Player Matchup

Chaac
Chaac
Dwizzilla
Chaac
Level 80
God Stats
3W - 3L
1,476 SR
Queue Stats
117W - 115L
1,475 Elo+
Party 2
Ganesha
Ganesha
GaneshaSolo
Ganesha
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 2L
1,663 Elo+
Party 2
Cabrakan
Cabrakan
Solo Chasm
Cabrakan
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 11L
1,721 Elo+
Party 2
Sun Wukong
Sun Wukong
SunWuStrong
Sun Wukong
Level 46
God Stats
7W - 2L
1,938 SR
Queue Stats
89W - 74L
1,509 Elo+
Party 2
The Morrigan
The Morrigan
T0H3way
The Morrigan
Level 142
God Stats
1W - 2L
1,305 SR
Queue Stats
593W - 575L
1,478 Elo+
Party 2
Team Averages
Level 56
1,544 SR
1,569 Elo+

VS

Team Averages
Level 37
1,566 SR
1,415 Elo+
Thor
Thor
CapuchinAttack
Thor
Level 34
God Stats
2W - 6L
1,522 SR
Queue Stats
40W - 44L
1,371 Elo+
Solo
Fenrir
Fenrir
Dontlook8837
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,406 Elo+
Party 1
Cupid
Cupid
Why Hurj
Cupid
Level 37
God Stats
4W - 3L
1,677 SR
Queue Stats
205W - 234L
1,351 Elo+
Solo
Ymir
Ymir
oExobiology
Ymir
Level 44
God Stats
30W - 20L
1,633 SR
Queue Stats
87W - 82L
1,529 Elo+
Solo
Anubis
Anubis
xFosidy
Anubis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 44L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dwizzilla
Chaac
15
2 / 9 / 17
11,798
407
10,150
31,933
44,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
GaneshaSolo
Ganesha
20
3 / 5 / 14
13,315
459
15,620
32,207
30,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
Solo Chasm
Cabrakan
20
14 / 3 / 8
14,536
501
24,139
33,068
36,501
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
SunWuStrong
Sun Wukong
20
15 / 5 / 8
14,977
516
36,413
38,270
25,177
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
T0H3way
The Morrigan
18
4 / 4 / 14
12,805
442
18,494
15,313
8,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 1
12,037
415
601
27,110
10,682
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
20
14 / 1 / 2
16,067
554
38,493
35,061
42,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Why Hurj
Cupid
18
7 / 7 / 3
13,472
465
24,520
27,222
11,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 11 / 13
13,609
469
20,986
37,177
52,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
xFosidy
Anubis
16
1 / 12 / 4
11,681
403
12,378
24,689
13,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
48
38
Kills
25
26
Deaths
38
61
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Fenrir
14
1
2
15
W
Chaac
Dwizzilla
Chaac
2
9
17
1.17
W
Ganesha
GaneshaSolo
Ganesha
3
5
14
2
W
Cabrakan
Solo Chasm
Cabrakan
14
3
8
6
W
Sun Wukong
SunWuStrong
Sun Wukong
15
5
8
3.8
W
The Morrigan
T0H3way
The Morrigan
4
4
14
2.75
L
Cupid
Why Hurj
Cupid
7
7
3
1.21
L
2
11
13
0.77
L
Anubis
xFosidy
Anubis
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,816
Damage
96,978
150,791
Taken
151,259
144,924
Mitigated
130,520
42,590
Healing
38,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
601
87
0
1,351
27,110
10,682
4,521
6,101
19,764
0
90,661
L
Fenrir
38,493
12,019
0
16,681
35,061
42,083
134
13,324
21,096
2,487
127,705
W
Chaac
Dwizzilla
Chaac
10,150
2,701
0
5,089
31,933
44,564
163
11,523
20,233
0
35,177
W
Ganesha
GaneshaSolo
Ganesha
15,620
1,949
0
4,346
32,207
30,201
1,072
8,342
23,743
91,265
0
W
Cabrakan
Solo Chasm
Cabrakan
24,139
3,026
0
15,442
33,068
36,501
904
7,557
25,418
150,978
0
W
Sun Wukong
SunWuStrong
Sun Wukong
36,413
11,427
0
15,960
38,270
25,177
675
9,017
29,159
0
119,081
W
The Morrigan
T0H3way
The Morrigan
18,494
2,989
0
1,753
15,313
8,481
464
3,289
11,922
107,973
3,896
L
Cupid
Why Hurj
Cupid
24,520
14,453
39
10,432
27,222
11,302
564
6,633
20,501
0
107,428
L
20,986
4,039
140
3,886
37,177
52,851
96
17,043
19,835
53,551
0
L
Anubis
xFosidy
Anubis
12,378
1,164
0
5,620
24,689
13,602
0
11,172
13,425
72,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,431
Gold Earned
66,866
666
Minions Killed
625
0
Camps Cleared
0
2,503,687
Distance Traveled
2,437,434
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,037
415
124
4
0
520,632
1
L
Fenrir
16,067
554
181
6
0
586,748
6
W
Chaac
11,798
407
40
1
0
466,913
1
W
Ganesha
13,315
459
142
5
0
478,929
2
W
Cabrakan
14,536
501
195
7
0
532,843
2
W
Sun Wukong
14,977
516
146
5
0
544,945
6
W
The Morrigan
12,805
442
143
5
0
480,057
13
L
Cupid
13,472
465
144
5
0
432,950
3
L
Ymir
13,609
469
46
2
0
456,497
5
L
Anubis
11,681
403
130
4
0
440,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role