Player Matchup

Bakasura
Bakasura
Bdubhunta
Bakasura
Level 134
God Stats
12W - 6L
1,645 SR
Queue Stats
260W - 229L
1,544 Elo+
Party 1
Arachne
Arachne
L U X 4 R Y
Arachne
Level 144
God Stats
1W - 1L
1,709 SR
Queue Stats
165W - 156L
1,530 Elo+
Party 1
Ishtar
Ishtar
Tariqq
Ishtar
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,462 Elo+
Party 2
Ao Kuang
Ao Kuang
Wizledorf
Ao Kuang
Level 89
God Stats
7W - 8L
1,572 SR
Queue Stats
16W - 20L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
jukesbigs
Cthulhu
Level 14
God Stats
9W - 17L
1,377 SR
Queue Stats
9W - 17L
1,422 Elo+
Party 2
Team Averages
Level 97
1,561 SR
1,495 Elo+

VS

Team Averages
Level 109
1,447 SR
1,444 Elo+
Olorun
Olorun
 
Olorun
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
A Son Of Mars
Arachne
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,223 Elo+
Party 3
Nike
Nike
dmjRaser
Nike
Level 118
God Stats
0W - 2L
1,328 SR
Queue Stats
237W - 283L
1,459 Elo+
Solo
Jormungandr
Jormungandr
dyvonh
Jormungandr
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
400W - 433L
1,534 Elo+
Solo
Neith
Neith
lordfontolroy
Neith
Level 65
God Stats
3W - 3L
1,407 SR
Queue Stats
45W - 43L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bdubhunta
Bakasura
14
1 / 2 / 4
7,728
703
6,829
9,672
5,563
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
L U X 4 R Y
Arachne
15
2 / 5 / 3
8,165
742
7,446
12,735
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Tariqq
Ishtar
14
1 / 3 / 2
7,594
690
5,024
9,152
4,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Wizledorf
Ao Kuang
15
4 / 0 / 2
8,848
804
10,409
7,738
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
jukesbigs
Cthulhu
14
0 / 1 / 3
8,194
745
4,972
10,868
9,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 4 / 6
7,569
688
6,337
7,626
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
13
2 / 1 / 4
7,341
667
3,296
4,702
2,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
15
2 / 1 / 5
8,306
755
8,155
13,165
8,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
dyvonh
Jormungandr
14
4 / 0 / 7
8,241
749
8,188
8,242
9,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 2 / 5
7,702
700
12,186
7,416
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
8
Kills
11
11
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
6
1
L
Arachne
2
1
4
4
W
Bakasura
Bdubhunta
Bakasura
1
2
4
1.5
W
Arachne
L U X 4 R Y
Arachne
2
5
3
0.7
W
Ishtar
Tariqq
Ishtar
1
3
2
0.67
W
Ao Kuang
Wizledorf
Ao Kuang
4
0
2
5
L
Nike
2
1
5
4.5
L
Jormungandr
dyvonh
Jormungandr
4
0
7
7.5
W
Cthulhu
jukesbigs
Cthulhu
0
1
3
1.5
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,680
Damage
38,162
50,165
Taken
41,151
31,041
Mitigated
28,084
11,420
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,337
2,554
66
1,582
7,626
3,571
0
2,390
4,349
18,963
1,691
L
Arachne
3,296
2,885
0
451
4,702
2,756
0
1,923
2,647
0
5,228
W
Bakasura
Bdubhunta
Bakasura
6,829
4,666
0
2,767
9,672
5,563
0
1,447
8,225
0
19,936
W
Arachne
L U X 4 R Y
Arachne
7,446
3,975
0
3,163
12,735
6,949
994
3,434
9,301
0
34,662
W
Ishtar
Tariqq
Ishtar
5,024
2,888
0
291
9,152
4,357
0
3,235
5,917
0
21,424
W
Ao Kuang
Wizledorf
Ao Kuang
10,409
2,231
0
3,671
7,738
4,879
803
2,643
5,095
18,201
0
L
Nike
8,155
650
0
2,501
13,165
8,696
0
5,589
7,306
658
37,755
L
Jormungandr
dyvonh
Jormungandr
8,188
1,634
0
1,154
8,242
9,155
0
3,384
4,640
24,477
0
W
Cthulhu
jukesbigs
Cthulhu
4,972
171
131
1,397
10,868
9,293
0
3,440
7,428
24,954
0
L
12,186
6,222
0
1,742
7,416
3,906
0
2,095
5,013
0
28,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,529
Gold Earned
39,159
226
Minions Killed
196
0
Camps Cleared
0
1,176,527
Distance Traveled
1,040,682
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,569
688
34
3
0
181,095
0
L
Arachne
7,341
667
8
1
0
250,494
0
W
Bakasura
7,728
703
51
5
0
202,218
3
W
Arachne
8,165
742
55
5
0
249,137
1
W
Ishtar
7,594
690
43
4
0
226,344
0
W
Ao Kuang
8,848
804
26
2
0
278,712
0
L
Nike
8,306
755
72
7
0
220,052
1
L
Jormungandr
8,241
749
37
3
0
197,633
0
W
Cthulhu
8,194
745
51
5
0
220,116
1
L
Neith
7,702
700
45
4
0
191,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role