Player Matchup

Odin
Odin
JoShThENoOoOb
Odin
Level 25
God Stats
1W - 0L
1,698 SR
Queue Stats
63W - 47L
1,487 Elo+
Party 1
Anhur
Anhur
TheOgDookie
Anhur
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 56L
1,446 Elo+
Party 1
Ao Kuang
Ao Kuang
kayyte
Ao Kuang
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 25L
1,307 Elo+
Party 1
Team Averages
Level 43
1,566 SR
1,413 Elo+

VS

Team Averages
Level 74
1,620 SR
1,482 Elo+
Khepri
Khepri
BeginUrBurial
Khepri
Level 126
God Stats
29W - 33L
1,502 SR
Queue Stats
209W - 239L
1,502 Elo+
Party 2
Apollo
Apollo
DraxTheBattleAxe
Apollo
Level 29
God Stats
11W - 10L
1,789 SR
Queue Stats
88W - 112L
1,472 Elo+
Party 2
Scylla
Scylla
ReconJon777
Scylla
Level 68
God Stats
4W - 7L
1,568 SR
Queue Stats
10W - 10L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
11,371
812
11,114
17,094
19,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 12
9,538
681
11,400
12,866
5,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
kayyte
Ao Kuang
16
7 / 2 / 3
10,724
766
11,862
14,144
7,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
9,084
649
8,627
11,771
7,385
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
3 / 5 / 1
9,011
644
12,611
12,260
5,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
12
2 / 7 / 3
8,858
633
10,719
14,872
6,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
7
8
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
3
5
1
0.7
W
7
2
7
5.25
L
Scylla
2
7
3
0.5
W
0
4
12
1.5
W
Ao Kuang
kayyte
Ao Kuang
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,376
Damage
31,957
44,104
Taken
38,903
32,318
Mitigated
18,806
12,062
Healing
3,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,627
1,407
89
724
11,771
7,385
206
1,426
10,345
20,063
0
L
12,611
6,765
368
1,103
12,260
5,303
534
2,481
9,779
0
29,015
W
11,114
1,332
0
3,695
17,094
19,314
213
6,809
10,285
0
32,645
L
Scylla
10,719
1,724
0
880
14,872
6,118
0
8,240
6,632
27,385
0
W
11,400
5,677
0
4,236
12,866
5,738
1,375
5,862
7,004
0
30,032
W
Ao Kuang
kayyte
Ao Kuang
11,862
3,009
417
3,714
14,144
7,266
1,198
7,359
6,785
45,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
26,953
128
Minions Killed
110
9
Camps Cleared
2
795,782
Distance Traveled
715,518
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,084
649
34
2
0
249,663
2
L
Apollo
9,011
644
41
3
0
247,750
0
W
Odin
11,371
812
34
2
3
296,340
2
L
Scylla
8,858
633
35
3
2
218,105
0
W
Anhur
9,538
681
37
3
2
239,842
1
W
Ao Kuang
10,724
766
57
4
4
259,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role