Player Matchup

Lancelot
Lancelot
ExOs_Knight
Lancelot
Level 125
God Stats
18W - 19L
1,574 SR
Queue Stats
446W - 353L
1,575 Elo+
Party 2
Izanami
Izanami
KritzelBoB_94
Izanami
Level 89
God Stats
8W - 8L
1,574 SR
Queue Stats
175W - 186L
1,480 Elo+
Party 2
Atlas
Atlas
Maik-Hulkster
Atlas
Level 108
God Stats
9W - 15L
1,432 SR
Queue Stats
105W - 105L
1,479 Elo+
Party 2
Ishtar
Ishtar
SRC_Nico44
Ishtar
Level 146
God Stats
17W - 15L
1,757 SR
Queue Stats
169W - 141L
1,609 Elo+
Party 2
Hades
Hades
WuLf667
Hades
Level 156
God Stats
4W - 4L
1,613 SR
Queue Stats
372W - 389L
1,484 Elo+
Party 2
Team Averages
Level 125
1,590 SR
1,526 Elo+

VS

Team Averages
Level 103
1,726 SR
1,615 Elo+
Vulcan
Vulcan
DuKenDe25
Vulcan
Level 108
God Stats
7W - 1L
1,854 SR
Queue Stats
143W - 114L
1,537 Elo+
Party 3
Aphrodite
Aphrodite
ElRaboDeNyom
Aphrodite
Level 109
God Stats
12W - 4L
1,729 SR
Queue Stats
158W - 107L
1,683 Elo+
Party 1
Chernobog
Chernobog
Keros_02
Chernobog
Level 160
God Stats
8W - 1L
1,808 SR
Queue Stats
303W - 221L
1,661 Elo+
Party 1
Bakasura
Bakasura
armaghedon333
Bakasura
Level 112
God Stats
17W - 8L
1,742 SR
Queue Stats
129W - 124L
1,465 Elo+
Party 3
Hel
Hel
wenameyindesama
Hel
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 12L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ExOs_Knight
Lancelot
18
5 / 6 / 2
12,000
480
21,708
23,085
11,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
17
2 / 9 / 1
11,554
462
10,975
20,408
7,764
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 8 / 2
10,354
414
8,227
28,300
27,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
SRC_Nico44
Ishtar
17
6 / 11 / 4
11,750
470
23,102
28,135
11,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
WuLf667
Hades
19
0 / 5 / 2
12,524
501
16,992
24,815
19,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DuKenDe25
Vulcan
20
8 / 4 / 10
14,756
590
22,264
15,718
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
ElRaboDeNyom
Aphrodite
20
1 / 1 / 10
14,325
573
10,012
25,735
12,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Keros_02
Chernobog
20
14 / 1 / 13
15,802
632
35,892
28,963
13,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
armaghedon333
Bakasura
20
10 / 4 / 7
14,410
576
18,153
26,532
11,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 4 / 15
12,738
510
11,501
26,264
29,092
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
14
Kills
39
39
Deaths
14
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DuKenDe25
Vulcan
8
4
10
3.25
W
Aphrodite
ElRaboDeNyom
Aphrodite
1
1
10
6
L
Lancelot
ExOs_Knight
Lancelot
5
6
2
1
W
Chernobog
Keros_02
Chernobog
14
1
13
20.5
L
Izanami
2
9
1
0.28
L
1
8
2
0.25
L
Ishtar
SRC_Nico44
Ishtar
6
11
4
0.73
L
Hades
WuLf667
Hades
0
5
2
0.2
W
Bakasura
armaghedon333
Bakasura
10
4
7
3.38
W
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,004
Damage
97,822
124,743
Taken
123,212
77,940
Mitigated
73,634
21,149
Healing
68,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DuKenDe25
Vulcan
22,264
5,727
0
4,792
15,718
6,887
1,155
1,367
14,351
136,557
0
W
Aphrodite
ElRaboDeNyom
Aphrodite
10,012
1,254
10,178
18,284
25,735
12,685
1,416
12,029
13,706
103,435
0
L
Lancelot
ExOs_Knight
Lancelot
21,708
4,457
0
370
23,085
11,497
0
7,983
14,476
0
128,903
W
Chernobog
Keros_02
Chernobog
35,892
22,086
0
11,183
28,963
13,300
9,828
7,287
21,676
0
165,028
L
Izanami
10,975
6,318
0
2,403
20,408
7,764
5,311
4,048
16,110
0
99,853
L
8,227
3,572
0
1,849
28,300
27,168
0
6,963
20,509
42,057
0
L
Ishtar
SRC_Nico44
Ishtar
23,102
12,552
0
2,860
28,135
11,589
518
16,975
10,849
0
97,048
L
Hades
WuLf667
Hades
16,992
715
318
13,349
24,815
19,922
0
7,229
16,678
125,691
0
W
Bakasura
armaghedon333
Bakasura
18,153
11,521
0
5,093
26,532
11,670
2,760
4,420
22,112
0
99,158
W
11,501
1,219
8,348
10,309
26,264
29,092
837
3,442
22,822
49,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,182
Gold Earned
72,031
730
Minions Killed
771
0
Camps Cleared
0
2,186,202
Distance Traveled
2,442,223
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,756
590
178
7
0
489,024
8
W
Aphrodite
14,325
573
224
9
0
456,628
7
L
Lancelot
12,000
480
161
6
0
551,160
2
W
Chernobog
15,802
632
193
8
0
512,377
5
L
Izanami
11,554
462
161
6
0
410,267
2
L
Atlas
10,354
414
47
2
0
438,217
12
L
Ishtar
11,750
470
133
5
0
377,433
5
L
Hades
12,524
501
228
9
0
409,125
3
W
Bakasura
14,410
576
134
5
0
528,265
0
W
Hel
12,738
510
42
2
0
455,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role