Player Matchup

Chaac
Chaac
DarkAgentOne
Chaac
Level 159
God Stats
1W - 4L
1,533 SR
Queue Stats
357W - 263L
1,670 Elo+
Party 1
Hel
Hel
ItsTranslated
Hel
Level 126
God Stats
1W - 0L
1,475 SR
Queue Stats
98W - 51L
1,655 Elo+
Party 1
Freya
Freya
bleuballs
Freya
Level 85
God Stats
6W - 6L
1,472 SR
Queue Stats
297W - 162L
1,670 Elo+
Party 1
Ishtar
Ishtar
deathdarsword
Ishtar
Level 98
God Stats
7W - 9L
1,409 SR
Queue Stats
26W - 36L
1,426 Elo+
Solo
Yemoja
Yemoja
olorunISaNword
Yemoja
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 12L
1,805 Elo+
Party 1
Team Averages
Level 97
1,478 SR
1,645 Elo+

VS

Team Averages
Level 84
1,609 SR
1,504 Elo+
Yemoja
Yemoja
Alerion23
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,591 Elo+
Solo
Ishtar
Ishtar
I-Godsbane-I
Ishtar
Level 157
God Stats
0W - 1L
1,677 SR
Queue Stats
45W - 50L
1,537 Elo+
Solo
Aphrodite
Aphrodite
Procure3
Aphrodite
Level 43
God Stats
21W - 19L
1,570 SR
Queue Stats
514W - 476L
1,550 Elo+
Solo
Susano
Susano
TheGreatWhite3
Susano
Level 122
God Stats
5W - 16L
1,836 SR
Queue Stats
150W - 160L
1,505 Elo+
Solo
Shiva
Shiva
Valakshillya
Shiva
Level 12
God Stats
22W - 25L
1,462 SR
Queue Stats
86W - 82L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
10,132
724
13,937
24,292
36,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 10
9,957
711
14,963
16,600
9,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
bleuballs
Freya
18
8 / 3 / 7
10,669
762
29,245
21,315
12,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
2 / 1 / 6
10,257
733
14,878
16,052
9,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 1 / 14
9,820
701
9,321
17,058
19,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alerion23
Yemoja
15
0 / 3 / 6
9,505
679
9,388
16,155
14,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
15
1 / 6 / 5
8,964
640
15,558
21,611
10,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
Procure3
Aphrodite
16
2 / 3 / 4
9,034
645
11,929
15,513
9,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 4
9,593
685
8,481
14,497
7,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 3 / 4
9,972
712
18,898
26,215
25,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
18
Kills
8
8
Deaths
18
44
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alerion23
Yemoja
0
3
6
1
W
4
0
7
7.5
L
Ishtar
1
6
5
0.58
W
2
3
10
2.33
L
Aphrodite
Procure3
Aphrodite
2
3
4
1.33
L
2
3
4
1.33
L
3
3
4
1.67
W
Freya
bleuballs
Freya
8
3
7
3.83
W
2
1
6
5
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,344
Damage
64,254
95,317
Taken
93,991
86,489
Mitigated
66,500
58,144
Healing
32,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alerion23
Yemoja
9,388
1,874
4,359
4,385
16,155
14,174
0
8,948
7,207
27,028
0
W
13,937
1,451
1,957
8,474
24,292
36,917
454
3,478
20,814
0
45,837
L
Ishtar
15,558
6,047
0
2,142
21,611
10,244
0
12,906
8,705
0
36,638
W
14,963
188
15,311
9,795
16,600
9,214
220
4,912
11,688
36,023
0
L
Aphrodite
Procure3
Aphrodite
11,929
1,577
8,529
7,759
15,513
9,231
0
10,279
5,234
29,796
0
L
8,481
477
497
1,779
14,497
7,166
0
7,747
6,750
0
20,953
L
18,898
3,359
1,148
1,756
26,215
25,685
0
13,649
12,566
0
43,992
W
Freya
bleuballs
Freya
29,245
11,033
0
7,891
21,315
12,074
1,422
5,053
16,262
46,461
0
W
14,878
9,148
0
928
16,052
9,159
1,926
4,763
11,289
0
44,660
W
9,321
2,554
9,776
4,012
17,058
19,125
1,006
3,111
13,947
22,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,835
Gold Earned
47,068
256
Minions Killed
196
0
Camps Cleared
0
1,437,302
Distance Traveled
1,320,014
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,505
679
31
2
0
229,141
0
W
Chaac
10,132
724
60
4
0
325,514
1
L
Ishtar
8,964
640
51
4
0
231,231
1
W
Hel
9,957
711
62
4
0
300,624
1
L
Aphrodite
9,034
645
32
2
0
277,360
2
L
Susano
9,593
685
23
2
0
289,864
2
L
Shiva
9,972
712
59
4
0
292,418
4
W
Freya
10,669
762
37
3
0
285,710
0
W
Ishtar
10,257
733
73
5
0
265,731
0
W
Yemoja
9,820
701
24
2
0
259,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role