Player Matchup

Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BaltoGaminG
Pele
Level 128
God Stats
2W - 1L
1,512 SR
Queue Stats
87W - 105L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Its Chill Bruh
Ah Muzen Cab
Level 108
God Stats
4W - 0L
1,810 SR
Queue Stats
32W - 48L
1,413 Elo+
Solo
Cthulhu
Cthulhu
JDvasquez96
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,551 Elo+
Solo
Shiva
Shiva
blackstone264
Shiva
Level 69
God Stats
5W - 4L
1,692 SR
Queue Stats
197W - 203L
1,472 Elo+
Solo
Team Averages
Level 116
1,603 SR
1,471 Elo+

VS

Team Averages
Level 132
1,519 SR
1,502 Elo+
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
PricelessRabbi
Izanami
Level 127
God Stats
0W - 5L
1,568 SR
Queue Stats
144W - 152L
1,469 Elo+
Party 1
Chaac
Chaac
VirtuousVibes
Chaac
Level 142
God Stats
0W - 2L
1,529 SR
Queue Stats
68W - 66L
1,462 Elo+
Party 1
Merlin
Merlin
vII-RusH-IIv
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 0 / 9
8,967
897
9,532
6,390
3,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 10
8,096
810
11,368
11,330
6,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Its Chill Bruh
Ah Muzen Cab
16
6 / 1 / 10
9,238
924
15,943
7,262
4,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
JDvasquez96
Cthulhu
15
2 / 1 / 14
8,338
834
12,526
11,794
14,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
1 / 1 / 12
7,856
786
6,023
11,631
14,097
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 2 / 3
6,985
699
6,409
9,782
4,498
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
 
Fenrir
9
0 / 7 / 2
6,214
621
3,172
13,438
7,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 3 / 1
7,839
784
10,119
10,020
4,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 3
7,264
726
8,557
18,411
21,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
15
1 / 2 / 2
7,746
775
12,319
8,521
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
17
Kills
4
4
Deaths
17
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
9
9.5
L
Cupid
 
Cupid
0
2
3
0.75
L
Fenrir
 
Fenrir
0
7
2
0.14
W
3
1
10
8
W
Ah Muzen Cab
Its Chill Bruh
Ah Muzen Cab
6
1
10
11
W
Cthulhu
JDvasquez96
Cthulhu
2
1
14
9
L
3
3
1
1.17
L
0
3
3
0.5
W
1
1
12
7
L
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,392
Damage
40,576
48,407
Taken
60,172
42,616
Mitigated
42,274
21,743
Healing
26,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,532
1,267
1,551
607
6,390
3,912
144
1,478
4,823
25,256
0
L
Cupid
 
Cupid
6,409
2,529
4,443
4,387
9,782
4,498
0
4,678
5,104
0
16,785
L
Fenrir
 
Fenrir
3,172
510
1,113
1,759
13,438
7,020
0
4,194
9,244
0
4,512
W
11,368
2,665
1,614
2,356
11,330
6,252
0
1,663
9,639
0
25,846
W
Ah Muzen Cab
Its Chill Bruh
Ah Muzen Cab
15,943
4,798
1,731
1,815
7,262
4,221
1,336
2,420
4,811
0
26,126
W
Cthulhu
JDvasquez96
Cthulhu
12,526
448
4,490
2,499
11,794
14,134
196
3,262
8,517
18,488
0
L
10,119
6,911
1,280
1,556
10,020
4,974
0
5,146
4,874
0
19,318
L
8,557
1,114
1,516
7,687
18,411
21,734
0
5,084
13,327
0
16,900
W
6,023
426
2,826
2,254
11,631
14,097
0
3,496
7,960
0
10,415
L
Merlin
12,319
502
1,038
1,942
8,521
4,048
0
2,956
5,565
28,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,495
Gold Earned
36,048
124
Minions Killed
117
0
Camps Cleared
0
1,141,128
Distance Traveled
958,378
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,967
897
44
4
0
223,292
0
L
Cupid
6,985
699
33
3
0
187,705
2
L
Fenrir
6,214
621
1
0
0
205,682
0
W
Pele
8,096
810
37
4
0
224,750
3
W
Ah Muzen Cab
9,238
924
16
2
0
230,710
1
W
Cthulhu
8,338
834
21
2
0
229,819
1
L
Izanami
7,839
784
34
3
0
177,428
3
L
Chaac
7,264
726
14
1
0
190,634
0
W
Shiva
7,856
786
6
1
0
232,557
3
L
Merlin
7,746
775
35
4
0
196,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role