Player Matchup

Lancelot
Lancelot
Beouwolff
Lancelot
Level 126
God Stats
65W - 50L
1,602 SR
Queue Stats
357W - 304L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
Megusta4545
Baron Samedi
Level 120
God Stats
35W - 23L
1,571 SR
Queue Stats
126W - 131L
1,469 Elo+
Solo
Atlas
Atlas
MobileBlu
Atlas
Level 160
God Stats
41W - 22L
1,624 SR
Queue Stats
531W - 483L
1,565 Elo+
Party 1
Osiris
Osiris
Mystica146
Osiris
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 97L
1,476 Elo+
Solo
Ishtar
Ishtar
Norigatsu
Ishtar
Level 144
God Stats
4W - 6L
1,338 SR
Queue Stats
270W - 216L
1,635 Elo+
Party 1
Team Averages
Level 135
1,527 SR
1,547 Elo+

VS

Team Averages
Level 116
1,503 SR
1,505 Elo+
Cabrakan
Cabrakan
BoozMe
Cabrakan
Level 138
God Stats
9W - 7L
1,616 SR
Queue Stats
116W - 135L
1,458 Elo+
Solo
Ishtar
Ishtar
EchoZoMbiie
Ishtar
Level 88
God Stats
0W - 3L
1,203 SR
Queue Stats
78W - 74L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
MagicJuanson
Gilgamesh
Level 119
God Stats
17W - 10L
1,637 SR
Queue Stats
369W - 347L
1,587 Elo+
Party 2
Thanatos
Thanatos
SleepySnakes
Thanatos
Level 114
God Stats
1W - 2L
1,588 SR
Queue Stats
113W - 121L
1,514 Elo+
Party 2
Janus
Janus
TeeteeC
Janus
Level 122
God Stats
2W - 3L
1,472 SR
Queue Stats
38W - 54L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Beouwolff
Lancelot
19
12 / 3 / 9
12,043
860
21,009
17,922
9,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Megusta4545
Baron Samedi
18
7 / 1 / 12
11,016
787
18,105
12,985
9,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
MobileBlu
Atlas
18
6 / 2 / 21
11,589
828
13,170
23,835
36,340
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Mystica146
Osiris
16
1 / 4 / 11
9,623
687
7,530
17,197
17,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Norigatsu
Ishtar
19
6 / 1 / 13
11,570
826
18,278
12,624
6,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BoozMe
Cabrakan
16
3 / 7 / 3
10,133
724
14,092
22,245
27,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ishtar
15
1 / 7 / 3
9,077
648
7,666
18,587
9,373
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
MagicJuanson
Gilgamesh
16
2 / 8 / 7
9,632
688
12,810
22,964
24,536
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
SleepySnakes
Thanatos
17
4 / 2 / 1
10,002
714
13,252
17,512
10,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
TeeteeC
Janus
16
1 / 8 / 3
9,312
665
14,219
15,125
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
32
Kills
11
11
Deaths
32
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Beouwolff
Lancelot
12
3
9
5.5
L
Cabrakan
BoozMe
Cabrakan
3
7
3
0.64
L
Ishtar
1
7
3
0.36
L
Gilgamesh
MagicJuanson
Gilgamesh
2
8
7
0.69
W
Baron Samedi
Megusta4545
Baron Samedi
7
1
12
13
W
Atlas
MobileBlu
Atlas
6
2
21
8.25
W
Osiris
Mystica146
Osiris
1
4
11
1.63
W
Ishtar
Norigatsu
Ishtar
6
1
13
12.5
L
Thanatos
SleepySnakes
Thanatos
4
2
1
2.25
L
Janus
TeeteeC
Janus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,092
Damage
62,039
84,563
Taken
96,433
79,211
Mitigated
78,430
28,727
Healing
16,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Beouwolff
Lancelot
21,009
5,657
0
6,062
17,922
9,578
3,832
5,259
12,283
134
40,737
L
Cabrakan
BoozMe
Cabrakan
14,092
1,218
800
1,617
22,245
27,064
0
7,300
14,945
21,574
0
L
Ishtar
7,666
5,741
0
2,333
18,587
9,373
0
5,802
12,785
0
23,745
L
Gilgamesh
MagicJuanson
Gilgamesh
12,810
1,738
0
550
22,964
24,536
0
5,743
17,221
139
28,695
W
Baron Samedi
Megusta4545
Baron Samedi
18,105
638
7,109
5,395
12,985
9,379
1,136
6,250
6,597
39,236
0
W
Atlas
MobileBlu
Atlas
13,170
4,246
841
4,707
23,835
36,340
123
5,168
18,420
27,198
0
W
Osiris
Mystica146
Osiris
7,530
2,606
0
3,022
17,197
17,432
900
5,004
11,981
0
20,800
W
Ishtar
Norigatsu
Ishtar
18,278
12,436
0
1,591
12,624
6,482
3,082
5,632
6,832
0
56,771
L
Thanatos
SleepySnakes
Thanatos
13,252
1,477
0
9,369
17,512
10,436
0
5,599
11,913
0
32,904
L
Janus
TeeteeC
Janus
14,219
795
0
1,735
15,125
7,021
0
6,965
8,160
45,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,841
Gold Earned
48,156
218
Minions Killed
223
0
Camps Cleared
0
1,427,510
Distance Traveled
1,238,203
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,043
860
61
4
0
304,795
2
L
Cabrakan
10,133
724
21
2
0
251,639
0
L
Ishtar
9,077
648
46
3
0
200,411
0
L
Gilgamesh
9,632
688
36
3
0
241,986
0
W
Baron Samedi
11,016
787
52
4
0
255,156
4
W
Atlas
11,589
828
18
1
0
302,498
3
W
Osiris
9,623
687
13
1
0
278,479
0
W
Ishtar
11,570
826
74
5
0
286,582
1
L
Thanatos
10,002
714
44
3
0
329,559
1
L
Janus
9,312
665
76
5
0
214,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role