Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
HydroGamer915
Vamana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,531 Elo+
Party 1
Athena
Athena
JacksTheRipperr
Athena
Level 124
God Stats
1W - 7L
1,225 SR
Queue Stats
43W - 47L
1,526 Elo+
Party 1
Thoth
Thoth
StealthPUMA9678
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 75L
1,512 Elo+
Solo
Ishtar
Ishtar
jamaker2121
Ishtar
Level 141
God Stats
15W - 13L
1,660 SR
Queue Stats
483W - 468L
1,469 Elo+
Party 2
Team Averages
Level 121
1,477 SR
1,508 Elo+

VS

Team Averages
Level 110
1,493 SR
1,519 Elo+
Odin
Odin
Buniorthechemist
Odin
Level 67
God Stats
9W - 7L
1,475 SR
Queue Stats
228W - 228L
1,481 Elo+
Party 3
Thanatos
Thanatos
Dreedsy
Thanatos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 144L
1,515 Elo+
Solo
Charybdis
Charybdis
DvS_SpEcTRuM
Charybdis
Level 148
God Stats
6W - 4L
1,653 SR
Queue Stats
354W - 316L
1,522 Elo+
Party 3
Athena
Athena
HunnyMoonie
Athena
Level 148
God Stats
14W - 19L
1,523 SR
Queue Stats
375W - 339L
1,551 Elo+
Party 3
Discordia
Discordia
soloplayer100
Discordia
Level 96
God Stats
4W - 2L
1,313 SR
Queue Stats
139W - 146L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
1 / 2 / 2
7,574
473
6,120
12,491
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 0
8,713
545
12,161
17,704
13,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 3 / 1
6,634
415
5,032
14,470
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 9 / 0
6,757
422
4,445
11,982
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
14
2 / 2 / 1
8,189
512
9,570
10,463
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
9,405
588
13,533
15,516
12,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Dreedsy
Thanatos
15
7 / 1 / 3
9,193
575
9,401
12,441
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
DvS_SpEcTRuM
Charybdis
13
2 / 2 / 2
7,781
486
4,883
10,385
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
13
2 / 0 / 9
7,737
484
5,229
13,648
13,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
soloplayer100
Discordia
16
5 / 1 / 7
9,689
606
12,778
8,029
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
18
18
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
2
2
1
W
2
1
0
2
W
Thanatos
Dreedsy
Thanatos
7
1
3
8.5
W
Charybdis
DvS_SpEcTRuM
Charybdis
2
2
2
1.5
W
Athena
2
0
9
6.5
L
1
2
0
0.5
L
0
3
1
0.17
L
1
9
0
0.11
L
Ishtar
2
2
1
1.25
W
Discordia
soloplayer100
Discordia
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,328
Damage
45,824
67,110
Taken
60,019
38,947
Mitigated
38,350
16,409
Healing
26,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,120
1,417
0
4,768
12,491
5,184
0
4,031
8,221
0
58,854
W
13,533
5,354
0
8,700
15,516
12,024
0
0
15,516
0
87,766
W
Thanatos
Dreedsy
Thanatos
9,401
2,874
0
13,182
12,441
5,457
66
1,472
10,969
31
63,505
W
Charybdis
DvS_SpEcTRuM
Charybdis
4,883
3,643
0
2,663
10,385
3,324
1,080
1,100
9,285
0
59,041
W
Athena
5,229
1,720
345
1,550
13,648
13,908
0
3,323
10,325
29,544
0
L
12,161
7,577
0
4,454
17,704
13,860
612
0
17,704
0
86,776
L
5,032
1,192
0
1,708
14,470
11,423
0
6,972
7,194
24,263
0
L
4,445
488
0
344
11,982
4,004
0
3,514
8,195
43,976
0
L
Ishtar
9,570
4,686
0
5,135
10,463
4,476
0
2,677
7,758
0
79,226
W
Discordia
soloplayer100
Discordia
12,778
1,762
0
250
8,029
3,637
0
3,582
4,447
82,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,867
Gold Earned
43,805
494
Minions Killed
545
0
Camps Cleared
0
1,444,891
Distance Traveled
1,537,397
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,574
473
105
7
0
340,711
3
W
Odin
9,405
588
150
9
0
312,789
4
W
Thanatos
9,193
575
108
7
0
331,330
3
W
Charybdis
7,781
486
105
7
0
252,196
9
W
Athena
7,737
484
34
2
0
329,783
6
L
Vamana
8,713
545
151
9
0
304,840
0
L
Athena
6,634
415
40
3
0
290,314
2
L
Thoth
6,757
422
80
5
0
260,462
0
L
Ishtar
8,189
512
118
7
0
248,564
1
W
Discordia
9,689
606
148
9
0
311,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role