Player Matchup

Bastet
Bastet
CaboCaos
Bastet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,261 Elo+
Solo
Scylla
Scylla
Mitsukimiu
Scylla
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,213 Elo+
Party 2
Sun Wukong
Sun Wukong
andresgranda
Sun Wukong
Level 37
God Stats
2W - 3L
1,300 SR
Queue Stats
38W - 32L
1,547 Elo+
Party 2
Team Averages
Level 36
1,433 SR
1,341 Elo+

VS

Team Averages
Level 17
1,500 SR
1,589 Elo+
Zeus
Zeus
NothingFatal
Zeus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,767 Elo+
Party 1
Bacchus
Bacchus
SirMerkz
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Toshiiu
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CaboCaos
Bastet
17
5 / 4 / 8
12,134
714
13,927
16,485
7,411
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Mitsukimiu
Scylla
14
1 / 10 / 10
10,758
633
7,112
13,808
5,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
andresgranda
Sun Wukong
19
11 / 4 / 5
13,427
790
22,774
25,548
23,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 5
13,445
791
19,783
14,204
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SirMerkz
Bacchus
15
5 / 7 / 8
12,753
750
13,209
20,053
30,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Toshiiu
Amaterasu
17
4 / 5 / 9
12,935
761
11,232
18,062
15,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
17
Kills
18
18
Deaths
18
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
CaboCaos
Bastet
5
4
8
2.25
L
Scylla
Mitsukimiu
Scylla
1
10
10
0.6
W
9
6
5
1.92
W
Bacchus
SirMerkz
Bacchus
5
7
8
1.29
W
Amaterasu
Toshiiu
Amaterasu
4
5
9
1.7
L
Sun Wukong
andresgranda
Sun Wukong
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,813
Damage
44,224
55,841
Taken
52,319
37,143
Mitigated
51,629
12,434
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
CaboCaos
Bastet
13,927
5,003
0
3,620
16,485
7,411
855
11,350
5,135
0
40,530
L
Scylla
Mitsukimiu
Scylla
7,112
1,372
0
0
13,808
5,962
0
10,542
3,266
18,913
0
W
19,783
3,440
0
2,149
14,204
5,321
1,611
1,073
13,131
80,351
0
W
Bacchus
SirMerkz
Bacchus
13,209
3,658
0
732
20,053
30,739
526
4,012
16,041
20,938
0
W
Amaterasu
Toshiiu
Amaterasu
11,232
4,066
384
2,129
18,062
15,569
333
2,600
15,462
0
20,708
L
Sun Wukong
andresgranda
Sun Wukong
22,774
7,657
0
8,814
25,548
23,770
655
11,980
13,568
0
63,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
39,133
160
Minions Killed
174
10
Camps Cleared
6
857,739
Distance Traveled
861,024
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,134
714
36
2
4
333,143
2
L
Scylla
10,758
633
33
2
2
223,194
2
W
Zeus
13,445
791
144
8
6
254,931
2
W
Bacchus
12,753
750
14
1
0
294,544
2
W
Amaterasu
12,935
761
16
1
0
311,549
2
L
Sun Wukong
13,427
790
91
5
4
301,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role