - 546L
1,443 Elo+
Party 1
Chernobog
Chernobog
MagicBox740
Chernobog
Level 28
God Stats
12W - 11L
1,500 SR
Queue Stats
138W - 137L
1,407 Elo+
Party 1
Thor
Thor
northernserpent
Thor
Level 86
God Stats
9W - 14L
1,290 SR
Queue Stats
52W - 57L
1,353 Elo+
Party 1
Team Averages
Level 76
1,487 SR
1,393 Elo+

VS

Team Averages
Level 82
1,603 SR
1,439 Elo+
Olorun
Olorun
AGustin6134
Olorun
Level 107
God Stats
5W - 9L
1,694 SR
Queue Stats
200W - 242L
1,399 Elo+
Solo
Osiris
Osiris
ErinMA-1007
Osiris
Level 88
God Stats
5W - 3L
1,764 SR
Queue Stats
266W - 281L
1,368 Elo+
Party 2
Hercules
Hercules
Prvsperity
Hercules
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
234W - 213L
1,487 Elo+
Solo
Thoth
Thoth
ROKET_FLASH1
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 21L
1,494 Elo+
Party 2
Ymir
Ymir
SM00THboar
Ymir
Level 67
God Stats
32W - 25L
1,558 SR
Queue Stats
143W - 142L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
3 / 2 / 3
6,299
525
9,881
10,040
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 2 / 3
6,067
506
4,662
11,345
5,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 1 / 0
7,127
594
7,794
8,458
3,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
MagicBox740
Chernobog
11
0 / 0 / 0
5,974
498
1,541
4,181
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 3
5,500
458
1,784
9,001
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 0 / 2
6,296
525
2,941
4,181
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Osiris
10
3 / 2 / 1
6,011
501
8,284
10,330
6,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
Prvsperity
Hercules
8
1 / 2 / 2
5,114
426
5,958
11,249
6,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 3
6,189
516
4,941
6,057
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 3 / 0
6,251
521
4,119
9,057
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
9
Kills
6
6
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
0
2
1
W
Hades
3
2
3
2.25
L
Osiris
3
2
1
1.75
W
2
2
3
1.75
W
4
1
0
4
W
Chernobog
MagicBox740
Chernobog
0
0
0
0
L
Hercules
Prvsperity
Hercules
1
2
2
1
L
1
2
3
1.25
L
1
3
0
0.33
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,662
Damage
26,243
43,025
Taken
40,874
20,127
Mitigated
22,182
16,055
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,941
1,223
287
2,322
4,181
1,732
0
720
3,461
51,487
0
W
Hades
9,881
1,683
304
3,219
10,040
5,563
186
2,329
7,711
37,753
0
L
Osiris
8,284
2,952
0
2,164
10,330
6,837
0
3,636
6,694
0
46,339
W
4,662
1,721
1,482
2,791
11,345
5,948
0
3,123
8,222
20,704
0
W
7,794
2,684
0
2,723
8,458
3,800
0
3,919
4,339
0
49,892
W
Chernobog
MagicBox740
Chernobog
1,541
846
0
2,767
4,181
1,440
0
1,127
3,054
0
47,514
L
Hercules
Prvsperity
Hercules
5,958
2,637
0
1,316
11,249
6,362
0
6,205
5,044
0
21,884
L
4,941
710
0
500
6,057
2,550
0
3,982
2,075
41,592
0
L
4,119
1,166
0
1,150
9,057
4,701
104
0
9,057
36,321
0
W
1,784
703
0
2,769
9,001
3,376
54
1,303
7,698
0
33,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,967
Gold Earned
29,861
317
Minions Killed
361
0
Camps Cleared
0
1,048,217
Distance Traveled
1,047,974
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,296
525
88
7
0
206,280
2
W
Hades
6,299
525
59
5
0
193,910
0
L
Osiris
6,011
501
75
6
0
251,364
0
W
Atlas
6,067
506
27
2
0
209,781
0
W
Shiva
7,127
594
85
7
0
209,577
0
W
Chernobog
5,974
498
86
7
0
193,294
0
L
Hercules
5,114
426
36
3
0
218,777
3
L
Thoth
6,189
516
70
6
0
207,087
2
L
Ymir
6,251
521
92
8
0
164,466
2
W
Thor
5,500
458
60
5
0
241,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role