Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EmperorGrey
Medusa
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 156L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
Spade_180
Kuzenbo
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,518 Elo+
Solo
The Morrigan
The Morrigan
djsteveo711
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 193L
1,378 Elo+
Solo
Tyr
Tyr
oTStyrkerTo
Tyr
Level 107
God Stats
1W - 2L
1,788 SR
Queue Stats
356W - 342L
1,373 Elo+
Solo
Team Averages
Level 100
1,558 SR
1,436 Elo+

VS

Team Averages
Level 108
1,482 SR
1,462 Elo+
Zeus
Zeus
CoachR3NNY
Zeus
Level 89
God Stats
3W - 1L
1,600 SR
Queue Stats
107W - 116L
1,502 Elo+
Solo
Geb
Geb
CrossGamesYTT
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rodsta3
Tsukuyomi
Level 155
God Stats
12W - 9L
1,439 SR
Queue Stats
350W - 363L
1,386 Elo+
Solo
Nu Wa
Nu Wa
danielchamaly
Nu Wa
Level 129
God Stats
1W - 0L
1,390 SR
Queue Stats
13W - 4L
1,534 Elo+
Solo
Cernunnos
Cernunnos
margad111
Cernunnos
Level 142
God Stats
5W - 5L
1,481 SR
Queue Stats
258W - 281L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 2 / 2
8,931
1,116
11,658
6,030
2,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
12
4 / 3 / 2
6,997
875
10,854
8,811
3,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Spade_180
Kuzenbo
12
1 / 3 / 6
6,972
872
5,280
12,031
17,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
djsteveo711
The Morrigan
12
2 / 3 / 7
6,857
857
5,331
6,496
3,232
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 2 / 0
5,396
675
1,878
3,872
3,042
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
7,010
876
5,426
5,635
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 10
6,907
863
6,117
12,314
11,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Rodsta3
Tsukuyomi
15
4 / 2 / 5
7,908
989
10,166
8,923
4,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
4 / 3 / 8
7,504
938
5,944
7,422
4,114
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
margad111
Cernunnos
12
2 / 3 / 7
6,880
860
6,057
7,601
3,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
15
Kills
13
13
Deaths
15
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
2
2
4
W
2
2
4
2
W
1
5
10
1.2
L
Medusa
4
3
2
1.67
W
Tsukuyomi
Rodsta3
Tsukuyomi
4
2
5
3.25
L
Kuzenbo
Spade_180
Kuzenbo
1
3
6
1.33
W
4
3
8
2.67
L
The Morrigan
djsteveo711
The Morrigan
2
3
7
1.83
W
Cernunnos
margad111
Cernunnos
2
3
7
1.83
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,001
Damage
33,710
37,240
Taken
41,895
30,494
Mitigated
27,096
9,925
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,658
530
727
623
6,030
2,782
108
2,391
3,639
35,622
0
W
5,426
528
508
854
5,635
2,814
160
3,704
1,931
21,493
0
W
6,117
1,310
581
1,206
12,314
11,703
50
3,956
8,358
6,841
0
L
Medusa
10,854
4,921
1,601
2,216
8,811
3,848
0
5,517
3,294
0
18,935
W
Tsukuyomi
Rodsta3
Tsukuyomi
10,166
1,080
765
3,056
8,923
4,831
50
4,604
4,319
0
24,148
L
Kuzenbo
Spade_180
Kuzenbo
5,280
1,964
647
930
12,031
17,590
0
4,935
7,096
7,666
0
W
5,944
1,681
209
964
7,422
4,114
186
5,684
1,738
11,776
0
L
The Morrigan
djsteveo711
The Morrigan
5,331
747
1,525
1,266
6,496
3,232
0
2,954
3,542
12,636
0
W
Cernunnos
margad111
Cernunnos
6,057
2,124
1,202
1,936
7,601
3,634
481
4,321
3,280
0
14,013
L
1,878
765
107
283
3,872
3,042
0
1,690
2,182
0
2,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,153
Gold Earned
36,209
93
Minions Killed
95
0
Camps Cleared
0
714,108
Distance Traveled
813,398
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,931
1,116
57
7
0
164,418
2
W
Zeus
7,010
876
44
6
0
155,818
0
W
Geb
6,907
863
3
0
0
143,499
5
L
Medusa
6,997
875
16
2
0
156,350
0
W
Tsukuyomi
7,908
989
19
2
0
206,703
3
L
Kuzenbo
6,972
872
3
0
0
171,752
0
W
Nu Wa
7,504
938
13
2
0
154,108
0
L
The Morrigan
6,857
857
16
2
0
168,399
1
W
Cernunnos
6,880
860
16
2
0
153,270
0
L
Tyr
5,396
675
1
0
0
53,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role