Player Matchup

Izanami
Izanami
Bentttoo
Izanami
Level 25
God Stats
6W - 3L
1,613 SR
Queue Stats
29W - 11L
1,754 Elo+
Party 1
Susano
Susano
ItsSuii
Susano
Level 151
God Stats
11W - 1L
1,993 SR
Queue Stats
116W - 49L
1,824 Elo+
Party 1
Atlas
Atlas
Nickel9431
Atlas
Level 116
God Stats
4W - 0L
1,738 SR
Queue Stats
32W - 12L
1,722 Elo+
Party 1
Da Ji
Da Ji
onetapbaby
Da Ji
Level 28
God Stats
2W - 1L
1,550 SR
Queue Stats
62W - 8L
1,894 Elo+
Party 1
Hades
Hades
project503
Hades
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 16L
1,770 Elo+
Party 1
Team Averages
Level 92
1,679 SR
1,793 Elo+

VS

Team Averages
Level 102
1,617 SR
1,520 Elo+
Achilles
Achilles
EvoStorm
Achilles
Level 153
God Stats
1W - 2L
1,541 SR
Queue Stats
79W - 74L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
Pooptheorist
Cthulhu
Level 38
God Stats
3W - 3L
1,502 SR
Queue Stats
88W - 64L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
Slauncherino
Danzaburou
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,509 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kevankavman
Morgan Le Fay
Level 123
God Stats
11W - 4L
1,641 SR
Queue Stats
168W - 138L
1,490 Elo+
Party 2
Fenrir
Fenrir
swimrelic77
Fenrir
Level 156
God Stats
3W - 1L
1,900 SR
Queue Stats
201W - 167L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bentttoo
Izanami
11
4 / 1 / 1
6,242
624
6,169
4,955
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
ItsSuii
Susano
10
7 / 0 / 4
6,596
660
9,546
5,925
2,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
9
3 / 0 / 6
6,106
611
4,236
6,985
4,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Da Ji
10
4 / 2 / 1
6,018
602
2,567
7,930
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
11
3 / 1 / 0
6,238
624
6,793
7,295
3,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EvoStorm
Achilles
9
1 / 2 / 1
5,231
523
5,869
8,956
4,942
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Pooptheorist
Cthulhu
7
0 / 2 / 0
4,669
467
2,756
7,684
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Slauncherino
Danzaburou
7
0 / 4 / 1
4,424
442
2,251
6,956
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
kevankavman
Morgan Le Fay
7
0 / 8 / 1
4,554
455
2,772
9,031
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
9
3 / 5 / 0
5,612
561
3,497
8,781
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
21
Kills
4
4
Deaths
21
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bentttoo
Izanami
4
1
1
4.5
L
Achilles
EvoStorm
Achilles
1
2
1
0.75
W
Susano
ItsSuii
Susano
7
0
4
9
W
Atlas
3
0
6
6
L
Cthulhu
Pooptheorist
Cthulhu
0
2
0
0
L
Danzaburou
Slauncherino
Danzaburou
0
4
1
0.13
L
Morgan Le Fay
kevankavman
Morgan Le Fay
0
8
1
0.06
W
Da Ji
4
2
1
2.25
W
Hades
3
1
0
3
L
Fenrir
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,311
Damage
17,145
33,090
Taken
41,408
14,790
Mitigated
16,691
15,432
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bentttoo
Izanami
6,169
5,262
0
2,386
4,955
1,817
0
975
3,980
0
53,520
L
Achilles
EvoStorm
Achilles
5,869
764
0
1,743
8,956
4,942
0
5,151
3,805
0
31,043
W
Susano
ItsSuii
Susano
9,546
3,316
0
1,435
5,925
2,134
0
2,090
3,655
0
36,215
W
Atlas
4,236
1,494
0
2,577
6,985
4,453
0
1,413
5,212
16,157
0
L
Cthulhu
Pooptheorist
Cthulhu
2,756
501
192
2,001
7,684
3,880
0
1,394
6,290
19,881
0
L
Danzaburou
Slauncherino
Danzaburou
2,251
686
0
1,346
6,956
1,855
0
1,520
5,436
0
18,254
L
Morgan Le Fay
kevankavman
Morgan Le Fay
2,772
503
0
27
9,031
2,742
0
784
8,247
17,025
0
W
Da Ji
2,567
1,100
0
4,124
7,930
3,119
0
746
7,134
0
40,178
W
Hades
6,793
861
47
4,863
7,295
3,267
0
0
7,295
38,381
0
L
Fenrir
3,497
1,324
0
2,260
8,781
3,272
0
2,180
6,601
0
22,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,200
Gold Earned
24,490
346
Minions Killed
194
0
Camps Cleared
0
964,269
Distance Traveled
900,385
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,242
624
114
11
0
170,802
1
L
Achilles
5,231
523
46
5
0
178,316
4
W
Susano
6,596
660
56
6
0
218,030
1
W
Atlas
6,106
611
16
2
0
187,999
3
L
Cthulhu
4,669
467
25
3
0
184,445
0
L
Danzaburou
4,424
442
28
3
0
164,210
0
L
Morgan Le Fay
4,554
455
46
5
0
181,590
0
W
Da Ji
6,018
602
80
8
0
211,831
2
W
Hades
6,238
624
80
8
0
175,607
0
L
Fenrir
5,612
561
49
5
0
191,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role