Player Matchup

Bastet
Bastet
DSchein
Bastet
Level 13
God Stats
3W - 0L
1,704 SR
Queue Stats
26W - 23L
1,326 Elo+
Party 1
Janus
Janus
TheBajaBlast
Janus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 44L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
yellowsub1999
Guan Yu
Level 85
God Stats
2W - 4L
1,078 SR
Queue Stats
175W - 276L
1,263 Elo+
Solo
Team Averages
Level 46
1,427 SR
1,354 Elo+

VS

Team Averages
Level 122
1,473 SR
1,380 Elo+
Hades
Hades
Agon155
Hades
Level 129
God Stats
101W - 111L
1,443 SR
Queue Stats
533W - 928L
1,224 Elo+
Solo
Ishtar
Ishtar
Tatanka v1
Ishtar
Level 111
God Stats
2W - 1L
1,682 SR
Queue Stats
25W - 26L
1,451 Elo+
Party 2
Sun Wukong
Sun Wukong
iTatonka
Sun Wukong
Level 126
God Stats
0W - 1L
1,294 SR
Queue Stats
33W - 37L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DSchein
Bastet
20
7 / 10 / 11
17,958
619
24,923
37,083
23,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 4 / 10
22,650
781
37,088
21,214
10,697
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
20
3 / 4 / 15
19,098
659
15,065
45,132
58,998
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Agon155
Hades
20
1 / 12 / 7
16,642
574
14,736
28,948
14,896
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Tatanka v1
Ishtar
20
7 / 7 / 9
20,446
705
33,702
25,199
12,225
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
iTatonka
Sun Wukong
20
9 / 4 / 8
19,336
667
31,667
37,114
43,687
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
41
22
Kills
17
18
Deaths
23
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hades
Agon155
Hades
1
12
7
0.38
W
Bastet
DSchein
Bastet
7
10
11
1.25
L
Ishtar
Tatanka v1
Ishtar
7
7
9
1.64
W
12
4
10
4.25
L
Sun Wukong
iTatonka
Sun Wukong
9
4
8
3.25
W
Guan Yu
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,076
Damage
80,105
103,429
Taken
91,261
93,165
Mitigated
70,808
25,599
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Agon155
Hades
14,736
560
503
3,280
28,948
14,896
75
11,815
16,905
55,146
0
W
Bastet
DSchein
Bastet
24,923
5,410
0
8,526
37,083
23,470
752
5,627
31,456
0
78,617
L
Ishtar
Tatanka v1
Ishtar
33,702
19,202
0
638
25,199
12,225
2,480
10,795
14,104
0
117,556
W
37,088
266
0
1,427
21,214
10,697
1,173
2,270
18,944
148,385
0
L
Sun Wukong
iTatonka
Sun Wukong
31,667
4,555
0
4,642
37,114
43,687
560
14,441
22,119
0
70,290
W
Guan Yu
15,065
1,498
2,422
13,224
45,132
58,998
513
7,997
37,135
0
73,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,706
Gold Earned
56,424
329
Minions Killed
315
11
Camps Cleared
13
1,547,005
Distance Traveled
1,403,345
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
16,642
574
65
2
5
404,001
2
W
Bastet
17,958
619
70
2
5
495,612
2
L
Ishtar
20,446
705
184
6
4
452,864
8
W
Janus
22,650
781
201
7
5
555,676
1
L
Sun Wukong
19,336
667
66
2
4
546,480
10
W
Guan Yu
19,098
659
58
2
1
495,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role