Player Matchup

Artio
Artio
Bearleb
Artio
Level 58
God Stats
6W - 1L
1,815 SR
Queue Stats
138W - 184L
1,362 Elo+
Party 1
Neith
Neith
LT301
Neith
Level 66
God Stats
14W - 14L
1,538 SR
Queue Stats
168W - 221L
1,342 Elo+
Party 1
Nemesis
Nemesis
criis1520
Nemesis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,232 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pabloy6mas
Cu Chulainn
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,118 Elo+
Party 2
Yu Huang
Yu Huang
xxJROD2000xx
Yu Huang
Level 64
God Stats
4W - 3L
1,571 SR
Queue Stats
153W - 212L
1,352 Elo+
Party 1
Team Averages
Level 50
1,585 SR
1,281 Elo+

VS

Team Averages
Level 65
1,535 SR
1,390 Elo+
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BIG_D-i-ckBandit
Skadi
Level 47
God Stats
4W - 2L
1,766 SR
Queue Stats
81W - 86L
1,450 Elo+
Party 3
Guan Yu
Guan Yu
GokusWill
Guan Yu
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 111L
1,388 Elo+
Party 3
Fafnir
Fafnir
Mrsteelurkil396
Fafnir
Level 46
God Stats
2W - 5L
1,407 SR
Queue Stats
55W - 96L
1,273 Elo+
Party 4
Thoth
Thoth
PrideQueen56
Thoth
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 222L
1,341 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bearleb
Artio
11
0 / 2 / 2
7,212
481
4,409
12,956
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
LT301
Neith
13
3 / 1 / 0
8,519
568
6,458
8,844
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
criis1520
Nemesis
11
1 / 2 / 1
6,907
460
4,396
11,000
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
pabloy6mas
Cu Chulainn
10
2 / 1 / 1
7,013
468
6,509
11,821
9,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
xxJROD2000xx
Yu Huang
12
1 / 3 / 1
7,172
478
10,181
10,332
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 0 / 4
7,764
518
10,148
11,132
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 0
5,767
384
4,335
7,712
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
GokusWill
Guan Yu
11
2 / 3 / 2
6,982
465
8,008
15,550
9,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 2 / 5
7,140
476
3,947
11,491
12,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 3
6,876
458
9,707
6,057
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
9
9
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
0
4
5
L
0
2
0
0
W
Artio
Bearleb
Artio
0
2
2
0.5
L
Guan Yu
GokusWill
Guan Yu
2
3
2
1
W
Neith
LT301
Neith
3
1
0
3
L
1
2
5
1.75
L
3
0
3
4.5
W
Nemesis
criis1520
Nemesis
1
2
1
0.75
W
Cu Chulainn
pabloy6mas
Cu Chulainn
2
1
1
2.5
W
Yu Huang
xxJROD2000xx
Yu Huang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,953
Damage
36,145
54,953
Taken
51,942
26,626
Mitigated
31,215
13,947
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,148
5,669
0
907
11,132
4,852
0
2,167
8,811
0
59,614
L
4,335
2,429
0
907
7,712
1,821
0
1,310
6,316
0
28,592
W
Artio
Bearleb
Artio
4,409
447
567
4,463
12,956
6,448
567
4,542
8,414
19,128
0
L
Guan Yu
GokusWill
Guan Yu
8,008
939
567
5,158
15,550
9,946
871
2,208
13,224
0
40,906
W
Neith
LT301
Neith
6,458
3,336
185
5,365
8,844
2,749
5,613
1,378
7,466
0
59,703
L
3,947
1,316
451
1,628
11,491
12,496
25
5,073
5,950
11,904
0
L
9,707
418
0
500
6,057
2,100
49
2,778
3,051
55,530
0
W
Nemesis
criis1520
Nemesis
4,396
1,596
0
362
11,000
3,887
124
614
10,386
0
42,397
W
Cu Chulainn
pabloy6mas
Cu Chulainn
6,509
1,553
0
178
11,821
9,615
539
2,543
9,278
0
32,140
W
Yu Huang
xxJROD2000xx
Yu Huang
10,181
2,460
0
2,827
10,332
3,927
320
4,577
5,755
45,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,823
Gold Earned
34,529
320
Minions Killed
295
0
Camps Cleared
0
1,405,932
Distance Traveled
1,347,532
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,764
518
87
6
0
338,002
2
L
Skadi
5,767
384
48
3
0
154,514
1
W
Artio
7,212
481
15
1
0
308,870
2
L
Guan Yu
6,982
465
63
4
0
299,711
0
W
Neith
8,519
568
118
8
0
239,366
2
L
Fafnir
7,140
476
18
1
0
277,316
2
L
Thoth
6,876
458
79
5
0
277,989
3
W
Nemesis
6,907
460
65
4
0
308,014
0
W
Cu Chulainn
7,013
468
55
4
0
309,728
1
W
Yu Huang
7,172
478
67
4
0
239,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role