Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Akrim1660
Hercules
Level 121
God Stats
7W - 14L
1,453 SR
Queue Stats
135W - 150L
1,310 Elo+
Solo
Tiamat
Tiamat
Hollywood_Actual
Tiamat
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
342W - 346L
1,380 Elo+
Party 1
Jormungandr
Jormungandr
Jello377
Jormungandr
Level 85
God Stats
28W - 34L
1,395 SR
Queue Stats
484W - 536L
1,334 Elo+
Solo
Izanami
Izanami
neight_nasty
Izanami
Level 29
God Stats
29W - 25L
1,583 SR
Queue Stats
238W - 262L
1,371 Elo+
Party 1
Team Averages
Level 79
1,486 SR
1,379 Elo+

VS

Team Averages
Level 33
1,586 SR
1,507 Elo+
Shiva
Shiva
Dwizzilla
Shiva
Level 80
God Stats
29W - 24L
1,591 SR
Queue Stats
117W - 115L
1,467 Elo+
Party 2
Anubis
Anubis
GaneshaSolo
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
MedeuceOnUrFace
King Arthur
Level 29
God Stats
3W - 0L
1,755 SR
Queue Stats
44W - 29L
1,579 Elo+
Party 2
Ao Kuang
Ao Kuang
Solo Chasm
Ao Kuang
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,661 Elo+
Party 2
Ishtar
Ishtar
aj123g
Ishtar
Level 49
God Stats
7W - 5L
1,586 SR
Queue Stats
139W - 124L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 1 / 1
5,980
427
2,149
6,849
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Akrim1660
Hercules
12
0 / 4 / 0
6,497
464
4,175
13,115
9,127
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 0
6,002
429
1,660
9,371
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
Jello377
Jormungandr
9
1 / 2 / 2
6,172
441
4,823
12,838
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
neight_nasty
Izanami
11
1 / 1 / 1
6,348
453
4,443
6,983
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dwizzilla
Shiva
9
1 / 2 / 3
6,661
476
4,419
9,841
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
13
6 / 0 / 1
8,383
599
7,136
8,771
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
MedeuceOnUrFace
King Arthur
13
1 / 0 / 4
8,105
579
7,098
10,694
9,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Solo Chasm
Ao Kuang
14
4 / 0 / 4
8,508
608
4,520
12,492
7,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
aj123g
Ishtar
10
0 / 2 / 4
6,363
455
7,298
8,482
3,302
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
12
13
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
1
1
1.5
L
Hercules
Akrim1660
Hercules
0
4
0
0
W
Shiva
Dwizzilla
Shiva
1
2
3
1.25
W
Anubis
6
0
1
6.5
L
0
5
0
0
L
Jormungandr
Jello377
Jormungandr
1
2
2
1
W
King Arthur
MedeuceOnUrFace
King Arthur
1
0
4
3
W
Ao Kuang
Solo Chasm
Ao Kuang
4
0
4
6
W
Ishtar
aj123g
Ishtar
0
2
4
1
L
Izanami
neight_nasty
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,250
Damage
30,471
49,156
Taken
50,280
25,868
Mitigated
30,301
11,860
Healing
16,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,149
616
0
2,161
6,849
2,249
0
1,339
5,510
33,201
0
L
Hercules
Akrim1660
Hercules
4,175
1,118
0
2,977
13,115
9,127
0
2,726
9,796
0
39,371
W
Shiva
Dwizzilla
Shiva
4,419
1,283
574
2,035
9,841
6,293
325
3,754
6,067
0
14,994
W
Anubis
7,136
300
0
2,892
8,771
4,017
432
1,246
7,379
64,959
0
L
1,660
305
0
898
9,371
3,747
0
4,361
5,010
28,133
0
L
Jormungandr
Jello377
Jormungandr
4,823
1,972
177
3,157
12,838
8,613
337
2,065
10,735
20,277
0
W
King Arthur
MedeuceOnUrFace
King Arthur
7,098
1,274
0
3,432
10,694
9,592
228
850
9,844
0
60,157
W
Ao Kuang
Solo Chasm
Ao Kuang
4,520
1,602
0
5,646
12,492
7,097
0
1,387
11,041
62,601
0
W
Ishtar
aj123g
Ishtar
7,298
4,756
0
2,279
8,482
3,302
1,604
3,103
5,371
0
40,559
L
Izanami
neight_nasty
Izanami
4,443
2,581
0
2,490
6,983
2,132
1,469
1,165
5,818
0
49,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,999
Gold Earned
38,020
269
Minions Killed
371
0
Camps Cleared
0
1,238,505
Distance Traveled
1,343,737
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,980
427
59
4
0
227,301
4
L
Hercules
6,497
464
63
5
0
274,347
6
W
Shiva
6,661
476
8
1
0
237,501
0
W
Anubis
8,383
599
103
7
0
243,119
4
L
Tiamat
6,002
429
54
4
0
247,852
2
L
Jormungandr
6,172
441
17
1
0
240,156
0
W
King Arthur
8,105
579
92
7
0
304,077
4
W
Ao Kuang
8,508
608
112
8
0
299,880
1
W
Ishtar
6,363
455
56
4
0
259,160
3
L
Izanami
6,348
453
76
5
0
248,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role