Player Matchup

Ishtar
Ishtar
Ligmaswole
Ishtar
Level 144
God Stats
3W - 5L
1,716 SR
Queue Stats
442W - 465L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
Tewbee
Sun Wukong
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
31W - 41L
1,369 Elo+
Party 1
Janus
Janus
mitchyyyy
Janus
Level 88
God Stats
6W - 7L
1,480 SR
Queue Stats
191W - 142L
1,618 Elo+
Party 1
Team Averages
Level 100
1,565 SR
1,477 Elo+

VS

Team Averages
Level 108
1,347 SR
1,451 Elo+
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AmericanSmeagol
Amaterasu
Level 154
God Stats
4W - 4L
1,351 SR
Queue Stats
66W - 66L
1,516 Elo+
Solo
Charybdis
Charybdis
AnaTrophic
Charybdis
Level 83
God Stats
1W - 3L
1,191 SR
Queue Stats
20W - 40L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ligmaswole
Ishtar
17
3 / 4 / 4
11,834
657
15,507
15,317
6,529
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Tewbee
Sun Wukong
16
4 / 4 / 6
12,257
681
14,544
26,646
20,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
mitchyyyy
Janus
17
4 / 8 / 6
12,333
685
19,602
17,380
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
7 / 4 / 7
13,484
749
25,850
21,251
12,646
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
AmericanSmeagol
Amaterasu
19
4 / 2 / 10
12,966
720
15,877
24,754
24,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
AnaTrophic
Charybdis
15
5 / 5 / 6
11,726
651
8,572
14,221
5,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
11
Kills
16
16
Deaths
11
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
4
7
2.63
W
Amaterasu
AmericanSmeagol
Amaterasu
4
2
10
4.5
W
Charybdis
AnaTrophic
Charybdis
5
5
6
1.6
L
Ishtar
Ligmaswole
Ishtar
3
4
4
1.25
L
Sun Wukong
Tewbee
Sun Wukong
4
4
6
1.75
L
Janus
mitchyyyy
Janus
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,653
Damage
50,299
59,343
Taken
60,226
33,552
Mitigated
42,882
10,121
Healing
23,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
25,850
1,155
1,457
11,630
21,251
12,646
815
7,817
13,434
75,229
0
W
Amaterasu
AmericanSmeagol
Amaterasu
15,877
4,714
636
8,762
24,754
24,895
728
6,934
17,820
0
45,400
W
Charybdis
AnaTrophic
Charybdis
8,572
3,497
0
904
14,221
5,341
1,017
5,541
8,680
0
36,702
L
Ishtar
Ligmaswole
Ishtar
15,507
9,964
0
2,639
15,317
6,529
729
5,752
9,565
0
45,579
L
Sun Wukong
Tewbee
Sun Wukong
14,544
2,767
0
6,514
26,646
20,748
783
13,922
12,724
0
34,680
L
Janus
mitchyyyy
Janus
19,602
1,629
0
968
17,380
6,275
180
6,395
10,985
48,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,424
Gold Earned
38,176
168
Minions Killed
195
3
Camps Cleared
11
869,081
Distance Traveled
875,288
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,484
749
98
5
4
262,863
1
W
Amaterasu
12,966
720
54
3
4
367,723
1
W
Charybdis
11,726
651
43
2
3
244,702
3
L
Ishtar
11,834
657
60
3
2
273,874
2
L
Sun Wukong
12,257
681
38
2
0
312,581
4
L
Janus
12,333
685
70
4
1
282,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role