Player Matchup

Fenrir
Fenrir
Nyckk7336
Fenrir
Level 17
God Stats
7W - 2L
1,500 SR
Queue Stats
13W - 15L
1,661 Elo+
Party 2
Sol
Sol
S1nful Love
Sol
Level 160
God Stats
6W - 2L
1,711 SR
Queue Stats
107W - 59L
1,813 Elo+
Party 2
Da Ji
Da Ji
Virgaz
Da Ji
Level 149
God Stats
69W - 16L
1,766 SR
Queue Stats
186W - 68L
1,837 Elo+
Party 2
Team Averages
Level 109
1,659 SR
1,771 Elo+

VS

Team Averages
Level 90
1,500 SR
1,824 Elo+
Baba Yaga
Baba Yaga
SareniiaTV
Baba Yaga
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 5L
1,824 Elo+
Party 1
Kuzenbo
Kuzenbo
Yukі
Kuzenbo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 5L
1,824 Elo+
Party 1
Bakasura
Bakasura
kingboo323
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 4L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nyckk7336
Fenrir
15
2 / 6 / 9
10,901
681
7,092
14,502
7,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
9 / 5 / 9
12,843
803
25,101
21,903
9,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Virgaz
Da Ji
17
8 / 4 / 9
12,995
812
24,785
16,847
8,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SareniiaTV
Baba Yaga
16
5 / 4 / 6
11,813
738
15,717
16,077
7,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Yukі
Kuzenbo
17
6 / 6 / 6
13,062
816
16,022
28,344
45,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
kingboo323
Bakasura
15
4 / 9 / 6
11,485
718
7,874
21,785
13,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
19
Kills
15
15
Deaths
19
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Nyckk7336
Fenrir
2
6
9
1.08
W
9
5
9
2.7
L
Baba Yaga
SareniiaTV
Baba Yaga
5
4
6
2
W
Da Ji
Virgaz
Da Ji
8
4
9
3.13
L
Kuzenbo
Yukі
Kuzenbo
6
6
6
1.5
L
Bakasura
kingboo323
Bakasura
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,978
Damage
39,613
53,252
Taken
66,206
25,986
Mitigated
66,078
14,558
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Nyckk7336
Fenrir
7,092
1,849
0
1,260
14,502
7,419
387
9,545
4,786
0
16,543
W
25,101
9,241
0
9,968
21,903
9,872
1,704
12,648
9,185
83,915
5,308
L
Baba Yaga
SareniiaTV
Baba Yaga
15,717
674
0
3,358
16,077
7,869
462
3,657
12,420
53,537
0
W
Da Ji
Virgaz
Da Ji
24,785
5,831
0
3,330
16,847
8,695
664
9,736
7,075
0
55,925
L
Kuzenbo
Yukі
Kuzenbo
16,022
4,324
493
2,418
28,344
45,139
90
11,245
17,099
37,387
0
L
Bakasura
kingboo323
Bakasura
7,874
5,141
0
1,541
21,785
13,070
0
7,903
13,882
0
15,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,739
Gold Earned
36,360
206
Minions Killed
144
12
Camps Cleared
4
831,877
Distance Traveled
875,206
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,901
681
29
2
0
273,858
0
W
Sol
12,843
803
117
7
8
257,835
2
L
Baba Yaga
11,813
738
80
5
3
286,510
3
W
Da Ji
12,995
812
60
4
4
300,184
1
L
Kuzenbo
13,062
816
29
2
0
285,965
0
L
Bakasura
11,485
718
35
2
1
302,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role