Player Matchup

Thanatos
Thanatos
GRIEGOAPOLO
Thanatos
Level 13
God Stats
10W - 6L
1,657 SR
Queue Stats
113W - 89L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
Loucrin
Heimdallr
Level 128
God Stats
6W - 3L
1,517 SR
Queue Stats
158W - 170L
1,516 Elo+
Party 4
Ymir
Ymir
MsInSaniTy9161
Ymir
Level 45
God Stats
23W - 22L
1,612 SR
Queue Stats
37W - 42L
1,498 Elo+
Party 4
Gilgamesh
Gilgamesh
chrisscross117
Gilgamesh
Level 107
God Stats
9W - 12L
1,428 SR
Queue Stats
422W - 416L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
jurgenyoudad
Baron Samedi
Level 124
God Stats
22W - 12L
1,524 SR
Queue Stats
310W - 313L
1,463 Elo+
Party 1
Team Averages
Level 83
1,548 SR
1,512 Elo+

VS

Team Averages
Level 88
1,543 SR
1,592 Elo+
Terra
Terra
DaRkLight5555
Terra
Level 22
God Stats
20W - 16L
1,375 SR
Queue Stats
131W - 118L
1,509 Elo+
Party 3
The Morrigan
The Morrigan
DaZeDGUMMY
The Morrigan
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
358W - 359L
1,532 Elo+
Party 2
Chiron
Chiron
General Baby429
Chiron
Level 39
God Stats
17W - 20L
1,490 SR
Queue Stats
497W - 494L
1,551 Elo+
Party 2
Osiris
Osiris
HawkInvoker
Osiris
Level 104
God Stats
3W - 4L
1,568 SR
Queue Stats
190W - 169L
1,545 Elo+
Party 3
Thanatos
Thanatos
WAWAT1
Thanatos
Level 127
God Stats
26W - 21L
1,781 SR
Queue Stats
179W - 154L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GRIEGOAPOLO
Thanatos
15
13 / 5 / 4
10,725
596
11,036
15,947
7,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Loucrin
Heimdallr
17
6 / 1 / 6
10,539
586
18,617
13,783
6,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
0 / 1 / 11
9,015
501
4,928
9,653
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
chrisscross117
Gilgamesh
16
5 / 3 / 6
10,240
569
11,581
17,467
12,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Baron Samedi
jurgenyoudad
Baron Samedi
16
5 / 3 / 13
10,530
585
15,499
11,696
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,854
436
4,254
16,869
14,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
DaZeDGUMMY
The Morrigan
13
2 / 6 / 3
8,074
449
7,062
12,885
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 1
7,384
410
6,467
14,744
4,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
14
6 / 7 / 0
9,602
533
14,043
18,882
20,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
WAWAT1
Thanatos
14
4 / 9 / 6
8,832
491
8,519
18,157
8,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
29
Kills
13
13
Deaths
29
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
The Morrigan
DaZeDGUMMY
The Morrigan
2
6
3
0.58
W
Thanatos
GRIEGOAPOLO
Thanatos
13
5
4
3
L
0
4
1
0.13
L
Osiris
6
7
0
0.86
W
Heimdallr
Loucrin
Heimdallr
6
1
6
9
W
0
1
11
5.5
L
Thanatos
WAWAT1
Thanatos
4
9
6
0.78
W
Gilgamesh
chrisscross117
Gilgamesh
5
3
6
2.67
W
Baron Samedi
jurgenyoudad
Baron Samedi
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,661
Damage
40,345
68,546
Taken
81,537
41,260
Mitigated
53,726
32,603
Healing
26,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,254
603
2,787
3,366
16,869
14,534
447
6,072
10,797
21,693
0
L
The Morrigan
DaZeDGUMMY
The Morrigan
7,062
785
0
846
12,885
6,044
648
6,239
6,644
58,704
6,873
W
Thanatos
GRIEGOAPOLO
Thanatos
11,036
3,856
0
12,122
15,947
7,969
0
1,475
14,472
0
61,664
L
6,467
2,714
779
3,182
14,744
4,092
0
2,193
12,546
0
55,266
L
Osiris
14,043
5,986
0
4,777
18,882
20,558
0
2,017
16,865
0
67,434
W
Heimdallr
Loucrin
Heimdallr
18,617
12,687
0
7,863
13,783
6,826
3,008
1,272
12,511
0
104,251
W
4,928
869
0
1,523
9,653
7,469
240
1,958
7,695
31,802
0
L
Thanatos
WAWAT1
Thanatos
8,519
2,220
0
11,195
18,157
8,498
0
4,073
14,084
0
51,701
W
Gilgamesh
chrisscross117
Gilgamesh
11,581
3,288
0
6,127
17,467
12,685
228
2,332
15,135
0
65,898
W
Baron Samedi
jurgenyoudad
Baron Samedi
15,499
957
1,703
3,265
11,696
6,311
814
4,391
7,305
73,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,049
Gold Earned
41,746
463
Minions Killed
421
0
Camps Cleared
0
1,647,653
Distance Traveled
1,666,823
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,854
436
44
2
0
342,609
0
L
The Morrigan
8,074
449
113
6
0
303,610
1
W
Thanatos
10,725
596
73
4
0
351,495
9
L
Chiron
7,384
410
84
5
0
351,809
0
L
Osiris
9,602
533
110
6
0
330,386
1
W
Heimdallr
10,539
586
138
8
0
303,491
2
W
Ymir
9,015
501
41
2
0
356,480
1
L
Thanatos
8,832
491
70
4
0
338,409
2
W
Gilgamesh
10,240
569
99
6
0
339,791
6
W
Baron Samedi
10,530
585
112
6
0
296,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role