Player Matchup

Ishtar
Ishtar
Elo999legit
Ishtar
Level 48
God Stats
8W - 10L
1,500 SR
Queue Stats
29W - 48L
1,308 Elo+
Solo
Khepri
Khepri
NierlyChaotic
Khepri
Level 103
God Stats
1W - 0L
1,872 SR
Queue Stats
4W - 3L
1,502 Elo+
Solo
Zeus
Zeus
TerminatorJr1
Zeus
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 195L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
koreanboy6145
Danzaburou
Level 15
God Stats
2W - 2L
1,199 SR
Queue Stats
5W - 8L
1,392 Elo+
Party 1
Mercury
Mercury
lafamily
Mercury
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 48L
1,503 Elo+
Solo
Team Averages
Level 59
1,514 SR
1,456 Elo+

VS

Team Averages
Level 52
1,405 SR
1,394 Elo+
Poseidon
Poseidon
BloodFlare279
Poseidon
Level 3
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 1L
1,721 Elo+
Solo
Loki
Loki
DaddyRico53
Loki
Level 24
God Stats
4W - 6L
1,285 SR
Queue Stats
13W - 17L
1,382 Elo+
Solo
Nu Wa
Nu Wa
G4yPlaya_JR
Nu Wa
Level 29
God Stats
17W - 20L
1,503 SR
Queue Stats
48W - 53L
1,346 Elo+
Solo
Cerberus
Cerberus
Godm97
Cerberus
Level 103
God Stats
5W - 11L
1,287 SR
Queue Stats
214W - 538L
1,260 Elo+
Party 2
Cthulhu
Cthulhu
Godr97
Cthulhu
Level 103
God Stats
5W - 11L
1,228 SR
Queue Stats
214W - 538L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
7 / 0 / 7
10,837
834
13,074
8,898
4,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 1 / 14
10,258
789
5,188
7,489
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 6 / 9
10,803
831
17,634
14,931
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
koreanboy6145
Danzaburou
17
5 / 2 / 2
10,481
806
8,758
11,657
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
lafamily
Mercury
18
10 / 1 / 6
10,601
815
15,109
10,334
4,906
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BloodFlare279
Poseidon
15
1 / 5 / 3
8,752
673
4,542
8,218
4,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 3
10,536
810
12,862
16,529
9,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 6 / 3
10,081
775
13,494
12,929
6,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Godm97
Cerberus
15
1 / 6 / 4
9,236
710
3,412
19,743
24,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Godr97
Cthulhu
16
1 / 8 / 2
9,060
697
5,669
19,025
19,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
30
Kills
10
10
Deaths
30
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BloodFlare279
Poseidon
1
5
3
0.5
L
5
5
3
1.3
W
Ishtar
7
0
7
10.5
L
2
6
3
0.58
L
Cerberus
Godm97
Cerberus
1
6
4
0.5
L
Cthulhu
Godr97
Cthulhu
1
8
2
0.25
W
2
1
14
9
W
6
6
9
1.75
W
Danzaburou
koreanboy6145
Danzaburou
5
2
2
3
W
Mercury
lafamily
Mercury
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,763
Damage
39,979
53,309
Taken
76,444
25,285
Mitigated
64,065
11,904
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BloodFlare279
Poseidon
4,542
729
0
250
8,218
4,002
29
2,302
5,916
20,577
0
L
12,862
3,277
0
1,028
16,529
9,808
169
5,485
11,044
0
37,631
W
Ishtar
13,074
10,092
0
2,469
8,898
4,566
453
4,639
3,965
0
49,123
L
13,494
3,971
0
1,240
12,929
6,133
1,180
1,073
11,856
43,009
0
L
Cerberus
Godm97
Cerberus
3,412
278
0
2,746
19,743
24,521
200
7,039
12,704
14,731
0
L
Cthulhu
Godr97
Cthulhu
5,669
355
411
576
19,025
19,601
527
6,923
12,102
29,609
0
W
5,188
270
0
3,609
7,489
6,225
0
3,972
3,286
17,678
0
W
17,634
4,198
0
2,294
14,931
5,499
457
6,245
8,435
51,804
0
W
Danzaburou
koreanboy6145
Danzaburou
8,758
3,251
0
1,943
11,657
4,089
4,560
6,662
4,745
0
40,652
W
Mercury
lafamily
Mercury
15,109
11,764
0
1,589
10,334
4,906
537
4,296
5,761
0
23,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,980
Gold Earned
47,665
247
Minions Killed
260
0
Camps Cleared
0
1,314,672
Distance Traveled
1,227,233
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,752
673
36
3
0
245,132
1
L
Loki
10,536
810
46
4
0
285,181
3
W
Ishtar
10,837
834
73
6
0
259,586
0
L
Nu Wa
10,081
775
79
6
0
214,365
2
L
Cerberus
9,236
710
35
3
0
244,792
1
L
Cthulhu
9,060
697
64
5
0
237,763
4
W
Khepri
10,258
789
34
3
0
262,849
0
W
Zeus
10,803
831
57
4
0
236,308
1
W
Danzaburou
10,481
806
61
5
0
250,780
0
W
Mercury
10,601
815
22
2
0
305,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role