Player Matchup

Ishtar
Ishtar
Blackson11
Ishtar
Level 58
God Stats
1W - 1L
1,299 SR
Queue Stats
122W - 119L
1,531 Elo+
Party 3
Anubis
Anubis
KristynEnjoyer
Anubis
Level 18
God Stats
2W - 0L
1,751 SR
Queue Stats
26W - 16L
1,623 Elo+
Party 3
Achilles
Achilles
TheCashew01
Achilles
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,428 Elo+
Party 3
Cthulhu
Cthulhu
chobus
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,225 Elo+
Party 3
Lancelot
Lancelot
daltonlover69
Lancelot
Level 14
God Stats
1W - 1L
1,245 SR
Queue Stats
20W - 7L
1,740 Elo+
Party 3
Team Averages
Level 21
1,459 SR
1,509 Elo+

VS

Team Averages
Level 103
1,472 SR
1,487 Elo+
Nu Wa
Nu Wa
CampingMyLane
Nu Wa
Level 110
God Stats
20W - 20L
1,490 SR
Queue Stats
102W - 100L
1,465 Elo+
Solo
Eset
Eset
CommieComrade
Eset
Level 129
God Stats
13W - 14L
1,486 SR
Queue Stats
201W - 206L
1,471 Elo+
Party 2
Achilles
Achilles
Ely157
Achilles
Level 33
God Stats
1W - 6L
1,127 SR
Queue Stats
128W - 128L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
Faso y Canca
Danzaburou
Level 105
God Stats
9W - 9L
1,454 SR
Queue Stats
159W - 158L
1,515 Elo+
Party 2
Ishtar
Ishtar
charizard155
Ishtar
Level 140
God Stats
5W - 9L
1,801 SR
Queue Stats
347W - 339L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Blackson11
Ishtar
17
2 / 3 / 16
10,688
486
6,713
16,219
7,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
16 / 1 / 10
14,174
644
31,910
22,670
15,274
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TheCashew01
Achilles
17
2 / 3 / 4
10,830
492
4,782
14,876
12,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
chobus
Cthulhu
12
0 / 6 / 6
8,863
403
2,670
19,187
18,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
daltonlover69
Lancelot
20
15 / 1 / 12
13,503
614
39,508
25,642
15,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
10,028
456
15,968
15,190
5,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 7 / 7
9,557
434
11,992
25,233
30,404
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Ely157
Achilles
17
6 / 5 / 1
11,236
511
14,789
24,102
26,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Faso y Canca
Danzaburou
16
5 / 6 / 5
11,095
504
13,431
20,915
9,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
15
1 / 9 / 3
9,959
453
9,570
25,112
9,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
35
Kills
14
14
Deaths
35
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Blackson11
Ishtar
2
3
16
3.33
L
1
8
2
0.25
L
1
7
7
0.64
L
Achilles
Ely157
Achilles
6
5
1
1.3
L
Danzaburou
Faso y Canca
Danzaburou
5
6
5
1.25
W
16
1
10
21
W
Achilles
TheCashew01
Achilles
2
3
4
1.33
L
Ishtar
1
9
3
0.28
W
Cthulhu
chobus
Cthulhu
0
6
6
0.5
W
Lancelot
daltonlover69
Lancelot
15
1
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,583
Damage
65,750
98,594
Taken
110,552
70,221
Mitigated
80,913
46,208
Healing
23,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Blackson11
Ishtar
6,713
3,975
0
5,801
16,219
7,523
2,430
6,036
9,855
0
65,826
L
15,968
1,923
0
2,877
15,190
5,453
0
6,099
9,091
75,762
0
L
11,992
1,518
311
4,390
25,233
30,404
216
6,789
18,444
42,629
0
L
Achilles
Ely157
Achilles
14,789
5,050
0
5,967
24,102
26,586
504
4,746
19,356
0
59,868
L
Danzaburou
Faso y Canca
Danzaburou
13,431
6,353
0
6,481
20,915
9,101
900
7,848
13,067
0
93,406
W
31,910
2,402
0
18,674
22,670
15,274
96
9,836
12,354
162,936
0
W
Achilles
TheCashew01
Achilles
4,782
1,592
0
3,385
14,876
12,643
2,223
1,585
13,117
0
52,198
L
Ishtar
9,570
6,362
0
2,979
25,112
9,369
910
9,098
16,014
0
72,324
W
Cthulhu
chobus
Cthulhu
2,670
660
0
723
19,187
18,839
0
4,457
14,431
13,759
0
W
Lancelot
daltonlover69
Lancelot
39,508
13,259
0
17,625
25,642
15,942
0
4,822
20,466
0
138,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,058
Gold Earned
51,875
596
Minions Killed
500
0
Camps Cleared
0
2,171,500
Distance Traveled
1,892,681
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,688
486
106
5
0
398,560
2
L
Nu Wa
10,028
456
118
5
0
412,773
2
L
Eset
9,557
434
55
3
0
370,265
5
L
Achilles
11,236
511
78
4
0
402,200
5
L
Danzaburou
11,095
504
128
6
0
367,597
1
W
Anubis
14,174
644
209
10
0
403,359
1
W
Achilles
10,830
492
85
4
0
416,390
0
L
Ishtar
9,959
453
121
6
0
339,846
0
W
Cthulhu
8,863
403
27
1
0
414,632
0
W
Lancelot
13,503
614
169
8
0
538,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role