Player Matchup

Bacchus
Bacchus
BlueberryJerryy
Bacchus
Level 24
God Stats
10W - 5L
1,703 SR
Queue Stats
17W - 18L
1,453 Elo+
Party 2
Artemis
Artemis
DopeyBiscuit
Artemis
Level 47
God Stats
13W - 14L
1,556 SR
Queue Stats
71W - 86L
1,474 Elo+
Party 2
Ymir
Ymir
sope80
Ymir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,603 Elo+
Party 2
Team Averages
Level 31
1,586 SR
1,510 Elo+

VS

Team Averages
Level 40
1,540 SR
1,495 Elo+
Loki
Loki
DannyzWrld
Loki
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,457 Elo+
Solo
Ishtar
Ishtar
LunarRose092
Ishtar
Level 45
God Stats
2W - 1L
1,583 SR
Queue Stats
109W - 100L
1,533 Elo+
Party 1
Yemoja
Yemoja
LxnarBlxssom
Yemoja
Level 23
God Stats
8W - 8L
1,536 SR
Queue Stats
23W - 17L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 9
10,983
785
14,761
16,756
13,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Artemis
DopeyBiscuit
Artemis
16
8 / 2 / 11
11,002
786
14,056
9,812
4,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
sope80
Ymir
14
3 / 0 / 18
10,901
779
10,876
13,502
15,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 5
8,622
616
4,505
15,488
6,874
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ishtar
13
1 / 9 / 5
9,200
657
16,087
16,639
7,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
13
4 / 6 / 1
10,140
724
7,237
18,193
18,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
21
Kills
5
6
Deaths
21
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
4
9
3.63
L
0
6
5
0.42
W
Artemis
DopeyBiscuit
Artemis
8
2
11
6.75
L
Ishtar
1
9
5
0.39
L
Yemoja
4
6
1
0.75
W
Ymir
sope80
Ymir
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,693
Damage
27,829
40,070
Taken
50,320
33,807
Mitigated
32,878
9,188
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,761
1,772
718
1,365
16,756
13,657
205
2,258
14,498
27,263
0
L
4,505
711
0
823
15,488
6,874
167
8,062
7,426
0
32,272
W
Artemis
DopeyBiscuit
Artemis
14,056
8,180
826
2,197
9,812
4,654
1,845
2,420
7,392
0
44,821
L
Ishtar
16,087
8,465
0
386
16,639
7,601
174
9,069
7,570
0
38,674
L
Yemoja
7,237
1,500
3,071
4,454
18,193
18,403
359
9,184
9,009
18,573
0
W
Ymir
sope80
Ymir
10,876
2,212
1,430
2,652
13,502
15,496
222
2,819
10,683
27,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
27,962
115
Minions Killed
107
4
Camps Cleared
7
713,475
Distance Traveled
610,416
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,983
785
25
2
2
225,488
4
L
Loki
8,622
616
37
3
4
228,162
5
W
Artemis
11,002
786
60
4
0
242,489
0
L
Ishtar
9,200
657
53
4
2
195,901
0
L
Yemoja
10,140
724
17
1
1
186,353
7
W
Ymir
10,901
779
30
2
2
245,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role