Player Matchup

Achilles
Achilles
Diamond II
GoingRogue
Achilles
Diamond II
Level 128
God Stats
29W - 13L
1,724 SR
Queue Stats
121W - 78L
1,934 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond II
Nicolitez
Baron Samedi
Diamond II
Level 133
God Stats
9W - 1L
2,030 SR
Queue Stats
121W - 78L
1,934 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
Vorpalen
Guan Yu
Diamond II
Level 107
God Stats
6W - 2L
1,735 SR
Queue Stats
121W - 78L
1,934 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,830 SR
1,934 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,639 SR
1,572 MMR
Agni
Agni
Gold I
Skarmore
Agni
Gold I
Level 142
God Stats
12W - 15L
1,639 SR
Queue Stats
287W - 295L
1,728 MMR
Solo
Izanami
Izanami
Bronze V
Valeyonara
Izanami
Bronze V
Level 79
God Stats
5W - 4L
1,777 SR
Queue Stats
6W - 8L
1,498 MMR
Party 2
Hercules
Hercules
Bronze III
Yngeoiloron
Hercules
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,489 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GoingRogue
Achilles
20
5 / 2 / 4
19,229
663
26,803
43,271
88,597
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
Nicolitez
Baron Samedi
20
4 / 4 / 7
19,615
676
43,230
26,168
17,683
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Vorpalen
Guan Yu
20
2 / 5 / 6
16,910
583
17,388
45,165
68,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
ThothAresAh Muzen CabNoxAtlas

VS

Bans
GebGaneshaHou YiMulanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
2 / 1 / 9
17,492
603
31,540
18,509
9,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Valeyonara
Izanami
20
7 / 2 / 3
18,281
630
47,511
29,493
16,665
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Yngeoiloron
Hercules
20
2 / 8 / 8
16,841
581
18,716
48,519
72,846
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
11
Kills
11
11
Deaths
11
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
GoingRogue
Achilles
5
2
4
3.5
W
Baron Samedi
Nicolitez
Baron Samedi
4
4
7
1.88
L
Agni
2
1
9
6.5
L
Izanami
Valeyonara
Izanami
7
2
3
4.25
W
Guan Yu
Vorpalen
Guan Yu
2
5
6
1
L
Hercules
Yngeoiloron
Hercules
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,421
Damage
97,767
114,604
Taken
96,521
174,557
Mitigated
99,197
36,334
Healing
24,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
GoingRogue
Achilles
26,803
3,464
0
6,789
43,271
88,597
105
9,864
33,407
969
63,436
W
Baron Samedi
Nicolitez
Baron Samedi
43,230
1,195
2,893
7,700
26,168
17,683
1,854
8,807
17,361
181,557
0
L
Agni
31,540
3,323
0
6,209
18,509
9,686
442
6,966
11,543
102,841
0
L
Izanami
Valeyonara
Izanami
47,511
27,314
0
4,727
29,493
16,665
1,575
12,416
17,077
0
126,966
W
Guan Yu
Vorpalen
Guan Yu
17,388
1,057
8,298
10,654
45,165
68,277
300
13,335
31,830
387
45,095
L
Hercules
Yngeoiloron
Hercules
18,716
5,026
0
14,049
48,519
72,846
374
25,495
23,024
0
44,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,754
Gold Earned
52,614
323
Minions Killed
339
19
Camps Cleared
8
1,772,818
Distance Traveled
1,632,881
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
19,229
663
47
2
3
628,135
4
W
Baron Samedi
19,615
676
229
8
9
544,685
1
L
Agni
17,492
603
134
5
2
556,736
14
L
Izanami
18,281
630
156
5
3
551,137
4
W
Guan Yu
16,910
583
47
2
7
599,998
5
L
Hercules
16,841
581
49
2
3
525,008
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role