Player Matchup

Odin
Odin
 
Odin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DamageKhepri
Ishtar
Level 82
God Stats
5W - 4L
1,666 SR
Queue Stats
75W - 78L
1,535 Elo+
Party 1
Thoth
Thoth
LoadedGrunt88
Thoth
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 92L
1,351 Elo+
Solo
Ra
Ra
WoollyMittens
Ra
Level 89
God Stats
2W - 3L
1,338 SR
Queue Stats
74W - 67L
1,545 Elo+
Party 1
Cerberus
Cerberus
crenn97
Cerberus
Level 24
God Stats
16W - 9L
1,692 SR
Queue Stats
24W - 19L
1,487 Elo+
Party 1
Team Averages
Level 77
1,539 SR
1,484 Elo+

VS

Team Averages
Level 108
1,438 SR
1,505 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KittenMints
Nu Wa
Level 90
God Stats
2W - 6L
1,241 SR
Queue Stats
147W - 197L
1,375 Elo+
Solo
Hercules
Hercules
Luka Lockup
Hercules
Level 149
God Stats
3W - 7L
1,464 SR
Queue Stats
385W - 402L
1,538 Elo+
Solo
Susano
Susano
fidelcashflow420
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 133L
1,560 Elo+
Solo
Athena
Athena
redriver
Athena
Level 156
God Stats
1W - 4L
1,485 SR
Queue Stats
197W - 169L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 0 / 4
8,081
735
8,875
11,420
10,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ishtar
16
2 / 1 / 4
8,811
801
8,001
6,136
2,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 5
7,110
646
5,980
7,709
2,987
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 1 / 3
9,101
827
9,118
5,463
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
crenn97
Cerberus
13
0 / 1 / 7
7,626
693
5,807
13,463
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
1 / 2 / 3
7,766
706
6,795
6,300
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 1 / 3
7,394
672
6,311
6,539
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
Luka Lockup
Hercules
14
2 / 2 / 1
7,860
715
11,733
15,910
13,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 2 / 1
8,418
765
6,702
9,913
4,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
redriver
Athena
13
0 / 2 / 2
7,660
696
5,063
14,186
14,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
9
Kills
7
7
Deaths
9
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
4
4
L
Baba Yaga
 
Baba Yaga
1
2
3
1.25
W
Ishtar
2
1
4
4
L
0
1
3
1.5
W
0
4
5
0.63
L
Hercules
Luka Lockup
Hercules
2
2
1
1.25
W
5
1
3
6.5
W
Cerberus
crenn97
Cerberus
0
1
7
3.5
L
4
2
1
2.25
L
Athena
redriver
Athena
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,781
Damage
36,604
44,191
Taken
52,848
30,806
Mitigated
39,542
8,566
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,875
1,196
0
784
11,420
10,719
0
4,561
6,440
170
26,072
L
Baba Yaga
 
Baba Yaga
6,795
752
546
1,871
6,300
3,695
489
2,727
3,537
25,290
0
W
Ishtar
8,001
4,218
0
1,687
6,136
2,810
898
2,584
3,370
0
40,469
L
6,311
1,776
0
654
6,539
3,053
517
1,273
5,082
25,316
0
W
5,980
467
321
420
7,709
2,987
297
2,813
4,758
21,009
0
L
Hercules
Luka Lockup
Hercules
11,733
2,407
0
4,242
15,910
13,957
0
8,364
7,412
0
23,984
W
9,118
1,291
1,325
810
5,463
2,631
0
1,880
3,369
41,065
0
W
Cerberus
crenn97
Cerberus
5,807
564
367
2,852
13,463
11,659
325
5,591
7,333
11,283
0
L
6,702
1,141
0
500
9,913
4,767
0
2,267
7,567
0
28,128
L
Athena
redriver
Athena
5,063
1,386
0
1,524
14,186
14,070
60
6,400
7,539
16,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,729
Gold Earned
39,098
244
Minions Killed
191
0
Camps Cleared
0
1,124,670
Distance Traveled
1,098,500
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,081
735
37
3
0
250,744
4
L
Baba Yaga
7,766
706
48
4
0
198,350
5
W
Ishtar
8,811
801
85
8
0
214,631
2
L
Nu Wa
7,394
672
30
3
0
201,878
6
W
Thoth
7,110
646
22
2
0
198,738
0
L
Hercules
7,860
715
39
4
0
229,740
4
W
Ra
9,101
827
84
8
0
223,474
2
W
Cerberus
7,626
693
16
1
0
237,083
1
L
Susano
8,418
765
52
5
0
249,834
1
L
Athena
7,660
696
22
2
0
218,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role