Player Matchup

Ishtar
Ishtar
Againize
Ishtar
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
236W - 231L
1,592 Elo+
Party 1
Chaac
Chaac
Burnz5431
Chaac
Level 53
God Stats
1W - 3L
1,560 SR
Queue Stats
52W - 54L
1,422 Elo+
Party 1
Terra
Terra
I crispykream I
Terra
Level 160
God Stats
10W - 7L
1,617 SR
Queue Stats
244W - 244L
1,532 Elo+
Party 1
Eset
Eset
WeedWarrrior5
Eset
Level 103
God Stats
1W - 5L
1,507 SR
Queue Stats
289W - 283L
1,537 Elo+
Solo
Ne Zha
Ne Zha
goforbronze
Ne Zha
Level 155
God Stats
35W - 37L
1,474 SR
Queue Stats
484W - 463L
1,516 Elo+
Solo
Team Averages
Level 119
1,532 SR
1,520 Elo+

VS

Team Averages
Level 101
1,468 SR
1,541 Elo+
Zeus
Zeus
CryptidNight
Zeus
Level 116
God Stats
10W - 2L
1,771 SR
Queue Stats
75W - 53L
1,571 Elo+
Party 3
Ishtar
Ishtar
Dinomilkk
Ishtar
Level 81
God Stats
3W - 4L
1,267 SR
Queue Stats
381W - 382L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
LittleAznGirl
Sylvanus
Level 109
God Stats
10W - 12L
1,461 SR
Queue Stats
144W - 154L
1,468 Elo+
Solo
Bakasura
Bakasura
MuffledCandy7
Bakasura
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 39L
1,601 Elo+
Party 3
Horus
Horus
Weterpup
Horus
Level 119
God Stats
1W - 1L
1,339 SR
Queue Stats
182W - 184L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Againize
Ishtar
15
3 / 4 / 0
9,606
437
13,649
17,766
7,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Burnz5431
Chaac
15
0 / 5 / 0
8,604
391
8,726
30,750
28,819
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 4 / 5
8,963
407
11,502
20,494
21,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 6 / 1
9,160
416
10,405
13,309
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
16
1 / 2 / 3
10,024
456
11,611
19,249
8,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
11,103
505
21,039
12,331
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Dinomilkk
Ishtar
18
5 / 1 / 1
11,564
526
11,035
12,390
4,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
LittleAznGirl
Sylvanus
19
2 / 0 / 5
12,235
556
20,258
20,682
12,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
MuffledCandy7
Bakasura
20
8 / 2 / 3
13,410
610
17,068
23,600
13,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Weterpup
Horus
14
0 / 2 / 7
9,915
451
5,109
19,582
18,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
20
21
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Againize
Ishtar
3
4
0
0.75
L
Chaac
Burnz5431
Chaac
0
5
0
0
W
5
1
5
7.5
W
Ishtar
Dinomilkk
Ishtar
5
1
1
5.5
L
0
4
5
0.63
W
Sylvanus
LittleAznGirl
Sylvanus
2
0
5
4.5
W
Bakasura
MuffledCandy7
Bakasura
8
2
3
4.75
L
2
6
1
0.42
W
Horus
Weterpup
Horus
0
2
7
1.75
L
Ne Zha
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,893
Damage
74,509
101,568
Taken
88,585
71,808
Mitigated
54,108
33,224
Healing
38,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Againize
Ishtar
13,649
9,164
0
4,098
17,766
7,521
710
4,094
12,891
0
86,062
L
Chaac
Burnz5431
Chaac
8,726
1,153
0
14,055
30,750
28,819
0
18,717
11,202
44
62,037
W
21,039
3,801
264
1,227
12,331
5,285
405
7,147
5,184
68,668
0
W
Ishtar
Dinomilkk
Ishtar
11,035
7,035
0
3,356
12,390
4,683
4,882
2,383
10,007
0
86,490
L
11,502
1,834
1,602
4,585
20,494
21,639
0
6,264
13,710
31,559
0
W
Sylvanus
LittleAznGirl
Sylvanus
20,258
7,006
560
15,228
20,682
12,284
3,243
1,261
19,421
103,705
0
W
Bakasura
MuffledCandy7
Bakasura
17,068
12,540
0
7,417
23,600
13,618
301
4,439
19,161
0
137,850
L
10,405
862
1,043
2,303
13,309
5,285
0
6,517
6,312
62,816
0
W
Horus
Weterpup
Horus
5,109
2,925
3,129
6,863
19,582
18,238
334
7,084
11,328
1,606
31,496
L
Ne Zha
11,611
3,269
0
5,538
19,249
8,544
0
4,917
13,976
0
96,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,357
Gold Earned
58,227
551
Minions Killed
620
0
Camps Cleared
0
2,105,480
Distance Traveled
2,057,198
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,606
437
134
6
0
378,343
2
L
Chaac
8,604
391
114
5
0
424,124
5
W
Zeus
11,103
505
120
5
0
401,917
0
W
Ishtar
11,564
526
132
6
0
430,768
3
L
Terra
8,963
407
32
1
0
474,798
12
W
Sylvanus
12,235
556
147
7
0
337,456
4
W
Bakasura
13,410
610
194
9
0
457,574
1
L
Eset
9,160
416
110
5
0
341,743
5
W
Horus
9,915
451
27
1
0
429,483
7
L
Ne Zha
10,024
456
161
7
0
486,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role