Player Matchup

Heimdallr
Heimdallr
Hit A Tho
Heimdallr
Level 145
God Stats
19W - 18L
1,531 SR
Queue Stats
595W - 643L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
Hu1krage_101
Nu Wa
Level 89
God Stats
22W - 14L
1,655 SR
Queue Stats
191W - 208L
1,403 Elo+
Party 3
Arachne
Arachne
SmackaH0twice2
Arachne
Level 126
God Stats
10W - 14L
1,499 SR
Queue Stats
337W - 370L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
Wisple
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 2
Anubis
Anubis
undercookedbeef_
Anubis
Level 104
God Stats
35W - 13L
1,723 SR
Queue Stats
355W - 336L
1,460 Elo+
Party 3
Team Averages
Level 96
1,582 SR
1,448 Elo+

VS

Team Averages
Level 91
1,668 SR
1,507 Elo+
Pele
Pele
DEMON-EYEZ44
Pele
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 143L
1,493 Elo+
Party 1
Eset
Eset
Elkasoraus
Eset
Level 48
God Stats
22W - 19L
1,823 SR
Queue Stats
477W - 418L
1,630 Elo+
Party 1
Fenrir
Fenrir
LeakyLadttv
Fenrir
Level 107
God Stats
7W - 9L
1,599 SR
Queue Stats
280W - 291L
1,409 Elo+
Solo
Terra
Terra
MondayNightChris
Terra
Level 87
God Stats
5W - 6L
1,882 SR
Queue Stats
525W - 462L
1,614 Elo+
Party 1
Anubis
Anubis
nefisto221188
Anubis
Level 108
God Stats
274W - 245L
1,534 SR
Queue Stats
574W - 591L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hit A Tho
Heimdallr
6
2 / 4 / 0
4,093
585
3,995
7,758
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 0 / 0
3,043
435
186
302
75
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 0 / 0
4,469
638
790
6,900
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
Wisple
Jormungandr
5
0 / 3 / 1
3,947
564
1,084
4,881
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

7
0 / 2 / 0
4,158
594
2,977
6,549
3,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
4,522
646
1,528
4,265
1,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 1
4,504
643
2,998
2,678
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
6
1 / 1 / 5
4,443
635
4,623
6,564
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 2
4,457
637
3,984
4,744
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
5 / 1 / 1
4,406
629
4,206
2,508
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
9
9
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
0
0
1
0.5
L
Heimdallr
Hit A Tho
Heimdallr
2
4
0
0.5
L
0
0
0
0
W
Fenrir
1
1
5
3.5
W
0
0
2
1
L
0
0
0
0
L
Jormungandr
Wisple
Jormungandr
0
3
1
0.17
W
5
1
1
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,032
Damage
17,339
26,390
Taken
20,759
10,225
Mitigated
7,979
10,113
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,528
281
0
818
4,265
1,179
0
648
3,583
0
19,913
W
2,998
591
36
997
2,678
690
450
59
2,585
32,219
0
L
Heimdallr
Hit A Tho
Heimdallr
3,995
2,133
154
2,701
7,758
2,088
358
2,144
5,614
0
18,943
L
186
0
0
23
302
75
0
118
184
1,920
0
W
Fenrir
4,623
1,949
0
1,430
6,564
3,469
0
653
5,911
0
12,746
W
3,984
425
0
2,270
4,744
1,624
0
2,388
2,356
19,007
0
L
790
431
0
4,275
6,900
2,619
0
2,691
4,209
0
24,120
L
Jormungandr
Wisple
Jormungandr
1,084
520
43
513
4,881
2,382
208
2,251
2,630
5,985
0
W
4,206
170
309
685
2,508
1,017
0
431
2,077
14,647
0
L
2,977
282
0
2,404
6,549
3,061
0
3,548
2,565
22,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,710
Gold Earned
22,332
133
Minions Killed
176
0
Camps Cleared
0
552,542
Distance Traveled
728,325
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,522
646
45
6
0
169,170
1
W
Eset
4,504
643
69
10
0
129,699
3
L
Heimdallr
4,093
585
24
3
0
121,116
3
L
Nu Wa
3,043
435
6
1
0
24,050
0
W
Fenrir
4,443
635
8
1
0
167,658
2
W
Terra
4,457
637
29
4
0
156,029
2
L
Arachne
4,469
638
51
7
0
164,004
1
L
Jormungandr
3,947
564
11
2
0
113,027
0
W
Anubis
4,406
629
25
4
0
105,769
0
L
Anubis
4,158
594
41
6
0
130,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role