Player Matchup

Medusa
Medusa
DoniBoy90
Medusa
Level 81
God Stats
5W - 8L
1,498 SR
Queue Stats
32W - 48L
1,323 Elo+
Party 1
Sun Wukong
Sun Wukong
Lionhart26
Sun Wukong
Level 67
God Stats
3W - 8L
1,397 SR
Queue Stats
25W - 35L
1,317 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
O pire chu Noir
Morgan Le Fay
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,280 Elo+
Party 1
Team Averages
Level 75
1,465 SR
1,307 Elo+

VS

Team Averages
Level 82
1,530 SR
1,259 Elo+
Ishtar
Ishtar
BloodQueen7716
Ishtar
Level 62
God Stats
7W - 10L
1,334 SR
Queue Stats
35W - 52L
1,225 Elo+
Party 2
Chaac
Chaac
Bloodking2819
Chaac
Level 106
God Stats
11W - 4L
1,817 SR
Queue Stats
13W - 22L
1,215 Elo+
Party 2
Poseidon
Poseidon
CHI TOWN 1620
Poseidon
Level 79
God Stats
19W - 21L
1,438 SR
Queue Stats
41W - 42L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DoniBoy90
Medusa
14
1 / 5 / 1
10,339
574
5,436
9,561
3,253
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Lionhart26
Sun Wukong
17
3 / 2 / 2
11,337
630
12,931
19,321
10,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
O pire chu Noir
Morgan Le Fay
16
1 / 2 / 4
10,818
601
9,426
10,848
4,347
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
11,953
664
6,132
9,120
4,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
3 / 2 / 6
11,449
636
16,352
18,947
15,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
CHI TOWN 1620
Poseidon
16
1 / 3 / 7
11,639
647
8,349
12,043
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
8
9
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
3
2
6
3
W
Poseidon
CHI TOWN 1620
Poseidon
1
3
7
1.5
L
Medusa
DoniBoy90
Medusa
1
5
1
0.3
L
Sun Wukong
Lionhart26
Sun Wukong
3
2
2
2
L
Morgan Le Fay
O pire chu Noir
Morgan Le Fay
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,793
Damage
30,833
39,730
Taken
40,110
17,912
Mitigated
24,861
5,856
Healing
14,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,132
2,283
0
1,942
9,120
4,244
1,409
2,578
6,542
0
38,272
W
16,352
2,172
0
8,565
18,947
15,998
1,083
4,255
14,692
0
39,888
W
Poseidon
CHI TOWN 1620
Poseidon
8,349
533
380
3,172
12,043
4,619
588
3,285
8,758
65,590
0
L
Medusa
DoniBoy90
Medusa
5,436
2,476
0
642
9,561
3,253
0
1,656
7,586
0
33,212
L
Sun Wukong
Lionhart26
Sun Wukong
12,931
3,048
237
3,434
19,321
10,312
0
5,747
13,243
0
52,211
L
Morgan Le Fay
O pire chu Noir
Morgan Le Fay
9,426
1,021
215
1,328
10,848
4,347
0
1,832
8,720
36,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
35,041
167
Minions Killed
207
5
Camps Cleared
10
935,817
Distance Traveled
966,957
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,953
664
58
3
4
316,234
4
W
Chaac
11,449
636
39
2
2
329,953
2
W
Poseidon
11,639
647
110
6
4
320,770
5
L
Medusa
10,339
574
40
2
1
235,483
0
L
Sun Wukong
11,337
630
91
5
4
368,190
0
L
Morgan Le Fay
10,818
601
36
2
0
332,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role