Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
FelipeFJ7
Amaterasu
Level 78
God Stats
25W - 30L
1,513 SR
Queue Stats
174W - 187L
1,499 Elo+
Party 2
Horus
Horus
GpoReckless
Horus
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 74L
1,516 Elo+
Party 1
Zhong Kui
Zhong Kui
Lara_Jimenez51
Zhong Kui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 100L
1,504 Elo+
Party 2
Ishtar
Ishtar
SunnySyn
Ishtar
Level 129
God Stats
10W - 7L
1,768 SR
Queue Stats
782W - 741L
1,578 Elo+
Party 1
Team Averages
Level 102
1,556 SR
1,520 Elo+

VS

Team Averages
Level 140
1,392 SR
1,479 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ghostgate18
Hel
Level 117
God Stats
5W - 4L
1,279 SR
Queue Stats
284W - 271L
1,541 Elo+
Solo
Terra
Terra
LeiRu909
Terra
Level 137
God Stats
0W - 2L
1,279 SR
Queue Stats
127W - 157L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
Lek Doido
Baron Samedi
Level 156
God Stats
14W - 15L
1,491 SR
Queue Stats
565W - 592L
1,458 Elo+
Solo
Ishtar
Ishtar
seasaltbottle
Ishtar
Level 156
God Stats
9W - 11L
1,409 SR
Queue Stats
401W - 380L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
5 / 1 / 1
6,624
602
3,825
7,608
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
FelipeFJ7
Amaterasu
12
0 / 0 / 1
6,617
602
2,270
5,743
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 1 / 7
6,013
547
2,828
7,057
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Lara_Jimenez51
Zhong Kui
10
0 / 2 / 2
5,764
524
5,598
8,136
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
SunnySyn
Ishtar
11
8 / 1 / 1
7,096
645
10,838
6,865
2,564
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
1 / 2 / 2
5,715
520
4,799
11,405
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 2
5,703
518
4,385
6,134
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Terra
LeiRu909
Terra
9
2 / 3 / 1
6,265
570
2,658
7,893
4,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Lek Doido
Baron Samedi
11
0 / 2 / 0
6,248
568
2,987
6,646
3,813
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 0
5,825
530
3,856
7,471
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
5
5
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
1
1
5.5
L
Cliodhna
 
Cliodhna
1
2
2
1
W
Amaterasu
FelipeFJ7
Amaterasu
0
0
1
0.5
L
1
2
2
1
W
0
1
7
3.5
W
Zhong Kui
Lara_Jimenez51
Zhong Kui
0
2
2
0.5
L
Terra
LeiRu909
Terra
2
3
1
0.83
L
Baron Samedi
Lek Doido
Baron Samedi
0
2
0
0
W
Ishtar
SunnySyn
Ishtar
8
1
1
8.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
18,685
35,409
Taken
39,549
18,785
Mitigated
16,175
14,000
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,825
653
0
2,697
7,608
2,744
56
1,566
6,042
0
30,957
L
Cliodhna
 
Cliodhna
4,799
698
0
2,419
11,405
3,799
0
1,682
9,723
0
30,232
W
Amaterasu
FelipeFJ7
Amaterasu
2,270
524
0
2,489
5,743
3,757
0
2,808
2,935
0
46,371
L
4,385
179
1,275
1,681
6,134
2,506
0
3,176
2,958
38,711
0
W
2,828
1,177
252
2,894
7,057
4,022
0
1,457
5,600
0
12,246
W
Zhong Kui
Lara_Jimenez51
Zhong Kui
5,598
591
0
3,248
8,136
5,698
0
2,988
5,148
38,929
0
L
Terra
LeiRu909
Terra
2,658
420
1,163
2,051
7,893
4,056
0
557
7,336
20,210
0
L
Baron Samedi
Lek Doido
Baron Samedi
2,987
295
0
2,470
6,646
3,813
0
0
6,646
48,217
0
W
Ishtar
SunnySyn
Ishtar
10,838
7,502
0
2,420
6,865
2,564
1,048
1,211
5,654
0
50,375
L
3,856
1,824
0
840
7,471
2,001
432
183
7,288
0
31,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,114
Gold Earned
29,756
323
Minions Killed
296
0
Camps Cleared
0
1,116,760
Distance Traveled
1,072,573
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,624
602
66
6
0
249,902
4
L
Cliodhna
5,715
520
61
6
0
236,181
3
W
Amaterasu
6,617
602
91
8
0
225,466
1
L
Hel
5,703
518
52
5
0
215,370
1
W
Horus
6,013
547
28
3
0
235,488
1
W
Zhong Kui
5,764
524
69
6
0
212,114
3
L
Terra
6,265
570
36
3
0
222,508
3
L
Baron Samedi
6,248
568
88
8
0
188,665
4
W
Ishtar
7,096
645
69
6
0
193,790
4
L
Ishtar
5,825
530
59
5
0
209,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role