Player Matchup

Hun Batz
Hun Batz
Bronze V
ChildishGamer86
Hun Batz
Bronze V
Level 64
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze V
CrowsVenomOwO
Gilgamesh
Bronze V
Level 124
God Stats
0W - 1L
1,654 SR
Queue Stats
0W - 7L
1,285 MMR
Party 1
Poseidon
Poseidon
Bronze V
UnBaireAble
Poseidon
Bronze V
Level 57
God Stats
0W - 2L
1,462 SR
Queue Stats
0W - 7L
1,225 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 82
1,574 SR
1,303 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,600 SR
1,452 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver III
CamiloThunder
Ah Muzen Cab
Silver III
Level 65
God Stats
10W - 3L
1,796 SR
Queue Stats
26W - 16L
1,552 MMR
Party 2
Vulcan
Vulcan
Silver II
Evil_Twin_Rich
Vulcan
Silver II
Level 110
God Stats
15W - 29L
1,234 SR
Queue Stats
699W - 865L
1,157 MMR
Solo
Cerberus
Cerberus
Gold V
iAm_Law_
Cerberus
Gold V
Level 103
God Stats
29W - 10L
1,771 SR
Queue Stats
42W - 29L
1,646 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
4 / 6 / 4
10,169
636
12,496
15,848
7,579
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
CrowsVenomOwO
Gilgamesh
14
4 / 6 / 5
10,031
627
12,992
20,053
19,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
UnBaireAble
Poseidon
14
2 / 7 / 4
9,801
613
7,002
15,506
5,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
ZeusAtlasDanzaburouAresCabrakan

VS

Bans
ThothBaron SamediAchillesKukulkanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CamiloThunder
Ah Muzen Cab
17
3 / 4 / 11
11,543
721
16,359
16,208
9,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 5 / 10
11,823
739
16,006
12,251
5,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
iAm_Law_
Cerberus
18
10 / 1 / 9
13,753
860
11,957
16,284
23,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
19
19
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CamiloThunder
Ah Muzen Cab
3
4
11
2.13
L
Hun Batz
4
6
4
1
L
Gilgamesh
CrowsVenomOwO
Gilgamesh
4
6
5
1.08
W
6
5
10
2.2
L
Poseidon
UnBaireAble
Poseidon
2
7
4
0.57
W
Cerberus
iAm_Law_
Cerberus
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,490
Damage
44,322
51,407
Taken
44,743
33,231
Mitigated
38,467
4,733
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CamiloThunder
Ah Muzen Cab
16,359
6,264
0
5,594
16,208
9,054
1,546
2,933
13,050
0
65,756
L
Hun Batz
12,496
2,279
0
732
15,848
7,579
0
7,099
8,649
0
31,070
L
Gilgamesh
CrowsVenomOwO
Gilgamesh
12,992
2,945
316
1,847
20,053
19,854
0
10,392
9,137
0
21,679
W
16,006
3,803
236
817
12,251
5,804
461
1,340
10,781
40,585
0
L
Poseidon
UnBaireAble
Poseidon
7,002
303
318
1,520
15,506
5,798
0
9,984
5,266
40,325
0
W
Cerberus
iAm_Law_
Cerberus
11,957
269
3,321
6,433
16,284
23,609
205
3,115
12,602
29,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,001
Gold Earned
37,119
164
Minions Killed
193
3
Camps Cleared
9
804,742
Distance Traveled
903,864
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,543
721
90
6
7
302,953
0
L
Hun Batz
10,169
636
51
3
1
284,550
1
L
Gilgamesh
10,031
627
33
2
0
286,325
1
W
Vulcan
11,823
739
53
3
1
289,825
5
L
Poseidon
9,801
613
80
5
2
233,867
0
W
Cerberus
13,753
860
50
3
1
311,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role