Player Matchup

Jormungandr
Jormungandr
Masters
 
Jormungandr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
 
Raijin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Masters
CrackedPeasant
Susano
Masters
Level 160
God Stats
18W - 5L
1,857 SR
Queue Stats
288W - 269L
2,561 MMR
Solo
Cernunnos
Cernunnos
Masters
gеgovski
Cernunnos
Masters
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 145L
2,816 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 150
1,571 SR
1,975 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 126
1,538 SR
2,187 MMR
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Masters
Jungler2022
Hun Batz
Masters
Level 55
God Stats
12W - 9L
1,609 SR
Queue Stats
195W - 147L
2,390 MMR
Solo
Poseidon
Poseidon
Masters
Otiro
Poseidon
Masters
Level 160
God Stats
5W - 6L
1,764 SR
Queue Stats
91W - 71L
3,080 MMR
Solo
Lancelot
Lancelot
Masters
xxSpedxx
Lancelot
Masters
Level 107
God Stats
0W - 3L
1,318 SR
Queue Stats
243W - 245L
2,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
4 / 2 / 1
7,422
619
9,922
8,238
6,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
 
Raijin
12
5 / 2 / 2
7,371
614
9,405
7,273
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
 
Bacchus
10
0 / 2 / 10
6,671
556
5,492
14,060
13,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 1 / 3
7,356
613
6,105
8,260
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
gеgovski
Cernunnos
13
5 / 0 / 2
7,844
654
7,752
8,328
3,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KaliRatatoskrCupid

VS

Bans
NemesisUllrCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 5 / 0
5,747
479
3,487
8,252
2,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
 
Ganesha
9
0 / 2 / 3
5,639
470
4,644
11,490
7,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Jungler2022
Hun Batz
11
1 / 1 / 4
6,296
525
4,692
9,965
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Otiro
Poseidon
9
3 / 6 / 3
5,934
495
7,692
9,586
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
xxSpedxx
Lancelot
12
3 / 4 / 1
6,805
567
3,746
12,155
5,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
18
Kills
7
7
Deaths
18
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
2
1
2.25
W
Raijin
 
Raijin
5
2
2
3
W
Bacchus
 
Bacchus
0
2
10
2.5
L
Hou Yi
 
Hou Yi
0
5
0
0
L
Ganesha
 
Ganesha
0
2
3
0.75
W
4
1
3
5.5
L
Hun Batz
Jungler2022
Hun Batz
1
1
4
3
L
Poseidon
Otiro
Poseidon
3
6
3
0.75
W
Cernunnos
gеgovski
Cernunnos
5
0
2
6
L
Lancelot
xxSpedxx
Lancelot
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,676
Damage
24,261
46,159
Taken
51,448
28,415
Mitigated
22,568
15,192
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,922
3,592
0
2,880
8,238
6,077
60
528
7,710
55,043
0
W
Raijin
 
Raijin
9,405
1,340
91
2,344
7,273
2,574
0
3,174
4,099
55,934
0
W
Bacchus
 
Bacchus
5,492
999
219
5,615
14,060
13,586
0
7,389
6,671
18,265
0
L
Hou Yi
 
Hou Yi
3,487
1,868
0
1,844
8,252
2,041
0
731
7,521
0
41,903
L
Ganesha
 
Ganesha
4,644
974
0
2,389
11,490
7,954
0
7,194
4,225
18,002
0
W
6,105
1,439
0
777
8,260
3,059
0
940
7,320
0
57,752
L
Hun Batz
Jungler2022
Hun Batz
4,692
1,824
0
1,929
9,965
3,412
0
2,471
7,470
0
51,259
L
Poseidon
Otiro
Poseidon
7,692
1,897
0
1,002
9,586
4,065
0
7,973
1,542
39,798
0
W
Cernunnos
gеgovski
Cernunnos
7,752
3,768
0
3,266
8,328
3,119
658
305
8,023
0
70,465
L
Lancelot
xxSpedxx
Lancelot
3,746
464
0
4,685
12,155
5,096
0
5,866
5,871
0
46,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,664
Gold Earned
30,421
411
Minions Killed
365
0
Camps Cleared
0
1,196,735
Distance Traveled
1,128,759
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,422
619
83
7
0
205,342
7
W
Raijin
7,371
614
102
9
0
224,899
3
W
Bacchus
6,671
556
9
1
0
249,115
6
L
Hou Yi
5,747
479
93
8
0
194,277
2
L
Ganesha
5,639
470
1
0
0
235,627
3
W
Susano
7,356
613
98
8
0
278,165
7
L
Hun Batz
6,296
525
90
8
0
260,338
3
L
Poseidon
5,934
495
80
7
0
204,285
0
W
Cernunnos
7,844
654
119
10
0
239,214
3
L
Lancelot
6,805
567
101
8
0
234,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role